Player Matchup

Anhur
Anhur
Alex9829
Anhur
Level 26
God Stats
2W - 1L
1,837 SR
Queue Stats
77W - 45L
1,632 Elo+
Party 1
Fafnir
Fafnir
GohuPreZ17
Fafnir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,629 Elo+
Party 1
Bakasura
Bakasura
MATELVICIOSO
Bakasura
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Sansegundog
Nu Wa
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,601 Elo+
Party 3
King Arthur
King Arthur
WeedMaster69
King Arthur
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 54L
1,500 Elo+
Party 3
Team Averages
Level 80
1,567 SR
1,572 Elo+

VS

Team Averages
Level 110
1,549 SR
1,543 Elo+
Merlin
Merlin
DarkBlizzardESP
Merlin
Level 149
God Stats
16W - 17L
1,320 SR
Queue Stats
205W - 207L
1,655 Elo+
Party 2
Bakasura
Bakasura
Ronin138
Bakasura
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,331 Elo+
Party 2
Danzaburou
Danzaburou
adrigil
Danzaburou
Level 127
God Stats
14W - 7L
1,926 SR
Queue Stats
65W - 63L
1,728 Elo+
Party 2
Hercules
Hercules
ikarus03
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
kenio33
Kumbhakarna
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alex9829
Anhur
17
7 / 5 / 0
10,187
485
13,837
14,372
5,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
GohuPreZ17
Fafnir
14
0 / 2 / 6
9,904
472
7,026
17,882
19,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
MATELVICIOSO
Bakasura
15
5 / 8 / 3
10,158
484
8,278
17,481
7,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 7 / 4
9,951
474
14,932
14,248
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
WeedMaster69
King Arthur
17
3 / 7 / 3
10,736
511
17,531
17,210
11,841
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 9
12,098
576
21,814
12,800
5,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Ronin138
Bakasura
20
12 / 3 / 3
12,814
610
12,977
17,450
10,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
adrigil
Danzaburou
19
7 / 3 / 3
11,724
558
14,387
15,652
5,468
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
ikarus03
Hercules
18
4 / 4 / 8
11,179
532
9,081
24,170
17,758
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
kenio33
Kumbhakarna
15
0 / 3 / 9
8,962
427
2,992
14,311
11,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
16
Kills
29
29
Deaths
16
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anhur
Alex9829
Anhur
7
5
0
1.4
W
6
3
9
3.5
L
Fafnir
GohuPreZ17
Fafnir
0
2
6
1.5
L
Bakasura
MATELVICIOSO
Bakasura
5
8
3
0.81
W
Bakasura
Ronin138
Bakasura
12
3
3
4.5
L
1
7
4
0.43
L
King Arthur
WeedMaster69
King Arthur
3
7
3
0.64
W
Danzaburou
adrigil
Danzaburou
7
3
3
2.83
W
Hercules
ikarus03
Hercules
4
4
8
2
W
Kumbhakarna
kenio33
Kumbhakarna
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,604
Damage
61,251
81,193
Taken
84,383
48,649
Mitigated
50,773
13,465
Healing
27,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Alex9829
Anhur
13,837
8,642
0
3,540
14,372
5,043
0
2,177
11,683
0
82,601
W
21,814
1,599
128
4,384
12,800
5,103
0
5,118
7,320
94,290
0
L
Fafnir
GohuPreZ17
Fafnir
7,026
1,556
0
5,367
17,882
19,824
0
8,029
9,018
28,004
0
L
Bakasura
MATELVICIOSO
Bakasura
8,278
6,462
0
1,478
17,481
7,256
0
4,947
11,880
0
39,424
W
Bakasura
Ronin138
Bakasura
12,977
8,621
0
3,766
17,450
10,948
1,854
3,292
13,146
0
80,608
L
14,932
2,842
0
2,580
14,248
4,685
0
6,317
7,101
79,768
0
L
King Arthur
WeedMaster69
King Arthur
17,531
3,224
0
500
17,210
11,841
0
2,002
14,513
84
73,197
W
Danzaburou
adrigil
Danzaburou
14,387
7,326
0
6,576
15,652
5,468
356
4,946
10,471
0
98,267
W
Hercules
ikarus03
Hercules
9,081
2,419
0
9,605
24,170
17,758
1,286
2,825
21,029
0
71,157
W
Kumbhakarna
kenio33
Kumbhakarna
2,992
390
0
2,601
14,311
11,496
36
4,739
8,886
12,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,936
Gold Earned
56,777
515
Minions Killed
646
0
Camps Cleared
0
1,852,679
Distance Traveled
1,959,183
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,187
485
143
7
0
346,119
2
W
Merlin
12,098
576
170
8
0
387,463
4
L
Fafnir
9,904
472
46
2
0
405,007
4
L
Bakasura
10,158
484
79
4
0
353,774
0
W
Bakasura
12,814
610
152
7
0
426,420
0
L
Nu Wa
9,951
474
137
7
0
357,562
3
L
King Arthur
10,736
511
110
5
0
390,217
0
W
Danzaburou
11,724
558
160
8
0
383,519
4
W
Hercules
11,179
532
136
6
0
369,966
3
W
Kumbhakarna
8,962
427
28
1
0
391,815
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role