Player Matchup

Scylla
Scylla
BeerMeMan
Scylla
Level 20
God Stats
2W - 1L
1,302 SR
Queue Stats
219W - 266L
1,415 Elo+
Solo
Yemoja
Yemoja
Czeszum
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,318 Elo+
Solo
Nike
Nike
Feralistic
Nike
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lyc3s
Fenrir
Level 8
God Stats
5W - 6L
1,338 SR
Queue Stats
8W - 10L
1,362 Elo+
Solo
Chernobog
Chernobog
Yellin135
Chernobog
Level 24
God Stats
14W - 6L
1,500 SR
Queue Stats
200W - 203L
1,574 Elo+
Solo
Team Averages
Level 18
1,428 SR
1,434 Elo+

VS

Team Averages
Level 23
1,491 SR
1,520 Elo+
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Arka1
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Pele
Pele
HyperCullen
Pele
Level 12
God Stats
23W - 25L
1,506 SR
Queue Stats
81W - 105L
1,644 Elo+
Party 1
Bellona
Bellona
Rasol165
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
bobthethird32425
Izanami
Level 29
God Stats
11W - 16L
1,449 SR
Queue Stats
297W - 349L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BeerMeMan
Scylla
9
1 / 1 / 1
5,186
576
2,289
5,350
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Czeszum
Yemoja
8
2 / 0 / 2
5,228
581
1,922
3,737
1,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 2 / 2
5,302
589
2,065
4,336
1,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Lyc3s
Fenrir
9
3 / 1 / 0
5,398
600
1,473
4,737
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Yellin135
Chernobog
9
1 / 0 / 2
5,021
558
2,615
3,490
893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 2 / 0
4,958
551
5,305
4,013
1,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Arka1
Ares
1
0 / 2 / 0
3,271
363
148
1,865
433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 2 / 0
4,498
500
323
4,694
1,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Rasol165
Bellona
7
2 / 2 / 0
4,558
506
2,553
5,770
3,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 1 / 0
3,630
403
729
3,097
535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
3
4
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
0
0.5
L
Ares
Arka1
Ares
0
2
0
0
W
Scylla
BeerMeMan
Scylla
1
1
1
1.5
W
Yemoja
Czeszum
Yemoja
2
0
2
3
W
2
2
2
1.5
L
0
2
0
0
W
Fenrir
Lyc3s
Fenrir
3
1
0
3
L
Bellona
Rasol165
Bellona
2
2
0
1
W
Chernobog
Yellin135
Chernobog
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,364
Damage
9,058
21,650
Taken
19,439
7,033
Mitigated
7,266
9,369
Healing
3,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,305
344
0
1,094
4,013
1,273
219
1,938
1,893
27,257
0
L
Ares
Arka1
Ares
148
58
0
60
1,865
433
0
272
1,593
759
0
W
Scylla
BeerMeMan
Scylla
2,289
234
0
1,525
5,350
1,640
0
3,879
1,446
21,186
0
W
Yemoja
Czeszum
Yemoja
1,922
668
291
1,749
3,737
1,416
348
1,449
2,263
14,424
0
W
2,065
174
0
1,194
4,336
1,882
144
0
4,136
0
21,686
L
323
114
0
1,076
4,694
1,081
0
207
4,403
0
20,407
W
Fenrir
Lyc3s
Fenrir
1,473
361
0
2,310
4,737
1,202
0
95
4,642
0
21,236
L
Bellona
Rasol165
Bellona
2,553
630
0
370
5,770
3,944
0
547
4,945
0
14,018
W
Chernobog
Yellin135
Chernobog
2,615
1,895
0
2,300
3,490
893
495
30
3,460
0
25,115
L
729
493
0
867
3,097
535
0
991
2,106
0
8,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,135
Gold Earned
20,915
195
Minions Killed
141
0
Camps Cleared
0
830,017
Distance Traveled
632,855
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,958
551
44
5
0
140,602
1
L
Ares
3,271
363
1
0
0
38,427
0
W
Scylla
5,186
576
43
5
0
156,475
1
W
Yemoja
5,228
581
25
3
0
161,821
0
W
Nike
5,302
589
34
4
0
175,774
3
L
Pele
4,498
500
52
6
0
175,058
0
W
Fenrir
5,398
600
50
6
0
172,069
0
L
Bellona
4,558
506
24
3
0
174,728
0
W
Chernobog
5,021
558
43
5
0
163,878
3
L
Izanami
3,630
403
20
2
0
104,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role