Player Matchup

Amaterasu
Amaterasu
Aczino0308
Amaterasu
Level 29
God Stats
2W - 0L
1,760 SR
Queue Stats
30W - 25L
1,724 Elo+
Solo
Nu Wa
Nu Wa
gingerpeensauce
Nu Wa
Level 24
God Stats
5W - 2L
1,809 SR
Queue Stats
101W - 75L
1,678 Elo+
Solo
Ares
Ares
lcarust
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,457 Elo+
Solo
Osiris
Osiris
sSilencePleasee
Osiris
Level 13
God Stats
15W - 9L
1,500 SR
Queue Stats
86W - 67L
1,698 Elo+
Solo
Neith
Neith
sadory718
Neith
Level 29
God Stats
18W - 33L
1,474 SR
Queue Stats
146W - 181L
1,505 Elo+
Solo
Team Averages
Level 22
1,609 SR
1,612 Elo+

VS

Team Averages
Level 18
1,556 SR
1,642 Elo+
Guan Yu
Guan Yu
ACM1PTSeguro
Guan Yu
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 56L
1,622 Elo+
Solo
Baron Samedi
Baron Samedi
OBurritos
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 79L
1,803 Elo+
Solo
Osiris
Osiris
RatKingRathius
Osiris
Level 18
God Stats
36W - 18L
1,778 SR
Queue Stats
105W - 64L
1,768 Elo+
Solo
Bacchus
Bacchus
Treaplop
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,475 Elo+
Solo
Artemis
Artemis
Yabarr
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aczino0308
Amaterasu
10
0 / 1 / 2
5,570
557
1,980
6,690
2,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 0 / 4
7,122
712
6,465
3,967
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
lcarust
Ares
10
1 / 2 / 3
5,646
565
1,269
4,990
2,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

11
7 / 2 / 5
7,000
700
7,062
5,934
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
sadory718
Neith
10
1 / 0 / 1
5,447
545
756
1,700
840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ACM1PTSeguro
Guan Yu
10
1 / 1 / 0
5,760
576
5,215
5,508
4,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
OBurritos
Baron Samedi
8
1 / 4 / 1
5,091
509
1,939
6,070
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 4 / 2
4,705
471
2,886
6,499
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
Treaplop
Bacchus
5
0 / 3 / 0
4,100
410
89
4,045
2,449
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
Yabarr
Artemis
8
2 / 2 / 1
4,948
495
2,832
3,912
935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
5
5
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ACM1PTSeguro
Guan Yu
1
1
0
1
W
Amaterasu
Aczino0308
Amaterasu
0
1
2
1
L
Baron Samedi
OBurritos
Baron Samedi
1
4
1
0.38
L
1
4
2
0.5
L
Bacchus
Treaplop
Bacchus
0
3
0
0
L
Artemis
Yabarr
Artemis
2
2
1
1.25
W
5
0
4
7
W
Ares
lcarust
Ares
1
2
3
1.25
W
7
2
5
4.75
W
Neith
sadory718
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,532
Damage
12,961
23,281
Taken
26,034
12,121
Mitigated
12,253
7,136
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ACM1PTSeguro
Guan Yu
5,215
1,598
0
2,008
5,508
4,127
0
371
4,853
0
30,511
W
Amaterasu
Aczino0308
Amaterasu
1,980
691
0
3,724
6,690
2,885
0
0
6,301
0
24,684
L
Baron Samedi
OBurritos
Baron Samedi
1,939
269
157
1,180
6,070
1,943
0
3,137
2,799
20,957
0
L
2,886
1,317
0
1,791
6,499
2,799
0
1,583
4,826
0
15,354
L
Bacchus
Treaplop
Bacchus
89
0
0
0
4,045
2,449
0
1,158
2,822
8,938
0
L
Artemis
Yabarr
Artemis
2,832
1,548
0
757
3,912
935
0
1,084
2,772
0
14,923
W
6,465
2,372
0
1,692
3,967
1,064
850
1,402
2,565
47,254
0
W
Ares
lcarust
Ares
1,269
124
0
882
4,990
2,491
0
224
4,766
11,477
0
W
7,062
3,894
0
360
5,934
4,841
0
402
5,510
0
39,604
W
Neith
sadory718
Neith
756
308
0
478
1,700
840
588
0
1,700
0
33,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,785
Gold Earned
24,604
303
Minions Killed
197
0
Camps Cleared
0
973,484
Distance Traveled
797,156
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,760
576
69
7
0
173,482
2
W
Amaterasu
5,570
557
52
5
0
192,181
2
L
Baron Samedi
5,091
509
46
5
0
170,494
5
L
Osiris
4,705
471
30
3
0
144,966
1
L
Bacchus
4,100
410
22
2
0
149,165
2
L
Artemis
4,948
495
30
3
0
159,049
2
W
Nu Wa
7,122
712
81
8
0
185,868
2
W
Ares
5,646
565
15
2
0
203,698
1
W
Osiris
7,000
700
80
8
0
218,688
4
W
Neith
5,447
545
75
8
0
173,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role