Player Matchup

Artio
Artio
Im Kaprima
Artio
Level 96
God Stats
3W - 5L
1,513 SR
Queue Stats
77W - 70L
1,474 Elo+
Solo
Ah Puch
Ah Puch
SergeChamps
Ah Puch
Level 65
God Stats
14W - 13L
1,643 SR
Queue Stats
42W - 49L
1,480 Elo+
Solo
Thor
Thor
THC Blanco
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,279 Elo+
Solo
Nemesis
Nemesis
TinyEwe98240
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
xXMzBrOwN3y3sXx
Anhur
Level 40
God Stats
1W - 14L
1,314 SR
Queue Stats
79W - 79L
982 Elo+
Solo
Team Averages
Level 65
1,494 SR
1,343 Elo+

VS

Team Averages
Level 97
1,574 SR
1,487 Elo+
Athena
Athena
Lodoka
Athena
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,704 Elo+
Solo
Hachiman
Hachiman
LonSolo
Hachiman
Level 148
God Stats
1W - 0L
1,686 SR
Queue Stats
53W - 45L
1,415 Elo+
Solo
Kukulkan
Kukulkan
Snawmana
Kukulkan
Level 125
God Stats
206W - 197L
1,455 SR
Queue Stats
290W - 295L
1,327 Elo+
Solo
Mercury
Mercury
Tajrons
Mercury
Level 105
God Stats
2W - 3L
1,727 SR
Queue Stats
85W - 75L
1,454 Elo+
Solo
Merlin
Merlin
pablox0502
Merlin
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
197W - 160L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
1 / 2 / 1
6,353
635
2,480
4,778
2,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
SergeChamps
Ah Puch
12
2 / 4 / 1
7,313
731
9,070
6,880
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 2
7,026
703
4,911
11,460
5,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
TinyEwe98240
Nemesis
10
0 / 7 / 1
6,253
625
1,466
9,846
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
1 / 5 / 0
7,188
719
4,524
8,588
3,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Lodoka
Athena
13
1 / 2 / 9
7,776
778
2,415
11,223
9,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
LonSolo
Hachiman
15
0 / 0 / 5
7,907
791
4,649
7,503
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Snawmana
Kukulkan
15
3 / 0 / 9
9,229
923
8,995
5,846
2,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Tajrons
Mercury
16
9 / 4 / 5
10,352
1,035
8,201
8,316
4,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
pablox0502
Merlin
16
10 / 0 / 3
10,225
1,023
8,737
5,740
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
23
23
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artio
1
2
1
0.75
W
Athena
Lodoka
Athena
1
2
9
2.75
W
Hachiman
LonSolo
Hachiman
0
0
5
2.5
L
Ah Puch
SergeChamps
Ah Puch
2
4
1
0.63
W
Kukulkan
Snawmana
Kukulkan
3
0
9
7.5
L
1
5
2
0.4
W
Mercury
Tajrons
Mercury
9
4
5
2.88
L
Nemesis
TinyEwe98240
Nemesis
0
7
1
0.07
W
Merlin
pablox0502
Merlin
10
0
3
11.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,451
Damage
32,997
41,552
Taken
38,628
17,356
Mitigated
21,446
3,240
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
2,480
75
318
1,067
4,778
2,678
0
2,703
2,037
7,417
0
W
Athena
Lodoka
Athena
2,415
628
727
1,512
11,223
9,267
881
3,461
7,486
7,732
0
W
Hachiman
LonSolo
Hachiman
4,649
1,489
0
2,722
7,503
2,644
2,040
2,293
4,973
0
32,958
L
Ah Puch
SergeChamps
Ah Puch
9,070
239
0
613
6,880
2,021
0
3,598
3,196
27,585
0
W
Kukulkan
Snawmana
Kukulkan
8,995
193
729
942
5,846
2,959
1,376
1,339
4,457
32,763
0
L
4,911
680
0
200
11,460
5,647
0
4,474
6,814
0
19,311
W
Mercury
Tajrons
Mercury
8,201
5,327
0
257
8,316
4,228
1,098
1,960
6,190
0
26,393
L
Nemesis
TinyEwe98240
Nemesis
1,466
456
0
616
9,846
3,976
0
4,412
5,258
0
6,868
W
Merlin
pablox0502
Merlin
8,737
934
0
1,311
5,740
2,348
1,052
2,317
3,354
29,856
0
L
4,524
1,890
0
426
8,588
3,034
0
4,294
4,100
0
22,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,133
Gold Earned
45,489
155
Minions Killed
265
2
Camps Cleared
11
792,967
Distance Traveled
1,007,057
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,353
635
4
0
0
135,796
0
W
Athena
7,776
778
17
2
0
206,093
3
W
Hachiman
7,907
791
72
7
3
188,690
0
L
Ah Puch
7,313
731
60
6
0
175,986
0
W
Kukulkan
9,229
923
79
8
1
221,988
1
L
Thor
7,026
703
37
4
0
174,178
0
W
Mercury
10,352
1,035
38
4
5
209,864
1
L
Nemesis
6,253
625
8
1
1
131,441
1
W
Merlin
10,225
1,023
59
6
2
180,422
0
L
Anhur
7,188
719
46
5
1
175,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role