Player Matchup

Baron Samedi
Baron Samedi
JinDanSaint
Baron Samedi
Level 137
God Stats
40W - 32L
1,952 SR
Queue Stats
343W - 351L
1,513 Elo+
Party 3
Thoth
Thoth
L00tcifurr
Thoth
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 332L
1,552 Elo+
Party 3
Achilles
Achilles
Okuri Inuu
Achilles
Level 141
God Stats
2W - 7L
1,514 SR
Queue Stats
636W - 605L
1,493 Elo+
Party 3
Erlang Shen
Erlang Shen
iHmeed
Erlang Shen
Level 123
God Stats
33W - 34L
1,490 SR
Queue Stats
406W - 407L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
oSaLeHi
Heimdallr
Level 100
God Stats
25W - 12L
1,609 SR
Queue Stats
346W - 335L
1,536 Elo+
Party 1
Team Averages
Level 132
1,613 SR
1,521 Elo+

VS

Team Averages
Level 101
1,498 SR
1,629 Elo+
Hel
Hel
AlduinSK20
Hel
Level 118
God Stats
8W - 6L
1,497 SR
Queue Stats
97W - 90L
1,612 Elo+
Solo
Fenrir
Fenrir
IF DR HERSHEYS1
Fenrir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,672 Elo+
Party 2
Mercury
Mercury
JetHUNTER7575
Mercury
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,672 Elo+
Party 2
Anubis
Anubis
Oh im LETHAL
Anubis
Level 60
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 8L
1,785 Elo+
Solo
Izanami
Izanami
xl Busy lx
Izanami
Level 105
God Stats
20W - 23L
1,496 SR
Queue Stats
51W - 65L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JinDanSaint
Baron Samedi
20
5 / 8 / 19
14,390
436
15,525
23,114
31,715
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
20
7 / 5 / 16
15,611
473
17,567
20,830
11,904
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Okuri Inuu
Achilles
20
7 / 6 / 15
16,133
489
19,468
32,847
37,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
iHmeed
Erlang Shen
20
12 / 7 / 13
16,877
511
19,222
31,061
20,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
oSaLeHi
Heimdallr
20
7 / 9 / 11
16,709
506
19,189
35,952
17,166
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 14
17,697
536
17,739
32,130
31,744
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 8 / 11
18,301
555
20,358
30,666
20,390
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
20
2 / 11 / 12
14,466
438
8,335
24,326
7,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
6 / 9 / 7
16,014
485
20,043
24,259
10,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
xl Busy lx
Izanami
20
11 / 4 / 9
20,515
622
33,425
20,926
11,551
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
88
38
Kills
35
35
Deaths
39
74
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
7
14
1.71
W
11
8
11
2.06
W
Mercury
2
11
12
0.73
L
Baron Samedi
JinDanSaint
Baron Samedi
5
8
19
1.81
L
Thoth
7
5
16
3
W
Anubis
6
9
7
1.06
L
Achilles
Okuri Inuu
Achilles
7
6
15
2.42
L
Erlang Shen
iHmeed
Erlang Shen
12
7
13
2.64
L
Heimdallr
oSaLeHi
Heimdallr
7
9
11
1.39
W
Izanami
xl Busy lx
Izanami
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,971
Damage
99,900
143,804
Taken
132,307
118,521
Mitigated
81,925
36,570
Healing
47,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,739
1,727
5,303
14,633
32,130
31,744
2,131
4,384
27,746
119,770
0
W
20,358
8,117
0
6,233
30,666
20,390
4,341
7,417
23,249
0
111,988
W
Mercury
8,335
4,398
0
2,969
24,326
7,640
199
6,095
18,231
0
65,161
L
Baron Samedi
JinDanSaint
Baron Samedi
15,525
758
3,300
5,457
23,114
31,715
289
5,591
17,398
65,256
0
L
Thoth
17,567
344
222
3,601
20,830
11,904
1,520
5,577
15,228
90,645
0
W
Anubis
20,043
263
110
8,303
24,259
10,600
783
11,593
12,666
99,574
0
L
Achilles
Okuri Inuu
Achilles
19,468
4,511
0
3,300
32,847
37,728
902
11,232
21,290
0
108,411
L
Erlang Shen
iHmeed
Erlang Shen
19,222
10,837
0
7,294
31,061
20,008
951
6,243
24,624
0
88,275
L
Heimdallr
oSaLeHi
Heimdallr
19,189
9,073
0
13,396
35,952
17,166
5,180
8,245
27,482
0
172,117
W
Izanami
xl Busy lx
Izanami
33,425
25,196
948
8,649
20,926
11,551
5,546
4,704
16,222
0
179,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,720
Gold Earned
86,993
647
Minions Killed
748
0
Camps Cleared
0
2,807,483
Distance Traveled
3,144,914
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
17,697
536
172
5
0
594,602
8
W
Fenrir
18,301
555
110
3
0
687,379
2
W
Mercury
14,466
438
69
2
0
700,556
0
L
Baron Samedi
14,390
436
77
2
0
559,077
0
L
Thoth
15,611
473
134
4
0
602,859
5
W
Anubis
16,014
485
134
4
0
534,892
3
L
Achilles
16,133
489
132
4
0
556,421
0
L
Erlang Shen
16,877
511
120
4
0
586,579
3
L
Heimdallr
16,709
506
184
6
0
502,547
6
W
Izanami
20,515
622
263
8
0
627,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role