Player Matchup

Bellona
Bellona
AnatoliannTiger
Bellona
Level 6
God Stats
1W - 4L
1,432 SR
Queue Stats
1W - 4L
1,322 Elo+
Solo
Heimdallr
Heimdallr
BLANXH
Heimdallr
Level 25
God Stats
22W - 20L
1,469 SR
Queue Stats
93W - 137L
1,362 Elo+
Party 1
Medusa
Medusa
WhiteBeadvs
Medusa
Level 12
God Stats
0W - 3L
1,407 SR
Queue Stats
0W - 6L
1,069 Elo+
Solo
Hel
Hel
ismarigo2002
Hel
Level 30
God Stats
19W - 27L
1,528 SR
Queue Stats
300W - 377L
1,442 Elo+
Party 1
Cerberus
Cerberus
lejeand2
Cerberus
Level 17
God Stats
15W - 8L
1,500 SR
Queue Stats
53W - 48L
1,500 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,339 Elo+

VS

Team Averages
Level 21
1,574 SR
1,442 Elo+
Cupid
Cupid
Aiace47
Cupid
Level 28
God Stats
9W - 5L
1,500 SR
Queue Stats
231W - 278L
1,350 Elo+
Party 2
Sol
Sol
HAGELHARRY
Sol
Level 27
God Stats
2W - 0L
1,731 SR
Queue Stats
27W - 30L
1,380 Elo+
Solo
Kumbhakarna
Kumbhakarna
PanFlick
Kumbhakarna
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 271L
1,396 Elo+
Party 2
Arachne
Arachne
SpekPlays
Arachne
Level 20
God Stats
7W - 4L
1,640 SR
Queue Stats
30W - 34L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zelôr
Cu Chulainn
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,559
428
3,793
7,479
3,355
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
BLANXH
Heimdallr
11
2 / 3 / 3
6,531
502
4,533
9,332
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
10
0 / 4 / 1
5,785
445
3,990
6,846
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 1 / 1
6,420
494
3,622
5,100
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
lejeand2
Cerberus
8
0 / 3 / 2
5,487
422
4,471
7,836
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aiace47
Cupid
12
6 / 0 / 2
6,989
538
8,050
5,724
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 1 / 1
6,273
483
3,607
5,063
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
PanFlick
Kumbhakarna
11
1 / 1 / 5
6,634
510
1,875
9,358
3,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
SpekPlays
Arachne
11
4 / 3 / 3
7,206
554
5,519
10,078
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Zelôr
Cu Chulainn
11
4 / 2 / 3
7,010
539
6,345
9,109
5,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
16
16
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aiace47
Cupid
6
0
2
7
L
2
5
0
0.4
L
Heimdallr
BLANXH
Heimdallr
2
3
3
1.17
W
1
1
1
1.5
W
Kumbhakarna
PanFlick
Kumbhakarna
1
1
5
3.5
W
Arachne
SpekPlays
Arachne
4
3
3
1.83
L
Medusa
0
4
1
0.13
W
Cu Chulainn
Zelôr
Cu Chulainn
4
2
3
2.75
L
2
1
1
2.5
L
Cerberus
lejeand2
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,409
Damage
25,396
36,593
Taken
39,332
15,797
Mitigated
15,922
9,673
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aiace47
Cupid
8,050
2,284
504
3,269
5,724
2,014
0
808
4,916
0
37,617
L
3,793
1,139
0
52
7,479
3,355
0
640
6,789
0
19,090
L
Heimdallr
BLANXH
Heimdallr
4,533
1,559
0
3,476
9,332
3,436
0
940
8,367
0
35,687
W
3,607
619
0
1,677
5,063
1,532
0
2,307
2,506
25,916
0
W
Kumbhakarna
PanFlick
Kumbhakarna
1,875
640
0
1,318
9,358
3,586
315
3,004
6,354
16,755
0
W
Arachne
SpekPlays
Arachne
5,519
3,657
0
4,377
10,078
2,985
0
988
9,064
0
32,491
L
Medusa
3,990
1,917
0
1,088
6,846
1,873
554
0
6,556
0
24,606
W
Cu Chulainn
Zelôr
Cu Chulainn
6,345
1,800
0
420
9,109
5,805
609
664
8,399
0
26,688
L
3,622
390
128
3,099
5,100
1,529
0
2,667
2,383
27,839
0
L
Cerberus
lejeand2
Cerberus
4,471
107
6
1,824
7,836
5,604
0
1,235
6,601
17,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
34,112
254
Minions Killed
255
0
Camps Cleared
0
1,143,881
Distance Traveled
1,205,081
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,989
538
66
5
0
222,118
3
L
Bellona
5,559
428
31
2
0
221,875
2
L
Heimdallr
6,531
502
84
6
0
246,411
1
W
Sol
6,273
483
52
4
0
224,545
3
W
Kumbhakarna
6,634
510
24
2
0
245,820
2
W
Arachne
7,206
554
62
5
0
251,278
0
L
Medusa
5,785
445
40
3
0
214,749
0
W
Cu Chulainn
7,010
539
51
4
0
261,320
2
L
Hel
6,420
494
63
5
0
254,741
1
L
Cerberus
5,487
422
36
3
0
206,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role