Player Matchup

Heimdallr
Heimdallr
Bronze III
 
Heimdallr
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Silver III
A-I-O-S-S
Mulan
Silver III
Level 117
God Stats
0W - 2L
1,285 SR
Queue Stats
194W - 188L
1,358 MMR
Party 1
Kali
Kali
Silver IV
ErIcuB_2905
Kali
Silver IV
Level 95
God Stats
0W - 1L
1,301 SR
Queue Stats
12W - 18L
1,319 MMR
Solo
Poseidon
Poseidon
Silver IV
Faalk0
Poseidon
Silver IV
Level 35
God Stats
0W - 1L
1,104 SR
Queue Stats
29W - 47L
1,317 MMR
Solo
Ganesha
Ganesha
Silver I
stardustking140
Ganesha
Silver I
Level 146
God Stats
26W - 21L
1,710 SR
Queue Stats
144W - 145L
1,308 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,380 SR
1,360 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,391 SR
1,325 MMR
Khepri
Khepri
Gold V
BertranA
Khepri
Gold V
Level 108
God Stats
5W - 11L
1,329 SR
Queue Stats
430W - 452L
1,289 MMR
Solo
Ra
Ra
Silver IV
Diretore
Ra
Silver IV
Level 97
God Stats
9W - 8L
1,500 SR
Queue Stats
490W - 537L
1,321 MMR
Solo
Chaac
Chaac
Silver I
P4rz1val97
Chaac
Silver I
Level 114
God Stats
2W - 0L
1,285 SR
Queue Stats
43W - 43L
1,259 MMR
Party 2
Artemis
Artemis
Bronze III
ToledoDeLaFont
Artemis
Bronze III
Level 48
God Stats
1W - 5L
1,339 SR
Queue Stats
172W - 164L
1,306 MMR
Solo
Awilix
Awilix
Silver III
salambar
Awilix
Silver III
Level 125
God Stats
4W - 2L
1,503 SR
Queue Stats
23W - 23L
1,448 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 6 / 1
9,722
486
6,737
18,830
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
A-I-O-S-S
Mulan
15
2 / 7 / 0
9,407
470
7,132
15,605
10,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 7 / 2
10,049
502
8,110
14,764
8,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Faalk0
Poseidon
13
0 / 8 / 3
8,475
424
5,813
13,232
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 7
10,211
511
9,100
17,306
14,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ArachneScyllaDanzaburouNu WaHades

VS

Bans
Sun WukongBakasuraIzanamiNemesisNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BertranA
Khepri
16
1 / 1 / 10
10,294
515
5,638
11,745
11,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 1 / 5
10,590
530
9,005
8,656
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
20
11 / 1 / 2
13,614
681
19,274
17,976
24,112
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 2 / 4
12,156
608
15,366
12,261
4,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
salambar
Awilix
18
9 / 4 / 6
11,995
600
12,351
15,212
6,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
9
Kills
31
31
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
6
1
0.58
L
Mulan
A-I-O-S-S
Mulan
2
7
0
0.29
W
Khepri
BertranA
Khepri
1
1
10
6
W
3
1
5
5.5
L
3
7
2
0.57
L
Poseidon
Faalk0
Poseidon
0
8
3
0.19
W
Chaac
11
1
2
12
W
7
2
4
4.5
W
Awilix
salambar
Awilix
9
4
6
3
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,892
Damage
61,634
79,737
Taken
65,850
44,543
Mitigated
51,162
19,935
Healing
27,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,737
1,459
0
6,825
18,830
6,634
794
1,768
16,930
0
53,416
L
Mulan
A-I-O-S-S
Mulan
7,132
2,793
0
2,882
15,605
10,885
0
128
15,002
0
41,128
W
Khepri
BertranA
Khepri
5,638
325
0
2,154
11,745
11,733
911
4,583
7,162
32,682
0
W
9,005
1,118
3,048
5,240
8,656
4,046
1,027
2,612
6,044
77,758
0
L
8,110
4,464
0
2,567
14,764
8,556
0
2,672
11,921
0
52,596
L
Poseidon
Faalk0
Poseidon
5,813
707
0
3,342
13,232
4,160
619
6,024
6,841
47,903
0
W
Chaac
19,274
5,553
0
9,421
17,976
24,112
962
1,723
15,902
572
104,130
W
15,366
7,994
0
3,869
12,261
4,901
0
2,401
9,835
0
81,046
W
Awilix
salambar
Awilix
12,351
4,448
0
3,783
15,212
6,370
1,409
3,594
11,568
0
76,832
L
9,100
894
0
4,319
17,306
14,308
39
3,851
13,093
33,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,864
Gold Earned
58,649
429
Minions Killed
591
0
Camps Cleared
0
1,736,704
Distance Traveled
2,013,767
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,722
486
120
6
0
303,426
4
L
Mulan
9,407
470
97
5
0
321,387
5
W
Khepri
10,294
515
37
2
0
407,456
3
W
Ra
10,590
530
132
7
0
390,298
6
L
Kali
10,049
502
91
5
0
366,677
4
L
Poseidon
8,475
424
101
5
0
357,916
1
W
Chaac
13,614
681
194
10
0
342,314
4
W
Artemis
12,156
608
109
5
0
444,765
3
W
Awilix
11,995
600
119
6
0
428,934
2
L
Ganesha
10,211
511
20
1
0
387,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role