Player Matchup

Danzaburou
Danzaburou
ChAmPiOndrummer
Danzaburou
Level 99
God Stats
4W - 2L
1,826 SR
Queue Stats
17W - 8L
1,500 Elo+
Party 1
Ymir
Ymir
Goku9003
Ymir
Level 77
God Stats
5W - 2L
1,298 SR
Queue Stats
44W - 33L
1,135 Elo+
Party 1
Ne Zha
Ne Zha
Shinningdrake
Ne Zha
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 58L
1,372 Elo+
Solo
Hera
Hera
kerokerokeroro
Hera
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
swegmaster10
Thanatos
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 78L
1,460 Elo+
Solo
Team Averages
Level 88
1,525 SR
1,393 Elo+

VS

Team Averages
Level 103
1,531 SR
1,477 Elo+
Ratatoskr
Ratatoskr
Belthyor
Ratatoskr
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
286W - 265L
1,476 Elo+
Solo
Skadi
Skadi
Detroit313
Skadi
Level 157
God Stats
46W - 41L
1,549 SR
Queue Stats
380W - 405L
1,535 Elo+
Solo
Ymir
Ymir
Killuaaa
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Krishnarr
Cu Chulainn
Level 83
God Stats
76W - 60L
1,605 SR
Queue Stats
147W - 155L
1,445 Elo+
Solo
Janus
Janus
lirigon
Janus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 57L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChAmPiOndrummer
Danzaburou
15
5 / 3 / 2
10,104
594
12,002
13,339
5,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
2 / 3 / 6
7,728
455
3,616
11,983
6,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 6 / 4
8,873
522
6,018
14,988
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
7 / 4 / 4
9,756
574
16,493
7,226
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
swegmaster10
Thanatos
15
3 / 4 / 2
9,419
554
7,653
14,191
7,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Belthyor
Ratatoskr
13
2 / 3 / 5
8,647
509
6,528
15,616
8,443
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
13
2 / 5 / 2
8,425
496
5,728
11,949
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
17
10 / 3 / 2
10,655
627
13,780
16,452
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Krishnarr
Cu Chulainn
15
5 / 4 / 1
9,106
536
8,684
11,413
10,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
lirigon
Janus
13
0 / 3 / 5
8,146
479
4,688
6,627
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
18
Kills
19
20
Deaths
18
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Belthyor
Ratatoskr
2
3
5
1.5
W
Danzaburou
ChAmPiOndrummer
Danzaburou
5
3
2
2
L
Skadi
2
5
2
0.6
W
Ymir
2
3
6
1.67
L
Ymir
10
3
2
3.67
L
Cu Chulainn
Krishnarr
Cu Chulainn
5
4
1
1.38
W
1
6
4
0.5
W
7
4
4
2.25
L
Janus
lirigon
Janus
0
3
5
0.83
W
Thanatos
swegmaster10
Thanatos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,782
Damage
39,408
61,727
Taken
62,057
28,311
Mitigated
31,443
23,199
Healing
14,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Belthyor
Ratatoskr
6,528
2,709
0
7,095
15,616
8,443
490
4,406
11,016
0
25,870
W
Danzaburou
ChAmPiOndrummer
Danzaburou
12,002
7,824
0
6,089
13,339
5,341
1,025
3,355
9,984
0
64,373
L
Skadi
5,728
2,041
0
2,360
11,949
3,484
1,305
3,338
8,426
0
53,115
W
Ymir
3,616
1,155
230
1,457
11,983
6,821
18
4,303
7,680
31,593
0
L
Ymir
13,780
3,529
0
3,352
16,452
7,244
0
6,680
9,413
59,124
0
L
Cu Chulainn
Krishnarr
Cu Chulainn
8,684
1,290
0
1,464
11,413
10,091
472
1,174
9,867
8,740
34,621
W
6,018
2,484
0
5,251
14,988
6,026
0
3,410
11,578
0
63,174
W
16,493
2,857
0
620
7,226
2,870
214
4,069
3,157
46,309
0
L
Janus
lirigon
Janus
4,688
41
0
315
6,627
2,181
256
3,592
2,803
46,982
0
W
Thanatos
swegmaster10
Thanatos
7,653
1,823
0
9,552
14,191
7,253
1,388
5,197
8,994
0
53,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,880
Gold Earned
44,979
461
Minions Killed
376
0
Camps Cleared
0
1,536,960
Distance Traveled
1,562,611
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,647
509
35
2
0
338,943
4
W
Danzaburou
10,104
594
112
7
0
295,703
5
L
Skadi
8,425
496
82
5
0
263,433
1
W
Ymir
7,728
455
48
3
0
321,242
2
L
Ymir
10,655
627
94
6
0
330,594
1
L
Cu Chulainn
9,106
536
74
4
0
301,105
1
W
Ne Zha
8,873
522
110
6
0
322,991
5
W
Hera
9,756
574
75
4
0
333,445
8
L
Janus
8,146
479
91
5
0
328,536
2
W
Thanatos
9,419
554
116
7
0
263,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role