Player Matchup

Danzaburou
Danzaburou
AerodynamicSquid
Danzaburou
Level 45
God Stats
7W - 11L
1,324 SR
Queue Stats
63W - 83L
1,396 Elo+
Party 3
Cabrakan
Cabrakan
El_Capitan_CJM
Cabrakan
Level 43
God Stats
4W - 4L
1,715 SR
Queue Stats
213W - 223L
1,599 Elo+
Party 2
Nike
Nike
LustrousLeech47
Nike
Level 43
God Stats
11W - 14L
1,381 SR
Queue Stats
14W - 24L
1,381 Elo+
Party 2
Pele
Pele
Sad__Avocado
Pele
Level 27
God Stats
20W - 24L
1,273 SR
Queue Stats
94W - 129L
1,040 Elo+
Party 3
Merlin
Merlin
Shamima_Begum34
Merlin
Level 53
God Stats
27W - 25L
1,587 SR
Queue Stats
168W - 178L
1,493 Elo+
Party 2
Team Averages
Level 42
1,456 SR
1,382 Elo+

VS

Team Averages
Level 71
1,450 SR
1,431 Elo+
Thoth
Thoth
 
Thoth
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Baba-HutcH-95
Cu Chulainn
Level 87
God Stats
9W - 4L
1,338 SR
Queue Stats
262W - 241L
1,375 Elo+
Solo
Bakasura
Bakasura
IvanLeon_RBB6
Bakasura
Level 80
God Stats
5W - 5L
1,636 SR
Queue Stats
58W - 60L
1,448 Elo+
Party 1
Ymir
Ymir
Pablorivas01
Ymir
Level 23
God Stats
13W - 19L
1,342 SR
Queue Stats
27W - 34L
1,410 Elo+
Party 1
Artemis
Artemis
Shirudo_Harada
Artemis
Level 106
God Stats
4W - 3L
1,432 SR
Queue Stats
79W - 84L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AerodynamicSquid
Danzaburou
11
0 / 6 / 1
6,295
420
5,573
8,479
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
7
0 / 5 / 0
5,392
359
2,984
11,434
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 0
7,104
474
3,097
10,922
5,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 4 / 1
6,997
466
2,702
9,997
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 2 / 0
6,825
455
3,007
5,274
2,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 0 / 2
9,027
602
3,913
4,656
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Baba-HutcH-95
Cu Chulainn
14
2 / 0 / 2
8,376
558
7,435
7,223
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
IvanLeon_RBB6
Bakasura
15
4 / 2 / 3
8,587
572
6,664
11,001
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 0 / 7
7,101
473
3,470
8,303
5,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 0 / 3
8,417
561
11,055
7,105
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
19
19
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
0
2
4
L
Danzaburou
AerodynamicSquid
Danzaburou
0
6
1
0.08
W
Cu Chulainn
Baba-HutcH-95
Cu Chulainn
2
0
2
3
L
Cabrakan
0
5
0
0
W
Bakasura
IvanLeon_RBB6
Bakasura
4
2
3
2.75
L
1
2
0
0.5
W
3
0
7
6.5
L
1
4
1
0.38
L
0
2
0
0
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,363
Damage
32,537
46,106
Taken
38,288
23,387
Mitigated
18,477
9,740
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,913
0
0
2,367
4,656
1,686
330
2,359
2,297
60,186
0
L
Danzaburou
AerodynamicSquid
Danzaburou
5,573
1,846
0
708
8,479
3,628
0
1,085
6,908
0
37,499
W
Cu Chulainn
Baba-HutcH-95
Cu Chulainn
7,435
1,714
0
1,566
7,223
4,658
120
0
6,937
0
49,325
L
Cabrakan
2,984
675
0
757
11,434
7,175
0
2,535
8,639
6,892
0
W
Bakasura
IvanLeon_RBB6
Bakasura
6,664
4,737
0
2,106
11,001
4,181
715
943
9,958
0
58,610
L
3,097
134
0
3,498
10,922
5,465
411
0
10,912
0
34,057
W
3,470
821
0
1,979
8,303
5,464
28
1,447
6,856
22,143
0
L
2,702
690
0
3,016
9,997
5,013
64
1,291
8,430
0
39,803
L
3,007
159
0
1,761
5,274
2,106
0
2,084
2,690
41,817
0
W
11,055
5,385
0
5,703
7,105
2,488
1,447
1,242
5,863
0
49,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,613
Gold Earned
41,508
322
Minions Killed
464
0
Camps Cleared
0
1,324,245
Distance Traveled
1,439,583
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,027
602
128
9
0
299,652
8
L
Danzaburou
6,295
420
61
4
0
249,894
3
W
Cu Chulainn
8,376
558
90
6
0
305,213
0
L
Cabrakan
5,392
359
12
1
0
276,549
7
W
Bakasura
8,587
572
121
8
0
330,788
0
L
Nike
7,104
474
90
6
0
275,896
6
W
Ymir
7,101
473
30
2
0
260,946
0
L
Pele
6,997
466
73
5
0
248,523
1
L
Merlin
6,825
455
86
6
0
273,383
5
W
Artemis
8,417
561
95
6
0
242,984
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role