Player Matchup

Guan Yu
Guan Yu
Platinum II
Deathiance
Guan Yu
Platinum II
Level 160
God Stats
6W - 5L
1,600 SR
Queue Stats
41W - 45L
1,834 MMR
Party 1
Awilix
Awilix
Gold IV
ElPelaGambas
Awilix
Gold IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Bronze III
Pikarino
Chang'e
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
Shiinki
Cupid
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold II
iulianOO
Sobek
Gold II
Level 153
God Stats
3W - 3L
1,896 SR
Queue Stats
156W - 147L
1,655 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,599 SR
1,598 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,609 SR
1,616 MMR
Ullr
Ullr
Gold I
Incapitated
Ullr
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
Paclyy
Ravana
Gold III
Level 160
God Stats
2W - 1L
1,855 SR
Queue Stats
37W - 34L
1,670 MMR
Solo
Scylla
Scylla
Gold III
Proyect15
Scylla
Gold III
Level 137
God Stats
10W - 6L
1,864 SR
Queue Stats
62W - 57L
1,742 MMR
Party 3
Sun Wukong
Sun Wukong
Gold II
cezice
Sun Wukong
Gold II
Level 56
God Stats
2W - 3L
1,325 SR
Queue Stats
75W - 62L
1,667 MMR
Solo
Geb
Geb
Silver I
thespeed5007
Geb
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Deathiance
Guan Yu
13
3 / 0 / 4
7,408
570
4,996
8,152
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
15
3 / 0 / 7
8,180
629
6,652
7,563
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Pikarino
Chang'e
14
5 / 0 / 4
8,041
619
8,629
7,514
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Shiinki
Cupid
11
1 / 1 / 1
6,570
505
2,500
7,456
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
iulianOO
Sobek
13
1 / 1 / 2
7,596
584
4,080
10,093
7,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
JanusSetPersephoneTsukuyomi

VS

Bans
AnhurCthulhuNemesisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,365
413
1,660
4,087
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ravana
Paclyy
Ravana
12
1 / 3 / 0
6,705
516
4,775
7,376
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Proyect15
Scylla
9
0 / 4 / 0
5,760
443
5,059
6,908
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
cezice
Sun Wukong
13
1 / 2 / 0
7,425
571
6,891
10,770
4,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 1
5,867
451
2,183
7,720
2,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
13
Kills
2
2
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Deathiance
Guan Yu
3
0
4
5
W
Awilix
3
0
7
6.5
L
0
1
1
0.5
L
Ravana
Paclyy
Ravana
1
3
0
0.33
W
Chang'e
Pikarino
Chang'e
5
0
4
7
L
Scylla
Proyect15
Scylla
0
4
0
0
W
Cupid
Shiinki
Cupid
1
1
1
1.5
L
Sun Wukong
cezice
Sun Wukong
1
2
0
0.5
W
Sobek
iulianOO
Sobek
1
1
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,857
Damage
20,568
40,778
Taken
36,861
20,078
Mitigated
12,877
22,663
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Deathiance
Guan Yu
4,996
661
847
3,772
8,152
5,534
510
3,496
4,434
0
30,420
W
Awilix
6,652
3,050
0
3,028
7,563
2,697
0
848
6,697
0
56,505
L
1,660
611
0
802
4,087
1,160
0
786
3,235
0
15,880
L
Ravana
Paclyy
Ravana
4,775
1,330
0
1,949
7,376
2,704
0
1,646
5,690
0
42,419
W
Chang'e
Pikarino
Chang'e
8,629
593
1,322
3,107
7,514
2,213
0
2,216
5,179
54,597
0
L
Scylla
Proyect15
Scylla
5,059
528
0
620
6,908
1,528
0
2,252
4,474
36,118
0
W
Cupid
Shiinki
Cupid
2,500
1,172
45
3,685
7,456
1,847
688
323
7,133
0
36,076
L
Sun Wukong
cezice
Sun Wukong
6,891
1,721
0
3,217
10,770
4,884
0
4,828
5,886
0
53,578
W
Sobek
iulianOO
Sobek
4,080
681
0
6,857
10,093
7,787
0
0
10,093
46,444
0
L
2,183
131
0
912
7,720
2,601
0
2,735
4,867
13,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,795
Gold Earned
31,122
452
Minions Killed
339
0
Camps Cleared
0
1,402,301
Distance Traveled
1,228,744
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,408
570
61
5
0
303,731
6
W
Awilix
8,180
629
103
8
0
325,977
2
L
Ullr
5,365
413
34
3
0
208,665
2
L
Ravana
6,705
516
83
6
0
260,965
1
W
Chang'e
8,041
619
119
9
0
260,564
3
L
Scylla
5,760
443
71
5
0
233,577
3
W
Cupid
6,570
505
65
5
0
245,320
1
L
Sun Wukong
7,425
571
126
10
0
268,326
2
W
Sobek
7,596
584
104
8
0
266,709
3
L
Geb
5,867
451
25
2
0
257,211
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role