Player Matchup

Amaterasu
Amaterasu
Gold IV
AdagioXabi
Amaterasu
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold IV
AlvaroRojo
Thoth
Gold IV
Level 129
God Stats
4W - 2L
1,519 SR
Queue Stats
21W - 19L
1,450 MMR
Party 2
Ganesha
Ganesha
Gold IV
hdhdhdhdxd
Ganesha
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,506 SR
1,483 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 46
1,314 SR
1,197 MMR
Merlin
Merlin
Bronze IV
VPLO
Merlin
Bronze IV
Level 53
God Stats
0W - 4L
1,236 SR
Queue Stats
0W - 6L
1,200 MMR
Party 1
King Arthur
King Arthur
Bronze IV
WiiZzXx
King Arthur
Bronze IV
Level 38
God Stats
0W - 5L
1,293 SR
Queue Stats
0W - 6L
1,200 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze IV
buenatulabro
Sun Wukong
Bronze IV
Level 48
God Stats
1W - 2L
1,414 SR
Queue Stats
2W - 8L
1,189 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdagioXabi
Amaterasu
15
9 / 1 / 12
11,854
741
15,139
12,254
10,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
17
14 / 3 / 7
13,341
834
20,581
7,841
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
hdhdhdhdxd
Ganesha
15
1 / 3 / 22
10,754
672
9,415
15,772
15,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
PersephoneZeusCthulhuAphroditeYemoja

VS

Bans
DanzaburouCupidIzanamiMedusaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
VPLO
Merlin
11
1 / 10 / 3
9,187
574
8,377
12,261
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
WiiZzXx
King Arthur
12
0 / 9 / 4
8,972
561
5,643
20,319
20,557
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Sun Wukong
buenatulabro
Sun Wukong
15
6 / 5 / 1
11,309
707
11,532
20,494
18,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
24
Kills
7
7
Deaths
24
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AdagioXabi
Amaterasu
9
1
12
15
W
Thoth
14
3
7
5.83
L
Merlin
VPLO
Merlin
1
10
3
0.25
L
King Arthur
WiiZzXx
King Arthur
0
9
4
0.22
L
Sun Wukong
buenatulabro
Sun Wukong
6
5
1
1.3
W
Ganesha
hdhdhdhdxd
Ganesha
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,135
Damage
25,552
35,867
Taken
53,074
28,961
Mitigated
43,045
6,065
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AdagioXabi
Amaterasu
15,139
5,605
828
3,487
12,254
10,681
932
1,872
9,873
630
43,381
W
Thoth
20,581
646
0
1,000
7,841
2,820
1,443
1,834
5,659
66,806
0
L
Merlin
VPLO
Merlin
8,377
599
0
0
12,261
3,769
160
7,799
4,143
44,496
0
L
King Arthur
WiiZzXx
King Arthur
5,643
1,153
627
3,282
20,319
20,557
0
10,234
9,591
0
23,241
L
Sun Wukong
buenatulabro
Sun Wukong
11,532
2,419
342
6,170
20,494
18,719
52
10,897
9,071
0
46,672
W
Ganesha
hdhdhdhdxd
Ganesha
9,415
1,207
0
750
15,772
15,460
611
3,758
11,309
37,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,949
Gold Earned
29,468
167
Minions Killed
168
0
Camps Cleared
0
953,064
Distance Traveled
773,697
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,854
741
57
4
0
342,311
6
W
Thoth
13,341
834
103
6
0
302,033
2
L
Merlin
9,187
574
52
3
0
222,662
0
L
King Arthur
8,972
561
38
2
0
265,557
1
L
Sun Wukong
11,309
707
78
5
0
285,478
4
W
Ganesha
10,754
672
7
0
0
308,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role