Player Matchup

Fenrir
Fenrir
Grim_Reeper001
Fenrir
Level 68
God Stats
26W - 29L
1,259 SR
Queue Stats
170W - 267L
1,330 Elo+
Solo
Cthulhu
Cthulhu
ShootingFlame26
Cthulhu
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
496W - 648L
1,314 Elo+
Solo
Chaac
Chaac
ohthagreat1
Chaac
Level 12
God Stats
0W - 4L
1,037 SR
Queue Stats
0W - 8L
918 Elo+
Solo
Team Averages
Level 35
1,265 SR
1,187 Elo+

VS

Team Averages
Level 21
1,429 SR
1,207 Elo+
Nu Wa
Nu Wa
AbZaW_
Nu Wa
Level 20
God Stats
4W - 7L
1,461 SR
Queue Stats
98W - 110L
1,107 Elo+
Solo
Hades
Hades
DonShmoolion
Hades
Level 28
God Stats
32W - 22L
1,490 SR
Queue Stats
38W - 44L
1,247 Elo+
Party 1
Neith
Neith
SamoaDaDilznik
Neith
Level 16
God Stats
27W - 30L
1,335 SR
Queue Stats
42W - 54L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 1
7,542
754
6,032
13,982
6,262
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

9
2 / 3 / 2
7,024
702
5,659
8,826
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 7 / 4
7,066
707
2,614
11,536
5,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AbZaW_
Nu Wa
11
4 / 3 / 9
8,288
829
8,946
7,713
2,435
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
10 / 2 / 7
9,009
901
9,356
9,147
3,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 2 / 8
7,931
793
8,576
7,531
2,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
18
18
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AbZaW_
Nu Wa
4
3
9
2.83
W
10
2
7
6.75
L
3
8
1
0.44
W
4
2
8
4
L
2
3
2
1
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,305
Damage
26,878
34,344
Taken
24,391
17,004
Mitigated
8,758
4,215
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AbZaW_
Nu Wa
8,946
3,353
330
2,308
7,713
2,435
1,163
2,000
5,713
24,944
0
W
9,356
1,743
571
2,173
9,147
3,657
472
1,324
7,823
21,179
0
L
6,032
845
699
1,331
13,982
6,262
0
7,445
6,537
0
13,142
W
8,576
4,672
0
1,065
7,531
2,666
855
2,343
5,188
0
27,354
L
5,659
438
138
829
8,826
5,479
0
4,681
4,145
18,194
0
L
2,614
386
0
1,218
11,536
5,263
0
6,300
5,236
0
20,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,632
Gold Earned
25,228
72
Minions Killed
88
0
Camps Cleared
0
446,067
Distance Traveled
552,181
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,288
829
26
3
0
168,245
0
W
Hades
9,009
901
27
3
0
189,571
1
L
Fenrir
7,542
754
12
1
0
157,328
2
W
Neith
7,931
793
35
4
0
194,365
0
L
Cthulhu
7,024
702
28
3
0
138,908
0
L
Chaac
7,066
707
32
3
0
149,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role