Player Matchup

Jing Wei
Jing Wei
Miron_pervuy
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,300 Elo+
Solo
Kukulkan
Kukulkan
PrincipeJaket
Kukulkan
Level 22
God Stats
43W - 43L
1,303 SR
Queue Stats
138W - 151L
1,454 Elo+
Party 2
Bacchus
Bacchus
aleandre1587
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 156L
1,478 Elo+
Party 2
Thor
Thor
lumiirandomii
Thor
Level 11
God Stats
0W - 1L
1,300 SR
Queue Stats
5W - 8L
1,576 Elo+
Solo
Pele
Pele
reddas1987
Pele
Level 28
God Stats
5W - 4L
1,602 SR
Queue Stats
66W - 68L
1,508 Elo+
Solo
Team Averages
Level 19
1,441 SR
1,463 Elo+

VS

Team Averages
Level 17
1,457 SR
1,397 Elo+
Janus
Janus
Beloved_Aleckiel
Janus
Level 28
God Stats
9W - 8L
1,496 SR
Queue Stats
54W - 49L
1,481 Elo+
Solo
Olorun
Olorun
MrGreententobras
Olorun
Level 12
God Stats
6W - 8L
1,427 SR
Queue Stats
53W - 72L
1,406 Elo+
Party 1
Izanami
Izanami
bodiaSound
Izanami
Level 16
God Stats
11W - 14L
1,364 SR
Queue Stats
73W - 76L
1,457 Elo+
Party 1
Da Ji
Da Ji
kevy_r
Da Ji
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,140 Elo+
Solo
Cerberus
Cerberus
x VIN3R
Cerberus
Level 24
God Stats
10W - 6L
1,500 SR
Queue Stats
214W - 207L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Miron_pervuy
Jing Wei
9
2 / 6 / 0
6,433
378
1,921
11,002
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
PrincipeJaket
Kukulkan
12
4 / 4 / 1
7,873
463
10,821
9,961
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
aleandre1587
Bacchus
10
0 / 5 / 3
6,655
391
4,896
11,339
7,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
1 / 7 / 1
6,462
380
3,891
12,183
5,351
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Boots

Boots

+6%
Movement Speed

11
3 / 9 / 0
7,242
426
9,026
17,080
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
9,765
574
9,540
8,158
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 5
7,784
458
3,462
5,546
1,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
bodiaSound
Izanami
16
10 / 1 / 5
9,977
587
17,117
12,935
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
kevy_r
Da Ji
12
6 / 5 / 3
8,363
492
3,483
9,597
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
x VIN3R
Cerberus
15
7 / 2 / 3
10,045
591
10,729
14,550
12,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
10
Kills
29
31
Deaths
10
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Jing Wei
Miron_pervuy
Jing Wei
2
6
0
0.33
W
1
1
5
3.5
L
Kukulkan
PrincipeJaket
Kukulkan
4
4
1
1.13
L
Bacchus
aleandre1587
Bacchus
0
5
3
0.3
W
Izanami
bodiaSound
Izanami
10
1
5
12.5
W
Da Ji
kevy_r
Da Ji
6
5
3
1.5
L
1
7
1
0.21
L
3
9
0
0.33
W
Cerberus
x VIN3R
Cerberus
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,555
Damage
44,331
61,565
Taken
50,786
24,036
Mitigated
24,374
9,042
Healing
17,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,540
915
731
3,704
8,158
2,383
1,861
3,198
4,748
59,858
0
L
Jing Wei
Miron_pervuy
Jing Wei
1,921
1,446
0
3,587
11,002
3,233
0
3,130
7,754
0
23,783
W
3,462
904
166
2,474
5,546
1,806
504
1,145
4,347
18,670
0
L
Kukulkan
PrincipeJaket
Kukulkan
10,821
776
0
413
9,961
2,288
0
5,975
3,868
35,439
0
L
Bacchus
aleandre1587
Bacchus
4,896
706
0
1,069
11,339
7,872
36
5,567
5,605
16,146
0
W
Izanami
bodiaSound
Izanami
17,117
12,199
0
5,980
12,935
4,612
3,716
4,128
8,685
0
59,679
W
Da Ji
kevy_r
Da Ji
3,483
1,141
0
1,215
9,597
3,265
0
1,716
7,771
0
22,236
L
3,891
388
0
223
12,183
5,351
0
2,259
9,744
0
21,058
L
9,026
2,246
0
3,750
17,080
5,292
760
6,131
10,863
0
37,767
W
Cerberus
x VIN3R
Cerberus
10,729
1,470
0
3,200
14,550
12,308
1,465
4,786
9,518
55,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,665
Gold Earned
45,934
214
Minions Killed
415
0
Camps Cleared
0
1,411,070
Distance Traveled
1,535,196
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,765
574
120
7
0
311,076
2
L
Jing Wei
6,433
378
28
2
0
233,852
0
W
Olorun
7,784
458
35
2
0
282,976
1
L
Kukulkan
7,873
463
67
4
0
311,177
1
L
Bacchus
6,655
391
30
2
0
307,731
3
W
Izanami
9,977
587
97
6
0
293,398
2
W
Da Ji
8,363
492
46
3
0
343,461
2
L
Thor
6,462
380
34
2
0
248,173
0
L
Pele
7,242
426
55
3
0
310,137
0
W
Cerberus
10,045
591
117
7
0
304,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role