Player Matchup

Ravana
Ravana
BakuraBiceps
Ravana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,754 Elo+
Party 1
Chaac
Chaac
FuryCz
Chaac
Level 31
God Stats
0W - 3L
1,701 SR
Queue Stats
35W - 17L
1,754 Elo+
Party 1
Scylla
Scylla
ShkSuLLivan
Scylla
Level 83
God Stats
4W - 8L
1,500 SR
Queue Stats
30W - 29L
1,754 Elo+
Party 1
Izanami
Izanami
SirEnte
Izanami
Level 34
God Stats
54W - 44L
1,460 SR
Queue Stats
288W - 319L
1,437 Elo+
Solo
Ares
Ares
Temin1Te
Ares
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 71
1,532 SR
1,640 Elo+

VS

Team Averages
Level 80
1,485 SR
1,493 Elo+
Vulcan
Vulcan
DISCIPLINE
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DarkkSiide
Mulan
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 33L
1,473 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fean0r
Kumbhakarna
Level 68
God Stats
1W - 0L
1,752 SR
Queue Stats
2W - 5L
1,291 Elo+
Party 3
Fenrir
Fenrir
Pisicola
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
TexAv3ry
Medusa
Level 48
God Stats
1W - 0L
1,171 SR
Queue Stats
2W - 1L
1,703 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
5 / 7 / 3
9,705
539
9,756
13,740
6,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
FuryCz
Chaac
12
2 / 8 / 3
7,901
439
6,495
14,562
14,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
13
0 / 5 / 3
7,670
426
5,912
9,175
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SirEnte
Izanami
11
2 / 4 / 1
7,284
405
6,238
8,708
2,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
12
2 / 6 / 5
7,179
399
8,860
17,498
10,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DISCIPLINE
Vulcan
17
6 / 3 / 5
10,642
591
11,592
8,132
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
16
4 / 2 / 6
10,476
582
10,785
15,131
8,294
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
Fean0r
Kumbhakarna
15
2 / 3 / 10
9,846
547
6,418
12,584
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Pisicola
Fenrir
17
10 / 2 / 7
10,943
608
8,883
13,088
11,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
TexAv3ry
Medusa
17
8 / 1 / 7
10,404
578
13,044
12,564
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
11
Kills
30
30
Deaths
11
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ravana
5
7
3
0.93
W
Vulcan
DISCIPLINE
Vulcan
6
3
5
2.83
W
Mulan
4
2
6
3.5
W
Kumbhakarna
Fean0r
Kumbhakarna
2
3
10
2.33
L
Chaac
FuryCz
Chaac
2
8
3
0.44
W
Fenrir
Pisicola
Fenrir
10
2
7
6.75
L
Scylla
0
5
3
0.3
L
Izanami
SirEnte
Izanami
2
4
1
0.63
L
Ares
2
6
5
0.75
W
Medusa
TexAv3ry
Medusa
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,261
Damage
50,722
63,683
Taken
61,499
36,557
Mitigated
38,218
13,273
Healing
20,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
9,756
2,294
0
3,646
13,740
6,031
0
3,098
10,554
0
60,916
W
Vulcan
DISCIPLINE
Vulcan
11,592
4,942
0
545
8,132
3,132
942
3,072
5,060
73,152
0
W
Mulan
10,785
880
0
4,795
15,131
8,294
1,532
1,082
14,049
0
53,931
W
Kumbhakarna
Fean0r
Kumbhakarna
6,418
884
1,504
2,437
12,584
10,732
1,033
3,505
9,079
38,458
0
L
Chaac
FuryCz
Chaac
6,495
1,095
0
2,707
14,562
14,150
0
4,275
10,260
120
34,883
W
Fenrir
Pisicola
Fenrir
8,883
2,058
0
4,784
13,088
11,530
315
2,935
10,153
12,043
48,378
L
Scylla
5,912
505
0
690
9,175
3,352
0
2,367
6,708
45,992
0
L
Izanami
SirEnte
Izanami
6,238
3,817
540
3,033
8,708
2,769
84
2,459
6,249
0
42,584
L
Ares
8,860
115
370
2,287
17,498
10,255
0
7,231
10,117
27,678
0
W
Medusa
TexAv3ry
Medusa
13,044
6,358
0
6,170
12,564
4,530
4,506
4,178
8,386
0
62,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,739
Gold Earned
52,311
358
Minions Killed
525
0
Camps Cleared
0
1,460,664
Distance Traveled
1,760,230
17
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,705
539
102
6
0
335,557
4
W
Vulcan
10,642
591
137
8
0
359,949
12
W
Mulan
10,476
582
107
6
0
317,637
6
W
Kumbhakarna
9,846
547
73
4
0
356,161
4
L
Chaac
7,901
439
64
4
0
305,353
4
W
Fenrir
10,943
608
105
6
0
376,447
4
L
Scylla
7,670
426
83
5
0
316,137
2
L
Izanami
7,284
405
81
5
0
175,245
4
L
Ares
7,179
399
28
2
0
328,372
3
W
Medusa
10,404
578
103
6
0
350,036
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role