Player Matchup

Achilles
Achilles
Iyanox
Achilles
Level 109
God Stats
1W - 2L
1,738 SR
Queue Stats
69W - 57L
1,667 Elo+
Party 2
Ra
Ra
Rehnorr
Ra
Level 88
God Stats
8W - 15L
1,277 SR
Queue Stats
74W - 74L
1,413 Elo+
Solo
Hun Batz
Hun Batz
Uwuboogaloo
Hun Batz
Level 105
God Stats
2W - 2L
1,988 SR
Queue Stats
94W - 84L
1,629 Elo+
Party 2
Team Averages
Level 101
1,667 SR
1,570 Elo+

VS

Team Averages
Level 122
1,542 SR
1,487 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Bananahousen
Cu Chulainn
Level 124
God Stats
4W - 4L
1,627 SR
Queue Stats
91W - 57L
1,663 Elo+
Party 1
Serqet
Serqet
JakFaeCowden
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Iyanox
Achilles
14
3 / 6 / 3
11,233
624
11,129
20,820
14,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 5
10,956
609
4,823
11,103
3,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Uwuboogaloo
Hun Batz
14
4 / 6 / 4
11,312
628
11,025
15,822
5,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
8 / 2 / 6
12,973
721
17,828
10,713
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Bananahousen
Cu Chulainn
17
7 / 1 / 9
13,564
754
18,526
16,043
15,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
11
1 / 6 / 4
10,023
557
3,022
10,153
5,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
16
16
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
2
6
5.5
W
Cu Chulainn
Bananahousen
Cu Chulainn
7
1
9
11.5
L
Achilles
Iyanox
Achilles
3
6
3
0.75
W
Serqet
1
6
4
0.5
L
2
4
5
1.13
L
Hun Batz
Uwuboogaloo
Hun Batz
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,977
Damage
39,376
47,745
Taken
36,909
23,618
Mitigated
24,517
14,272
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,828
1,159
0
1,650
10,713
4,320
1,462
881
9,657
74,850
0
W
Cu Chulainn
Bananahousen
Cu Chulainn
18,526
2,165
0
3,188
16,043
15,067
1,527
3,166
12,552
13,301
45,566
L
Achilles
Iyanox
Achilles
11,129
3,032
0
6,628
20,820
14,643
0
9,475
10,721
0
31,050
W
Serqet
3,022
393
0
1,040
10,153
5,130
0
867
8,961
0
21,361
L
4,823
195
2,855
4,388
11,103
3,672
0
4,167
6,422
51,548
0
L
Hun Batz
Uwuboogaloo
Hun Batz
11,025
2,003
0
401
15,822
5,303
0
6,098
9,272
0
54,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,501
Gold Earned
36,560
202
Minions Killed
203
0
Camps Cleared
0
940,739
Distance Traveled
901,368
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,973
721
124
7
0
286,192
0
W
Cu Chulainn
13,564
754
54
3
0
330,299
5
L
Achilles
11,233
624
55
3
0
311,702
3
W
Serqet
10,023
557
25
1
0
284,877
0
L
Ra
10,956
609
68
4
0
309,414
2
L
Hun Batz
11,312
628
79
4
0
319,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role