Player Matchup

Ah Muzen Cab
Ah Muzen Cab
SkoolyardBandit
Ah Muzen Cab
Level 85
God Stats
12W - 8L
1,612 SR
Queue Stats
147W - 122L
1,539 Elo+
Party 2
Chaac
Chaac
UnwishedGull615
Chaac
Level 23
God Stats
15W - 14L
1,500 SR
Queue Stats
95W - 120L
1,563 Elo+
Party 2
Nox
Nox
heyowhodatis
Nox
Level 80
God Stats
6W - 5L
1,846 SR
Queue Stats
8W - 10L
1,840 Elo+
Solo
Team Averages
Level 63
1,653 SR
1,647 Elo+

VS

Team Averages
Level 51
1,416 SR
1,401 Elo+
Danzaburou
Danzaburou
Damioo11
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
mikorozis
Sylvanus
Level 94
God Stats
3W - 4L
1,500 SR
Queue Stats
274W - 259L
1,595 Elo+
Solo
Nu Wa
Nu Wa
ponio97
Nu Wa
Level 43
God Stats
3W - 1L
1,247 SR
Queue Stats
8W - 10L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SkoolyardBandit
Ah Muzen Cab
16
3 / 5 / 5
12,766
608
23,750
23,508
7,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 5 / 8
11,890
566
10,381
17,381
7,922
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 4 / 4
13,160
627
17,775
13,330
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Damioo11
Danzaburou
15
4 / 7 / 4
12,877
613
7,774
19,898
7,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
mikorozis
Sylvanus
18
3 / 1 / 10
14,163
674
13,749
23,292
22,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
ponio97
Nu Wa
18
7 / 3 / 6
13,869
660
22,791
18,289
6,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
11
Kills
14
14
Deaths
11
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Damioo11
Danzaburou
4
7
4
0.86
L
Ah Muzen Cab
SkoolyardBandit
Ah Muzen Cab
3
5
5
1.1
L
1
5
8
1
L
7
4
4
2.25
W
Sylvanus
mikorozis
Sylvanus
3
1
10
8
W
Nu Wa
ponio97
Nu Wa
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,906
Damage
44,314
54,219
Taken
61,479
19,287
Mitigated
36,300
15,518
Healing
27,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Damioo11
Danzaburou
7,774
3,590
0
2,586
19,898
7,292
2,031
6,674
12,776
0
45,657
L
Ah Muzen Cab
SkoolyardBandit
Ah Muzen Cab
23,750
10,657
0
9,881
23,508
7,188
0
15,166
7,900
0
110,329
L
10,381
1,077
0
3,132
17,381
7,922
0
11,674
5,343
0
38,393
L
17,775
713
0
2,505
13,330
4,177
0
8,844
4,092
58,933
0
W
Sylvanus
mikorozis
Sylvanus
13,749
2,030
7,597
12,637
23,292
22,225
219
5,581
17,305
31,740
0
W
Nu Wa
ponio97
Nu Wa
22,791
5,668
0
4,365
18,289
6,783
730
4,345
13,564
95,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,816
Gold Earned
40,909
287
Minions Killed
265
0
Camps Cleared
0
1,040,870
Distance Traveled
999,157
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,877
613
80
4
0
298,350
2
L
Ah Muzen Cab
12,766
608
160
8
0
345,349
3
L
Chaac
11,890
566
38
2
0
355,302
1
L
Nox
13,160
627
89
4
0
340,219
4
W
Sylvanus
14,163
674
48
2
0
364,355
0
W
Nu Wa
13,869
660
137
7
0
336,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role