Player Matchup

Merlin
Merlin
Emil_Fermin73RD
Merlin
Level 6
God Stats
1W - 1L
1,291 SR
Queue Stats
12W - 14L
1,674 Elo+
Solo
Bakasura
Bakasura
Hark Infinite
Bakasura
Level 29
God Stats
8W - 15L
1,235 SR
Queue Stats
10W - 15L
1,252 Elo+
Solo
Ares
Ares
KBrunney3
Ares
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Solo
Anubis
Anubis
diamante_cab7
Anubis
Level 8
God Stats
0W - 1L
1,192 SR
Queue Stats
1W - 7L
1,298 Elo+
Solo
Nemesis
Nemesis
fatboy2000steve
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,487 Elo+
Solo
Team Averages
Level 12
1,344 SR
1,442 Elo+

VS

Team Averages
Level 21
1,563 SR
1,568 Elo+
Nu Wa
Nu Wa
BenignCrawdad43
Nu Wa
Level 27
God Stats
8W - 2L
1,701 SR
Queue Stats
44W - 20L
1,895 Elo+
Solo
Kuzenbo
Kuzenbo
FatherNathan415
Kuzenbo
Level 26
God Stats
26W - 31L
1,736 SR
Queue Stats
98W - 99L
1,615 Elo+
Solo
Kukulkan
Kukulkan
Franscesco1
Kukulkan
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 20L
1,445 Elo+
Solo
Neith
Neith
keke27700
Neith
Level 19
God Stats
59W - 47L
1,345 SR
Queue Stats
77W - 58L
1,398 Elo+
Solo
Fenrir
Fenrir
zombie-sabers
Fenrir
Level 28
God Stats
61W - 55L
1,536 SR
Queue Stats
76W - 70L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 8
11,761
980
14,797
13,284
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Hark Infinite
Bakasura
17
4 / 12 / 3
11,377
948
9,668
27,065
10,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
16
0 / 7 / 6
10,259
855
2,846
19,427
14,871
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

17
4 / 10 / 3
11,717
976
15,905
18,770
8,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 14 / 7
10,463
872
5,805
25,297
8,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 27
15,188
1,266
36,032
4,906
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 2 / 31
13,390
1,116
16,891
18,282
15,059
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Franscesco1
Kukulkan
16
0 / 2 / 5
9,925
827
0
3,023
929
Neith
keke27700
Neith
20
12 / 0 / 21
14,353
1,196
28,184
10,921
3,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 6 / 23
13,631
1,136
15,773
17,011
11,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
153
10
Kills
46
46
Deaths
10
27
Assists
107
Player
Kills
Deaths
Assists
KDA
W
16
0
27
29.5
L
2
3
8
2
W
6
2
31
10.75
W
Kukulkan
Franscesco1
Kukulkan
0
2
5
1.25
L
Bakasura
Hark Infinite
Bakasura
4
12
3
0.46
L
Ares
0
7
6
0.43
L
4
10
3
0.55
L
0
14
7
0.25
W
Neith
keke27700
Neith
12
0
21
22.5
W
12
6
23
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,021
Damage
96,880
103,843
Taken
54,143
47,699
Mitigated
32,864
9,769
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,032
9,873
0
1,574
4,906
1,742
0
3,619
1,287
85,640
0
L
14,797
1,625
0
649
13,284
5,380
0
6,014
7,104
70,514
0
W
16,891
7,781
280
798
18,282
15,059
0
10,739
6,742
29,512
0
W
Kukulkan
Franscesco1
Kukulkan
0
0
0
0
3,023
929
0
939
1,853
78
0
L
Bakasura
Hark Infinite
Bakasura
9,668
6,978
521
1,376
27,065
10,007
0
12,476
14,241
0
14,793
L
Ares
2,846
385
0
0
19,427
14,871
0
11,756
7,417
8,928
0
L
15,905
326
359
4,474
18,770
8,481
0
7,488
11,046
46,667
0
L
5,805
2,157
0
2,390
25,297
8,960
0
13,899
11,112
0
25,575
W
Neith
keke27700
Neith
28,184
16,052
0
1,292
10,921
3,897
0
8,646
2,195
0
53,289
W
15,773
6,533
0
1,668
17,011
11,237
0
9,605
6,095
0
19,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,577
Gold Earned
66,487
255
Minions Killed
228
3
Camps Cleared
8
986,400
Distance Traveled
981,076
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,188
1,266
145
12
4
223,352
0
L
Merlin
11,761
980
113
9
0
212,345
0
W
Kuzenbo
13,390
1,116
22
2
0
247,106
0
W
Kukulkan
9,925
827
0
0
0
105,110
0
L
Bakasura
11,377
948
23
2
2
223,607
0
L
Ares
10,259
855
9
1
0
178,007
1
L
Anubis
11,717
976
74
6
1
185,216
0
L
Nemesis
10,463
872
36
3
0
187,225
3
W
Neith
14,353
1,196
54
5
4
227,712
0
W
Fenrir
13,631
1,136
7
1
0
177,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role