Player Matchup

Jormungandr
Jormungandr
CRISTI4NO_PRO_06
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,301 Elo+
Party 1
Fenrir
Fenrir
FeelixGamer
Fenrir
Level 41
God Stats
5W - 5L
1,679 SR
Queue Stats
34W - 39L
1,417 Elo+
Party 1
Raijin
Raijin
Xtilter_gamer
Raijin
Level 25
God Stats
5W - 2L
1,736 SR
Queue Stats
27W - 35L
1,342 Elo+
Party 1
Team Averages
Level 29
1,638 SR
1,353 Elo+

VS

Team Averages
Level 21
1,448 SR
1,444 Elo+
Nike
Nike
bonecell1
Nike
Level 28
God Stats
16W - 22L
1,438 SR
Queue Stats
47W - 67L
1,333 Elo+
Solo
Neith
Neith
pluizig
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
szymatekuszatek
Loki
Level 29
God Stats
0W - 1L
1,407 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CRISTI4NO_PRO_06
Jormungandr
15
1 / 2 / 15
11,167
620
8,010
12,693
17,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
15 / 3 / 4
13,358
742
17,785
13,427
9,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
4 / 5 / 11
11,583
644
7,491
9,776
11,128
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
0 / 8 / 7
10,254
570
8,458
17,867
16,924
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
pluizig
Neith
11
2 / 7 / 4
10,203
567
5,590
9,380
2,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 5 / 2
12,906
717
8,852
14,706
5,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
20
Kills
10
10
Deaths
20
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CRISTI4NO_PRO_06
Jormungandr
1
2
15
4.25
W
Fenrir
15
3
4
5.67
W
4
5
11
1.9
L
Nike
0
8
7
0.44
L
Neith
pluizig
Neith
2
7
4
0.57
L
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,286
Damage
22,900
35,896
Taken
41,953
37,582
Mitigated
25,006
4,675
Healing
1,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CRISTI4NO_PRO_06
Jormungandr
8,010
1,922
0
1,483
12,693
17,181
0
470
12,223
35,797
0
W
Fenrir
17,785
4,932
0
2,049
13,427
9,273
1,190
36
13,391
0
78,986
W
7,491
1,569
0
1,143
9,776
11,128
231
0
9,776
30,863
0
L
Nike
8,458
2,651
135
1,096
17,867
16,924
165
6,817
11,050
0
29,548
L
Neith
pluizig
Neith
5,590
3,343
0
368
9,380
2,961
638
2,757
6,623
0
21,617
L
8,852
2,571
0
0
14,706
5,121
620
5,955
8,751
0
45,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,108
Gold Earned
33,363
173
Minions Killed
132
0
Camps Cleared
0
856,568
Distance Traveled
784,650
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,167
620
52
3
0
286,306
0
W
Fenrir
13,358
742
81
5
0
337,100
1
W
Raijin
11,583
644
40
2
0
233,162
0
L
Nike
10,254
570
33
2
0
259,437
2
L
Neith
10,203
567
36
2
0
191,742
0
L
Loki
12,906
717
63
4
0
333,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role