Player Matchup

Cabrakan
Cabrakan
Eliminator880
Cabrakan
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 61L
1,377 Elo+
Party 2
Skadi
Skadi
Jasonblox6
Skadi
Level 118
God Stats
9W - 3L
1,715 SR
Queue Stats
36W - 28L
1,411 Elo+
Party 2
Nu Wa
Nu Wa
LionLyon
Nu Wa
Level 64
God Stats
10W - 8L
1,315 SR
Queue Stats
33W - 26L
1,411 Elo+
Party 2
Bellona
Bellona
Mercray
Bellona
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,411 Elo+
Party 2
Pele
Pele
Skimpiy
Pele
Level 52
God Stats
6W - 3L
1,315 SR
Queue Stats
18W - 16L
1,411 Elo+
Party 2
Team Averages
Level 68
1,469 SR
1,404 Elo+

VS

Team Averages
Level 52
1,467 SR
1,388 Elo+
Sylvanus
Sylvanus
KiwiKaotix
Sylvanus
Level 16
God Stats
3W - 6L
1,223 SR
Queue Stats
6W - 15L
1,242 Elo+
Party 1
The Morrigan
The Morrigan
Lelvil
The Morrigan
Level 24
God Stats
1W - 1L
1,729 SR
Queue Stats
92W - 75L
1,552 Elo+
Party 3
Ao Kuang
Ao Kuang
Misterandersson
Ao Kuang
Level 41
God Stats
9W - 9L
1,194 SR
Queue Stats
193W - 158L
1,552 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ivanidas88
Cu Chulainn
Level 69
God Stats
1W - 2L
1,689 SR
Queue Stats
28W - 36L
1,353 Elo+
Solo
Jing Wei
Jing Wei
lykanner7
Jing Wei
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
47W - 51L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Eliminator880
Cabrakan
15
3 / 2 / 11
10,317
516
7,963
13,112
15,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
18
8 / 1 / 7
11,422
571
20,146
11,278
4,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
LionLyon
Nu Wa
19
7 / 2 / 11
12,193
610
21,186
9,984
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Mercray
Bellona
18
3 / 4 / 8
11,033
552
8,363
15,347
13,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
Skimpiy
Pele
17
6 / 6 / 3
11,039
552
8,158
17,117
6,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KiwiKaotix
Sylvanus
13
1 / 5 / 2
7,617
381
3,484
15,490
9,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
Lelvil
The Morrigan
13
0 / 9 / 4
8,422
421
5,652
11,936
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
17
7 / 3 / 1
10,257
513
11,460
19,474
7,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
ivanidas88
Cu Chulainn
19
7 / 5 / 1
11,617
581
13,824
21,205
14,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
lykanner7
Jing Wei
13
0 / 5 / 2
8,050
403
8,171
18,379
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
27
Kills
15
15
Deaths
27
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Eliminator880
Cabrakan
3
2
11
4.25
W
Skadi
8
1
7
11.5
L
Sylvanus
KiwiKaotix
Sylvanus
1
5
2
0.4
L
The Morrigan
Lelvil
The Morrigan
0
9
4
0.22
W
Nu Wa
LionLyon
Nu Wa
7
2
11
6.25
W
Bellona
Mercray
Bellona
3
4
8
1.75
L
Ao Kuang
7
3
1
2.5
W
Pele
Skimpiy
Pele
6
6
3
1.25
L
Cu Chulainn
ivanidas88
Cu Chulainn
7
5
1
1.5
L
Jing Wei
lykanner7
Jing Wei
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,816
Damage
42,591
66,838
Taken
86,484
44,864
Mitigated
41,793
20,857
Healing
28,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Eliminator880
Cabrakan
7,963
1,189
0
2,742
13,112
15,863
499
3,185
9,927
18,601
0
W
Skadi
20,146
11,379
0
5,011
11,278
4,503
4,831
4,401
6,877
0
90,849
L
Sylvanus
KiwiKaotix
Sylvanus
3,484
788
2,672
3,266
15,490
9,427
0
6,919
8,571
12,628
0
L
The Morrigan
Lelvil
The Morrigan
5,652
1,446
0
260
11,936
3,543
292
6,413
5,162
42,114
569
W
Nu Wa
LionLyon
Nu Wa
21,186
5,877
421
4,268
9,984
4,377
352
4,926
5,058
89,434
0
W
Bellona
Mercray
Bellona
8,363
4,590
0
2,051
15,347
13,619
1,106
3,933
11,414
569
46,466
L
Ao Kuang
11,460
2,948
0
9,328
19,474
7,946
501
6,668
12,706
59,562
0
W
Pele
Skimpiy
Pele
8,158
1,792
0
6,364
17,117
6,502
0
4,474
12,643
0
76,109
L
Cu Chulainn
ivanidas88
Cu Chulainn
13,824
4,094
0
6,541
21,205
14,388
1,309
5,449
15,536
797
84,349
L
Jing Wei
lykanner7
Jing Wei
8,171
5,133
0
6,794
18,379
6,489
0
4,269
14,060
0
49,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,004
Gold Earned
45,963
536
Minions Killed
442
0
Camps Cleared
0
1,832,800
Distance Traveled
1,637,865
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,317
516
24
1
0
368,601
2
W
Skadi
11,422
571
157
8
0
354,441
6
L
Sylvanus
7,617
381
5
0
0
305,595
0
L
The Morrigan
8,422
421
82
4
0
288,825
2
W
Nu Wa
12,193
610
141
7
0
344,996
3
W
Bellona
11,033
552
111
6
0
359,579
1
L
Ao Kuang
10,257
513
102
5
0
365,814
6
W
Pele
11,039
552
103
5
0
405,183
6
L
Cu Chulainn
11,617
581
145
7
0
358,560
2
L
Jing Wei
8,050
403
108
5
0
319,071
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role