Player Matchup

Cerberus
Cerberus
CheCkkM8
Cerberus
Level 27
God Stats
28W - 33L
1,625 SR
Queue Stats
29W - 35L
1,763 Elo+
Solo
Thanatos
Thanatos
Garssssss
Thanatos
Level 16
God Stats
3W - 2L
1,673 SR
Queue Stats
19W - 19L
1,621 Elo+
Solo
Neith
Neith
rian201
Neith
Level 11
God Stats
16W - 14L
1,631 SR
Queue Stats
21W - 17L
1,612 Elo+
Solo
Yemoja
Yemoja
sasaurunnnnn
Yemoja
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 11L
1,240 Elo+
Party 2
Merlin
Merlin
yarik20071
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,306 Elo+
Party 2
Team Averages
Level 16
1,586 SR
1,508 Elo+

VS

Team Averages
Level 30
1,501 SR
1,534 Elo+
Neith
Neith
AwfulRim
Neith
Level 18
God Stats
14W - 10L
1,480 SR
Queue Stats
109W - 124L
1,632 Elo+
Party 1
Chronos
Chronos
Hoshigumi
Chronos
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 16L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
holmseyy
Kukulkan
Level 7
God Stats
1W - 0L
1,318 SR
Queue Stats
4W - 2L
1,508 Elo+
Party 1
Chaac
Chaac
iGotHi
Chaac
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Герцор
Arachne
Level 18
God Stats
34W - 23L
1,706 SR
Queue Stats
52W - 56L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CheCkkM8
Cerberus
12
3 / 3 / 1
7,058
504
5,928
11,092
10,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Garssssss
Thanatos
12
5 / 4 / 3
7,528
538
9,750
12,533
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
rian201
Neith
5
1 / 2 / 0
5,026
359
1,162
3,161
681
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
8
0 / 7 / 0
5,301
379
1,034
9,354
3,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
yarik20071
Merlin
10
0 / 2 / 2
6,165
440
3,123
5,323
1,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AwfulRim
Neith
14
3 / 1 / 8
8,927
638
7,475
6,831
2,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Hoshigumi
Chronos
13
6 / 3 / 6
8,671
619
5,356
12,506
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
holmseyy
Kukulkan
13
3 / 0 / 2
8,097
578
3,691
3,586
1,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
iGotHi
Chaac
13
0 / 3 / 4
8,599
614
6,531
10,246
6,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Герцор
Arachne
13
6 / 2 / 1
8,326
595
8,279
9,270
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
9
Kills
18
18
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
AwfulRim
Neith
3
1
8
7
L
Cerberus
CheCkkM8
Cerberus
3
3
1
1.17
L
Thanatos
Garssssss
Thanatos
5
4
3
1.63
W
Chronos
Hoshigumi
Chronos
6
3
6
3
W
Kukulkan
holmseyy
Kukulkan
3
0
2
4
W
Chaac
iGotHi
Chaac
0
3
4
0.67
L
Neith
rian201
Neith
1
2
0
0.5
L
Yemoja
0
7
0
0
L
Merlin
yarik20071
Merlin
0
2
2
0.5
W
Arachne
Герцор
Arachne
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,997
Damage
31,332
41,463
Taken
42,439
20,986
Mitigated
15,890
12,161
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AwfulRim
Neith
7,475
3,421
0
2,533
6,831
2,040
4,180
1,351
5,480
0
54,187
L
Cerberus
CheCkkM8
Cerberus
5,928
397
0
2,925
11,092
10,658
0
1,053
10,039
28,732
0
L
Thanatos
Garssssss
Thanatos
9,750
2,730
0
8,025
12,533
4,177
0
2,585
9,948
0
34,979
W
Chronos
Hoshigumi
Chronos
5,356
2,148
212
5,265
12,506
3,563
1,191
2,210
10,296
44,450
0
W
Kukulkan
holmseyy
Kukulkan
3,691
723
0
364
3,586
1,293
1,577
723
2,863
39,218
0
W
Chaac
iGotHi
Chaac
6,531
1,390
0
3,698
10,246
6,161
782
4,560
5,686
0
38,715
L
Neith
rian201
Neith
1,162
682
0
537
3,161
681
0
1,063
2,098
0
6,399
L
Yemoja
1,034
671
134
180
9,354
3,602
0
2,071
7,283
8,399
0
L
Merlin
yarik20071
Merlin
3,123
365
0
360
5,323
1,868
145
2,275
3,048
28,302
0
W
Arachne
Герцор
Arachne
8,279
5,657
0
5,646
9,270
2,833
0
1,241
8,029
0
43,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
42,620
236
Minions Killed
391
0
Camps Cleared
0
1,149,741
Distance Traveled
1,349,405
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,927
638
99
7
0
258,385
5
L
Cerberus
7,058
504
75
5
0
266,174
5
L
Thanatos
7,528
538
69
5
0
250,642
0
W
Chronos
8,671
619
65
5
0
253,960
3
W
Kukulkan
8,097
578
85
6
0
261,143
3
W
Chaac
8,599
614
73
5
0
254,759
6
L
Neith
5,026
359
9
1
0
117,000
0
L
Yemoja
5,301
379
14
1
0
233,129
0
L
Merlin
6,165
440
69
5
0
282,796
0
W
Arachne
8,326
595
69
5
0
321,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role