Player Matchup

Yemoja
Yemoja
Chrissuwu
Yemoja
Level 16
God Stats
16W - 16L
1,581 SR
Queue Stats
147W - 89L
1,699 Elo+
Solo
Awilix
Awilix
HyperShinobi13
Awilix
Level 28
God Stats
4W - 8L
1,505 SR
Queue Stats
92W - 104L
1,630 Elo+
Solo
Janus
Janus
JhostinRZT
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,601 Elo+
Solo
Neith
Neith
Treaplop
Neith
Level 5
God Stats
2W - 1L
1,831 SR
Queue Stats
4W - 5L
1,542 Elo+
Solo
Hel
Hel
gumanator5039
Hel
Level 27
God Stats
12W - 11L
1,500 SR
Queue Stats
89W - 73L
1,505 Elo+
Solo
Team Averages
Level 20
1,583 SR
1,596 Elo+

VS

Team Averages
Level 27
1,537 SR
1,584 Elo+
Tyr
Tyr
OBurritos
Tyr
Level 29
God Stats
1W - 1L
1,352 SR
Queue Stats
149W - 79L
1,796 Elo+
Solo
Apollo
Apollo
Oolonghai
Apollo
Level 25
God Stats
3W - 3L
1,426 SR
Queue Stats
11W - 6L
1,547 Elo+
Solo
Achilles
Achilles
Ragingwater123
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,499 Elo+
Solo
Nemesis
Nemesis
WhiteDominican
Nemesis
Level 24
God Stats
3W - 4L
1,485 SR
Queue Stats
91W - 70L
1,614 Elo+
Solo
Anubis
Anubis
祈愿故人归
Anubis
Level 27
God Stats
23W - 12L
1,920 SR
Queue Stats
85W - 80L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chrissuwu
Yemoja
14
1 / 3 / 5
9,756
443
5,488
14,184
6,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 7 / 1
9,478
431
4,868
17,015
5,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
16
5 / 4 / 1
10,745
488
11,325
11,626
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Treaplop
Neith
14
0 / 6 / 2
8,897
404
8,305
15,246
5,653
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 10 / 4
8,460
385
4,444
13,543
4,142
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 5
11,977
544
10,517
14,542
16,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Oolonghai
Apollo
18
5 / 1 / 6
11,875
540
8,119
17,089
7,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
19
11 / 4 / 10
12,809
582
20,085
22,867
12,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 3 / 12
13,182
599
13,610
16,841
8,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 2 / 1
8,713
396
2,028
4,070
1,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
9
Kills
30
30
Deaths
10
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Chrissuwu
Yemoja
1
3
5
1.17
L
2
7
1
0.36
L
Janus
5
4
1
1.38
W
4
0
5
6.5
W
Apollo
Oolonghai
Apollo
5
1
6
8
W
Achilles
11
4
10
4
L
Neith
Treaplop
Neith
0
6
2
0.17
W
8
3
12
4.67
L
1
10
4
0.3
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,430
Damage
54,359
71,614
Taken
75,409
25,507
Mitigated
46,368
19,456
Healing
29,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Chrissuwu
Yemoja
5,488
1,913
3,620
3,261
14,184
6,270
102
716
13,468
20,638
0
L
4,868
2,435
0
5,138
17,015
5,721
0
0
17,015
0
63,446
L
Janus
11,325
524
0
2,647
11,626
3,721
1,029
42
11,584
64,312
0
W
10,517
1,620
0
7,537
14,542
16,306
1,466
3,141
11,401
0
59,638
W
Apollo
Oolonghai
Apollo
8,119
3,622
0
9,024
17,089
7,540
5,320
5,582
11,507
0
89,672
W
Achilles
20,085
5,588
0
3,087
22,867
12,038
5,072
8,294
14,573
0
73,709
L
Neith
Treaplop
Neith
8,305
4,473
0
1,629
15,246
5,653
393
0
15,246
0
46,467
W
13,610
5,705
0
7,872
16,841
8,898
1,211
3,601
13,240
0
99,604
L
4,444
756
813
2,348
13,543
4,142
0
1,270
12,273
32,878
0
W
2,028
180
0
1,609
4,070
1,586
0
639
3,431
17,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,336
Gold Earned
58,556
402
Minions Killed
512
0
Camps Cleared
0
1,807,073
Distance Traveled
1,822,700
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,756
443
29
1
0
380,477
3
L
Awilix
9,478
431
120
5
0
375,967
1
L
Janus
10,745
488
112
5
0
336,053
1
W
Tyr
11,977
544
124
6
0
419,036
7
W
Apollo
11,875
540
119
5
0
423,852
6
W
Achilles
12,809
582
93
4
0
405,980
1
L
Neith
8,897
404
90
4
0
356,330
1
W
Nemesis
13,182
599
141
6
0
474,344
5
L
Hel
8,460
385
51
2
0
358,246
0
W
Anubis
8,713
396
35
2
0
99,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role