Player Matchup

Cerberus
Cerberus
IxTaZzY
Cerberus
Level 120
God Stats
11W - 9L
1,500 SR
Queue Stats
317W - 289L
1,291 Elo+
Party 1
Chaac
Chaac
K4tsu0
Chaac
Level 10
God Stats
5W - 6L
1,421 SR
Queue Stats
317W - 309L
1,291 Elo+
Party 1
Susano
Susano
Protaktynn
Susano
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SirHamcalot
Baron Samedi
Level 119
God Stats
26W - 12L
1,418 SR
Queue Stats
812W - 790L
1,519 Elo+
Solo
Neith
Neith
mik1200
Neith
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
292W - 246L
1,291 Elo+
Party 1
Team Averages
Level 88
1,468 SR
1,378 Elo+

VS

Team Averages
Level 55
1,657 SR
1,510 Elo+
Zhong Kui
Zhong Kui
Goldshtein
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Kr1s
Geb
Level 54
God Stats
2W - 3L
1,498 SR
Queue Stats
11W - 25L
1,465 Elo+
Party 3
Anubis
Anubis
PoPi2
Anubis
Level 29
God Stats
8W - 10L
1,797 SR
Queue Stats
10W - 24L
1,617 Elo+
Party 2
Fenrir
Fenrir
eyaltheplayer
Fenrir
Level 48
God Stats
5W - 12L
1,712 SR
Queue Stats
16W - 49L
1,545 Elo+
Party 2
Cupid
Cupid
woytaHR
Cupid
Level 17
God Stats
2W - 2L
1,777 SR
Queue Stats
13W - 20L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IxTaZzY
Cerberus
13
2 / 1 / 14
8,905
495
6,987
15,307
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
K4tsu0
Chaac
13
1 / 4 / 6
8,397
467
4,373
11,613
8,470
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Susano
Protaktynn
Susano
17
9 / 3 / 6
10,284
571
9,584
15,775
5,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
SirHamcalot
Baron Samedi
17
7 / 1 / 9
10,586
588
12,624
8,028
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
mik1200
Neith
13
4 / 3 / 10
8,552
475
9,924
12,038
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Goldshtein
Zhong Kui
17
2 / 2 / 3
10,015
556
9,664
10,333
9,316
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Kr1s
Geb
10
0 / 3 / 2
6,809
378
7,098
12,444
7,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
PoPi2
Anubis
12
1 / 7 / 4
8,137
452
8,183
12,306
6,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
8 / 5 / 2
9,118
507
7,737
12,484
4,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
woytaHR
Cupid
10
1 / 6 / 2
6,810
378
7,109
10,627
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
23
Kills
12
12
Deaths
23
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Goldshtein
Zhong Kui
2
2
3
1.75
W
Cerberus
IxTaZzY
Cerberus
2
1
14
9
W
Chaac
K4tsu0
Chaac
1
4
6
1
L
Geb
Kr1s
Geb
0
3
2
0.33
L
Anubis
PoPi2
Anubis
1
7
4
0.43
W
Susano
Protaktynn
Susano
9
3
6
4
W
Baron Samedi
SirHamcalot
Baron Samedi
7
1
9
11.5
L
8
5
2
1.8
W
Neith
mik1200
Neith
4
3
10
3
L
Cupid
woytaHR
Cupid
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,492
Damage
39,791
62,761
Taken
58,194
32,184
Mitigated
31,145
27,565
Healing
14,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Goldshtein
Zhong Kui
9,664
1,212
337
5,191
10,333
9,316
708
3,042
7,229
74,756
0
W
Cerberus
IxTaZzY
Cerberus
6,987
468
792
5,155
15,307
10,672
128
6,421
8,886
27,351
0
W
Chaac
K4tsu0
Chaac
4,373
475
0
2,753
11,613
8,470
0
6,218
5,395
0
40,737
L
Geb
Kr1s
Geb
7,098
852
0
1,318
12,444
7,655
0
3,992
8,376
25,993
0
L
Anubis
PoPi2
Anubis
8,183
725
0
3,316
12,306
6,268
231
4,004
8,048
41,871
0
W
Susano
Protaktynn
Susano
9,584
1,529
0
6,518
15,775
5,536
0
4,087
11,688
0
68,477
W
Baron Samedi
SirHamcalot
Baron Samedi
12,624
2,039
2,144
3,792
8,028
3,416
232
2,679
5,349
70,188
0
L
7,737
1,798
0
2,662
12,484
4,798
0
4,884
7,482
0
26,158
W
Neith
mik1200
Neith
9,924
4,924
398
6,013
12,038
4,090
1,424
5,540
6,498
0
53,143
L
Cupid
woytaHR
Cupid
7,109
4,136
138
1,705
10,627
3,108
0
3,155
7,448
0
25,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,724
Gold Earned
40,889
458
Minions Killed
336
0
Camps Cleared
0
1,617,910
Distance Traveled
1,676,461
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,015
556
162
9
0
333,305
6
W
Cerberus
8,905
495
43
2
0
344,134
6
W
Chaac
8,397
467
82
5
0
317,928
4
L
Geb
6,809
378
24
1
0
358,302
7
L
Anubis
8,137
452
71
4
0
282,411
2
W
Susano
10,284
571
110
6
0
360,639
4
W
Baron Samedi
10,586
588
132
7
0
318,795
9
L
Fenrir
9,118
507
43
2
0
387,700
0
W
Neith
8,552
475
91
5
0
276,414
2
L
Cupid
6,810
378
36
2
0
314,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role