Player Matchup

King Arthur
King Arthur
ChikenLojos
King Arthur
Level 105
God Stats
6W - 4L
1,694 SR
Queue Stats
156W - 147L
1,511 Elo+
Party 1
The Morrigan
The Morrigan
EdisontrysSmite
The Morrigan
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
TrueJFranco13
Tsukuyomi
Level 116
God Stats
17W - 7L
1,694 SR
Queue Stats
192W - 161L
1,590 Elo+
Party 1
Anhur
Anhur
erjoni
Anhur
Level 25
God Stats
13W - 22L
1,370 SR
Queue Stats
482W - 483L
1,555 Elo+
Party 4
Janus
Janus
iAmFelipeMV
Janus
Level 68
God Stats
6W - 9L
1,487 SR
Queue Stats
74W - 72L
1,503 Elo+
Party 1
Team Averages
Level 78
1,549 SR
1,532 Elo+

VS

Team Averages
Level 109
1,607 SR
1,566 Elo+
Thor
Thor
BoiledLegs
Thor
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 88L
1,581 Elo+
Party 2
Sylvanus
Sylvanus
Edengarde
Sylvanus
Level 122
God Stats
31W - 22L
1,422 SR
Queue Stats
35W - 31L
1,416 Elo+
Party 3
Scylla
Scylla
JaggerSmallPP
Scylla
Level 24
God Stats
1W - 0L
1,928 SR
Queue Stats
8W - 2L
1,772 Elo+
Party 2
Chernobog
Chernobog
TheWitchPrince
Chernobog
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 68L
1,416 Elo+
Party 3
Mulan
Mulan
quilswoo
Mulan
Level 106
God Stats
1W - 1L
1,686 SR
Queue Stats
24W - 20L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChikenLojos
King Arthur
14
1 / 2 / 2
8,131
542
5,397
11,118
6,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
EdisontrysSmite
The Morrigan
11
0 / 4 / 2
6,259
417
6,509
5,689
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TrueJFranco13
Tsukuyomi
14
3 / 3 / 3
8,100
540
2,967
9,261
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
erjoni
Anhur
11
1 / 5 / 0
6,480
432
2,588
9,201
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 7 / 2
8,065
538
4,140
10,136
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
8,745
583
9,412
8,529
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Edengarde
Sylvanus
13
3 / 1 / 4
7,815
521
1,315
10,997
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
7 / 1 / 3
9,678
645
8,274
4,930
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
TheWitchPrince
Chernobog
13
4 / 1 / 7
7,768
518
6,575
7,717
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
quilswoo
Mulan
14
3 / 1 / 0
7,729
515
7,177
9,079
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
21
21
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
King Arthur
ChikenLojos
King Arthur
1
2
2
1
W
Sylvanus
Edengarde
Sylvanus
3
1
4
5
L
The Morrigan
EdisontrysSmite
The Morrigan
0
4
2
0.25
W
7
1
3
8.5
W
Chernobog
TheWitchPrince
Chernobog
4
1
7
7.5
L
Tsukuyomi
TrueJFranco13
Tsukuyomi
3
3
3
1.5
L
Anhur
erjoni
Anhur
1
5
0
0.2
L
1
7
2
0.29
W
Mulan
quilswoo
Mulan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,601
Damage
32,753
45,405
Taken
41,252
16,635
Mitigated
20,319
9,803
Healing
19,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,412
3,327
0
3,421
8,529
3,217
0
1,084
7,353
0
59,524
L
King Arthur
ChikenLojos
King Arthur
5,397
293
0
3,782
11,118
6,382
0
792
9,906
0
47,857
W
Sylvanus
Edengarde
Sylvanus
1,315
100
2,517
5,376
10,997
6,406
84
2,559
8,006
21,425
0
L
The Morrigan
EdisontrysSmite
The Morrigan
6,509
1,595
0
700
5,689
1,835
0
878
4,769
31,981
1,274
W
8,274
1,350
0
474
4,930
1,555
0
1,718
3,114
59,253
0
W
Chernobog
TheWitchPrince
Chernobog
6,575
3,005
0
3,225
7,717
2,710
585
2,263
5,190
0
58,643
L
Tsukuyomi
TrueJFranco13
Tsukuyomi
2,967
685
0
2,637
9,261
2,947
0
4,117
5,009
0
44,684
L
Anhur
erjoni
Anhur
2,588
923
0
1,274
9,201
2,599
0
2,339
6,844
0
25,598
L
4,140
165
0
1,410
10,136
2,872
0
1,947
7,996
50,292
0
W
Mulan
quilswoo
Mulan
7,177
880
0
4,410
9,079
6,431
266
815
8,204
3,664
35,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,035
Gold Earned
41,735
409
Minions Killed
485
0
Camps Cleared
0
1,366,021
Distance Traveled
1,368,855
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,745
583
111
7
0
299,735
5
L
King Arthur
8,131
542
93
6
0
273,823
5
W
Sylvanus
7,815
521
47
3
0
269,585
8
L
The Morrigan
6,259
417
52
3
0
272,666
4
W
Scylla
9,678
645
120
8
0
273,040
5
W
Chernobog
7,768
518
113
8
0
248,622
3
L
Tsukuyomi
8,100
540
105
7
0
313,514
4
L
Anhur
6,480
432
61
4
0
246,065
4
L
Janus
8,065
538
98
7
0
259,953
1
W
Mulan
7,729
515
94
6
0
277,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role