Player Matchup

Mulan
Mulan
Awesomeman27
Mulan
Level 21
God Stats
10W - 4L
1,500 SR
Queue Stats
100W - 73L
1,474 Elo+
Solo
Danzaburou
Danzaburou
LastLance
Danzaburou
Level 13
God Stats
3W - 7L
1,207 SR
Queue Stats
22W - 27L
1,575 Elo+
Party 1
Zeus
Zeus
Rellum1
Zeus
Level 16
God Stats
46W - 31L
1,497 SR
Queue Stats
132W - 132L
1,522 Elo+
Solo
Athena
Athena
Strezzman
Athena
Level 22
God Stats
8W - 6L
1,482 SR
Queue Stats
24W - 29L
1,559 Elo+
Party 1
Thor
Thor
VoltricX
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,225 Elo+
Solo
Team Averages
Level 16
1,437 SR
1,471 Elo+

VS

Team Averages
Level 20
1,504 SR
1,564 Elo+
Rama
Rama
EspirituEbrio
Rama
Level 28
God Stats
62W - 69L
1,453 SR
Queue Stats
598W - 665L
1,461 Elo+
Solo
Nemesis
Nemesis
Hornetz
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 151L
1,597 Elo+
Solo
Anubis
Anubis
Kornelkorn
Anubis
Level 23
God Stats
3W - 3L
1,528 SR
Queue Stats
151W - 153L
1,553 Elo+
Solo
Bellona
Bellona
PatDaddy11
Bellona
Level 18
God Stats
4W - 7L
1,539 SR
Queue Stats
36W - 46L
1,478 Elo+
Solo
Jing Wei
Jing Wei
slavatop
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 23
12,536
1,254
15,474
17,237
14,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
LastLance
Danzaburou
19
15 / 6 / 25
13,914
1,391
19,800
14,975
6,851
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
Rellum1
Zeus
19
16 / 1 / 20
13,915
1,392
29,921
8,228
3,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Strezzman
Athena
17
4 / 2 / 22
10,910
1,091
5,794
13,149
17,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
18
2 / 8 / 28
11,077
1,108
9,940
14,387
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

222

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 8
11,286
1,129
14,440
16,372
7,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Hornetz
Nemesis
15
2 / 10 / 7
9,500
950
10,468
20,027
8,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Kornelkorn
Anubis
16
2 / 8 / 11
10,151
1,015
11,185
14,260
6,894
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
PatDaddy11
Bellona
17
8 / 10 / 8
12,046
1,205
17,715
21,812
24,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
slavatop
Jing Wei
17
1 / 9 / 11
10,216
1,022
7,865
16,819
6,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
63
46
Kills
18
18
Deaths
46
118
Assists
45
Player
Kills
Deaths
Assists
KDA
W
9
1
23
20.5
L
5
9
8
1
L
Nemesis
Hornetz
Nemesis
2
10
7
0.55
L
Anubis
Kornelkorn
Anubis
2
8
11
0.94
W
Danzaburou
LastLance
Danzaburou
15
6
25
4.58
L
Bellona
PatDaddy11
Bellona
8
10
8
1.2
W
Zeus
Rellum1
Zeus
16
1
20
26
W
Athena
Strezzman
Athena
4
2
22
7.5
W
Thor
2
8
28
2
L
Jing Wei
slavatop
Jing Wei
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,929
Damage
61,673
67,976
Taken
89,290
48,276
Mitigated
53,652
9,228
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,474
4,289
0
5,592
17,237
14,350
0
3,187
13,875
3,978
23,565
L
14,440
11,204
609
1,035
16,372
7,571
0
6,360
9,962
0
41,651
L
Nemesis
Hornetz
Nemesis
10,468
3,908
0
998
20,027
8,153
0
8,582
11,345
0
21,749
L
Anubis
Kornelkorn
Anubis
11,185
1,072
0
2,376
14,260
6,894
0
7,852
6,308
27,288
0
W
Danzaburou
LastLance
Danzaburou
19,800
11,875
0
959
14,975
6,851
0
2,959
11,891
0
35,877
L
Bellona
PatDaddy11
Bellona
17,715
5,405
0
1,231
21,812
24,126
0
8,173
13,396
0
26,763
W
Zeus
Rellum1
Zeus
29,921
3,442
0
670
8,228
3,269
0
1,046
7,107
54,922
0
W
Athena
Strezzman
Athena
5,794
1,049
742
458
13,149
17,870
0
1,883
11,166
7,975
0
W
Thor
9,940
1,889
0
807
14,387
5,936
0
2,110
12,152
0
28,008
L
Jing Wei
slavatop
Jing Wei
7,865
6,208
0
2,218
16,819
6,908
0
6,322
10,272
0
32,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,352
Gold Earned
53,199
160
Minions Killed
181
6
Camps Cleared
3
887,831
Distance Traveled
874,453
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,536
1,254
28
3
1
209,948
0
L
Rama
11,286
1,129
44
4
0
165,306
0
L
Nemesis
9,500
950
33
3
2
206,766
0
L
Anubis
10,151
1,015
27
3
1
140,704
0
W
Danzaburou
13,914
1,391
34
3
2
142,590
0
L
Bellona
12,046
1,205
18
2
0
196,660
2
W
Zeus
13,915
1,392
58
6
0
190,309
0
W
Athena
10,910
1,091
5
1
1
200,334
0
W
Thor
11,077
1,108
35
4
2
144,650
1
L
Jing Wei
10,216
1,022
59
6
0
165,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role