Player Matchup

Ullr
Ullr
Gold IV
Archon_Pharaoh
Ullr
Gold IV
Level 89
God Stats
73W - 70L
1,567 SR
Queue Stats
916W - 914L
1,349 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Celestic_Legend
Ao Kuang
Gold IV
Level 70
God Stats
13W - 10L
1,263 SR
Queue Stats
506W - 523L
1,347 MMR
Solo
Scylla
Scylla
Gold III
FRANPl6942
Scylla
Gold III
Level 147
God Stats
12W - 11L
1,559 SR
Queue Stats
164W - 166L
1,357 MMR
Solo
Terra
Terra
Bronze III
StaticTennis
Terra
Bronze III
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 19L
1,357 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
YOOBUD-_-
Cu Chulainn
Bronze III
Level 104
God Stats
4W - 1L
1,551 SR
Queue Stats
67W - 89L
1,357 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,488 SR
1,353 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,465 SR
1,353 MMR
Anhur
Anhur
Gold IV
I-Daniels-N7-I
Anhur
Gold IV
Level 117
God Stats
8W - 5L
1,347 SR
Queue Stats
259W - 272L
1,363 MMR
Solo
Sylvanus
Sylvanus
Silver II
Kashimaruto
Sylvanus
Silver II
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
245W - 247L
1,331 MMR
Solo
Ne Zha
Ne Zha
Silver III
Monickllas
Ne Zha
Silver III
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 113L
1,358 MMR
Solo
Aphrodite
Aphrodite
Gold V
TenienteWolf
Aphrodite
Gold V
Level 158
God Stats
36W - 41L
1,480 SR
Queue Stats
57W - 73L
1,357 MMR
Solo
Xbalanque
Xbalanque
Gold V
primarychad
Xbalanque
Gold V
Level 126
God Stats
11W - 18L
1,500 SR
Queue Stats
471W - 464L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 12
14,936
533
15,321
16,971
7,917
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
20
3 / 8 / 11
13,689
489
9,447
25,454
16,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
FRANPl6942
Scylla
20
17 / 3 / 12
15,690
560
40,727
16,154
7,705
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 1 / 23
13,938
498
17,372
31,024
38,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
YOOBUD-_-
Cu Chulainn
20
3 / 2 / 18
13,577
485
22,500
22,606
28,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
NemesisDanzaburouApolloSetCthulhu

VS

Bans
JanusTsukuyomiKing ArthurFenrirBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 5
12,439
444
12,371
21,006
8,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Kashimaruto
Sylvanus
15
1 / 6 / 6
10,574
378
10,757
31,290
25,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
Monickllas
Ne Zha
16
1 / 10 / 8
11,133
398
12,818
30,423
12,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
TenienteWolf
Aphrodite
17
2 / 8 / 5
11,771
420
17,111
27,686
22,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
primarychad
Xbalanque
20
8 / 7 / 2
13,787
492
25,615
24,485
10,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
40
37
Kills
14
14
Deaths
37
76
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
0
12
15
W
Ao Kuang
3
8
11
1.06
W
Scylla
FRANPl6942
Scylla
17
3
12
7.67
L
2
6
5
0.75
L
Sylvanus
Kashimaruto
Sylvanus
1
6
6
0.67
L
Ne Zha
Monickllas
Ne Zha
1
10
8
0.5
W
5
1
23
16.5
L
Aphrodite
TenienteWolf
Aphrodite
2
8
5
0.56
W
Cu Chulainn
YOOBUD-_-
Cu Chulainn
3
2
18
6
L
Xbalanque
primarychad
Xbalanque
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,367
Damage
78,672
112,209
Taken
134,890
99,225
Mitigated
80,738
43,791
Healing
41,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,321
7,755
0
7,366
16,971
7,917
5,646
3,514
13,457
0
116,158
W
Ao Kuang
9,447
1,921
0
6,572
25,454
16,410
2,078
5,592
19,862
93,018
11,726
W
Scylla
FRANPl6942
Scylla
40,727
3,319
0
2,678
16,154
7,705
3,402
3,971
12,183
121,063
0
L
12,371
6,048
0
4,036
21,006
8,873
501
10,443
10,368
0
90,213
L
Sylvanus
Kashimaruto
Sylvanus
10,757
2,339
4,134
9,233
31,290
25,872
25
20,619
10,111
25,028
0
L
Ne Zha
Monickllas
Ne Zha
12,818
5,682
0
5,504
30,423
12,583
0
12,333
17,905
0
68,256
W
17,372
1,497
6,123
15,859
31,024
38,284
461
7,477
23,547
37,687
0
L
Aphrodite
TenienteWolf
Aphrodite
17,111
249
3,617
13,095
27,686
22,480
697
11,966
15,098
79,767
0
W
Cu Chulainn
YOOBUD-_-
Cu Chulainn
22,500
4,836
0
5,193
22,606
28,909
941
7,519
15,087
182
75,720
L
Xbalanque
primarychad
Xbalanque
25,615
9,899
0
1,740
24,485
10,930
261
10,685
13,403
0
116,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,830
Gold Earned
59,704
628
Minions Killed
575
0
Camps Cleared
0
2,639,168
Distance Traveled
2,209,174
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,936
533
170
6
0
555,705
9
W
Ao Kuang
13,689
489
141
5
0
454,078
3
W
Scylla
15,690
560
165
6
0
535,409
3
L
Anhur
12,439
444
148
5
0
450,026
6
L
Sylvanus
10,574
378
32
1
0
436,864
0
L
Ne Zha
11,133
398
105
4
0
439,375
2
W
Terra
13,938
498
35
1
0
551,448
2
L
Aphrodite
11,771
420
128
5
0
446,192
0
W
Cu Chulainn
13,577
485
117
4
0
542,528
4
L
Xbalanque
13,787
492
162
6
0
436,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role