Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
Guardiryan
Kumbhakarna
Gold V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,678 MMR
Party 1
Odin
Odin
Gold V
Kuschelzone2903
Odin
Gold V
Level 154
God Stats
2W - 2L
1,753 SR
Queue Stats
38W - 29L
1,670 MMR
Solo
Heimdallr
Heimdallr
Gold V
ROGEESD993
Heimdallr
Gold V
Level 138
God Stats
6W - 4L
2,012 SR
Queue Stats
15W - 14L
1,678 MMR
Party 1
Vamana
Vamana
Platinum V
ReWInD-_R
Vamana
Platinum V
Level 149
God Stats
5W - 6L
1,549 SR
Queue Stats
44W - 43L
1,661 MMR
Party 3
Thoth
Thoth
Gold II
SPEEDDIFEN
Thoth
Gold II
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 49L
1,661 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,663 SR
1,670 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,660 SR
1,677 MMR
Janus
Janus
Platinum III
Danregaan
Janus
Platinum III
Level 158
God Stats
67W - 55L
1,950 SR
Queue Stats
579W - 564L
1,778 MMR
Party 4
Pele
Pele
Platinum IV
Royal2Hu
Pele
Platinum IV
Level 141
God Stats
21W - 14L
1,641 SR
Queue Stats
576W - 567L
1,691 MMR
Party 4
Geb
Geb
Gold III
Shahzad35
Geb
Gold III
Level 155
God Stats
7W - 7L
1,480 SR
Queue Stats
139W - 121L
1,677 MMR
Party 2
Guan Yu
Guan Yu
Gold III
YouMustFeedMee
Guan Yu
Gold III
Level 149
God Stats
6W - 8L
1,623 SR
Queue Stats
206W - 208L
1,585 MMR
Party 2
Izanami
Izanami
Gold I
looneyghost4
Izanami
Gold I
Level 108
God Stats
287W - 219L
1,606 SR
Queue Stats
732W - 713L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Guardiryan
Kumbhakarna
15
1 / 6 / 6
9,837
364
7,945
27,036
19,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
9 / 1 / 3
13,795
511
13,863
18,483
14,441
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
ROGEESD993
Heimdallr
20
4 / 5 / 2
13,333
494
18,870
26,788
12,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
ReWInD-_R
Vamana
19
3 / 5 / 10
12,921
479
23,504
31,649
38,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
17
2 / 9 / 5
11,738
435
23,294
18,752
6,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
DanzaburouSetKing ArthurScyllaTsukuyomi

VS

Bans
NemesisFenrirCupidHun BatzApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Danregaan
Janus
20
7 / 4 / 9
13,802
511
22,748
17,822
7,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
20
8 / 5 / 8
15,193
563
19,125
27,954
15,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
0 / 0 / 17
13,265
491
15,020
24,118
30,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 5 / 7
16,070
595
19,851
38,068
50,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
looneyghost4
Izanami
20
4 / 5 / 5
15,222
564
19,190
24,128
11,446
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
72
19
Kills
26
26
Deaths
19
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Janus
Danregaan
Janus
7
4
9
2.88
L
Kumbhakarna
Guardiryan
Kumbhakarna
1
6
6
0.67
L
9
1
3
10.5
L
Heimdallr
ROGEESD993
Heimdallr
4
5
2
1
L
Vamana
ReWInD-_R
Vamana
3
5
10
1.6
W
Pele
8
5
8
2.4
L
Thoth
2
9
5
0.5
W
0
0
17
8.5
W
7
5
7
2.1
W
Izanami
looneyghost4
Izanami
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,476
Damage
95,934
122,708
Taken
132,090
91,993
Mitigated
114,693
24,288
Healing
55,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Danregaan
Janus
22,748
768
568
2,022
17,822
7,217
1,256
8,061
9,245
102,996
0
L
Kumbhakarna
Guardiryan
Kumbhakarna
7,945
1,048
605
1,178
27,036
19,903
58
12,222
14,538
34,609
0
L
13,863
2,388
0
250
18,483
14,441
0
5,614
12,679
0
109,413
L
Heimdallr
ROGEESD993
Heimdallr
18,870
12,256
0
10,963
26,788
12,159
658
5,142
21,572
0
113,569
L
Vamana
ReWInD-_R
Vamana
23,504
13,053
0
8,853
31,649
38,862
650
6,091
25,383
0
91,084
W
Pele
19,125
4,138
0
11,554
27,954
15,579
2,269
5,813
21,819
0
112,641
L
Thoth
23,294
725
158
2,281
18,752
6,628
0
8,641
9,793
87,870
0
W
15,020
1,790
0
8,173
24,118
30,170
476
6,661
17,133
52,374
0
W
19,851
3,116
4,431
20,694
38,068
50,281
1,049
6,155
31,534
0
99,963
W
Izanami
looneyghost4
Izanami
19,190
13,886
0
8,287
24,128
11,446
7,586
4,044
20,020
468
151,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,624
Gold Earned
73,552
625
Minions Killed
788
0
Camps Cleared
0
2,451,534
Distance Traveled
2,659,537
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,802
511
179
7
0
537,005
9
L
Kumbhakarna
9,837
364
37
1
0
486,375
5
L
Odin
13,795
511
160
6
0
568,074
7
L
Heimdallr
13,333
494
160
6
0
438,762
4
L
Vamana
12,921
479
111
4
0
502,458
1
W
Pele
15,193
563
145
5
0
569,341
1
L
Thoth
11,738
435
157
6
0
455,865
2
W
Geb
13,265
491
43
2
0
531,161
4
W
Guan Yu
16,070
595
177
7
0
550,697
2
W
Izanami
15,222
564
244
9
0
471,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role