Player Matchup

Ganesha
Ganesha
Binckx
Ganesha
Level 109
God Stats
7W - 4L
1,698 SR
Queue Stats
300W - 287L
1,497 Elo+
Party 2
Apollo
Apollo
TechSupport865
Apollo
Level 47
God Stats
5W - 5L
1,307 SR
Queue Stats
245W - 218L
1,479 Elo+
Solo
Danzaburou
Danzaburou
TodesHorst
Danzaburou
Level 99
God Stats
29W - 27L
1,518 SR
Queue Stats
272W - 257L
1,573 Elo+
Party 2
Bakasura
Bakasura
palkolo
Bakasura
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 78L
1,415 Elo+
Solo
Agni
Agni
tianger
Agni
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 108
1,505 SR
1,493 Elo+

VS

Team Averages
Level 112
1,592 SR
1,564 Elo+
Discordia
Discordia
Axxonet
Discordia
Level 131
God Stats
25W - 13L
1,530 SR
Queue Stats
418W - 392L
1,582 Elo+
Party 1
Chiron
Chiron
Dtakul
Chiron
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Gordon96
Geb
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 294L
1,594 Elo+
Party 1
Pele
Pele
KennyJohn
Pele
Level 108
God Stats
24W - 4L
1,931 SR
Queue Stats
112W - 95L
1,645 Elo+
Party 1
King Arthur
King Arthur
ÏMPERIA
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Binckx
Ganesha
7
0 / 2 / 0
4,609
461
1,722
6,391
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 0
4,940
494
2,550
6,142
1,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
TodesHorst
Danzaburou
8
0 / 4 / 2
4,998
500
1,911
6,628
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
palkolo
Bakasura
9
0 / 4 / 1
5,108
511
2,027
7,868
2,965
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Agni
tianger
Agni
9
1 / 4 / 1
5,001
500
2,079
6,198
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Axxonet
Discordia
10
1 / 1 / 5
6,075
608
5,095
3,522
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Dtakul
Chiron
11
2 / 0 / 3
5,947
595
5,240
4,546
1,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 6
5,764
576
1,509
4,110
2,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
11
9 / 0 / 1
6,832
683
6,143
3,898
1,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
ÏMPERIA
King Arthur
12
4 / 1 / 1
6,687
669
6,621
8,133
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
16
16
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Axxonet
Discordia
1
1
5
3.5
L
Ganesha
Binckx
Ganesha
0
2
0
0
W
Chiron
Dtakul
Chiron
2
0
3
3.5
W
0
0
6
3
W
Pele
9
0
1
9.5
L
1
2
0
0.5
L
Danzaburou
TodesHorst
Danzaburou
0
4
2
0.25
L
Bakasura
palkolo
Bakasura
0
4
1
0.13
L
Agni
tianger
Agni
1
4
1
0.38
W
King Arthur
ÏMPERIA
King Arthur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,289
Damage
24,608
33,227
Taken
24,209
9,935
Mitigated
9,697
9,316
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Axxonet
Discordia
5,095
458
0
932
3,522
1,037
682
1,378
2,144
33,278
0
L
Ganesha
Binckx
Ganesha
1,722
207
0
2,137
6,391
2,274
0
1,950
4,343
10,394
0
W
Chiron
Dtakul
Chiron
5,240
1,750
300
1,494
4,546
1,183
926
305
4,241
0
39,517
W
1,509
275
0
1,939
4,110
2,231
109
974
3,136
6,520
0
W
Pele
6,143
1,934
0
2,195
3,898
1,186
0
995
2,903
0
28,032
L
2,550
1,452
0
1,665
6,142
1,534
0
774
5,350
0
24,724
L
Danzaburou
TodesHorst
Danzaburou
1,911
811
0
1,006
6,628
1,652
0
433
6,154
0
26,094
L
Bakasura
palkolo
Bakasura
2,027
1,488
0
2,400
7,868
2,965
0
0
7,868
0
19,475
L
Agni
tianger
Agni
2,079
74
0
2,108
6,198
1,510
0
2,884
2,908
16,505
0
W
King Arthur
ÏMPERIA
King Arthur
6,621
1,295
0
2,575
8,133
4,060
0
149
7,890
0
39,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,656
Gold Earned
31,305
214
Minions Killed
305
0
Camps Cleared
0
949,455
Distance Traveled
990,592
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,075
608
86
9
0
179,237
3
L
Ganesha
4,609
461
6
1
0
195,034
3
W
Chiron
5,947
595
82
8
0
176,725
6
W
Geb
5,764
576
6
1
0
201,017
5
W
Pele
6,832
683
47
5
0
230,865
5
L
Apollo
4,940
494
66
7
0
174,999
3
L
Danzaburou
4,998
500
53
5
0
179,949
3
L
Bakasura
5,108
511
56
6
0
207,888
2
L
Agni
5,001
500
33
3
0
191,585
4
W
King Arthur
6,687
669
84
8
0
202,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role