Player Matchup

Zeus
Zeus
 
Zeus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Apolo65
Artemis
Level 86
God Stats
3W - 7L
1,724 SR
Queue Stats
71W - 83L
1,520 Elo+
Solo
Sylvanus
Sylvanus
FerrousZap
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
yIphtriz
Arachne
Level 40
God Stats
15W - 18L
1,556 SR
Queue Stats
231W - 217L
1,551 Elo+
Solo
Bellona
Bellona
z yFabio z
Bellona
Level 76
God Stats
2W - 2L
1,343 SR
Queue Stats
23W - 17L
1,559 Elo+
Solo
Team Averages
Level 92
1,525 SR
1,526 Elo+

VS

Team Averages
Level 91
1,606 SR
1,517 Elo+
Thoth
Thoth
IceSevem
Thoth
Level 27
God Stats
15W - 9L
1,687 SR
Queue Stats
884W - 817L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
KittyMouth
Sylvanus
Level 102
God Stats
5W - 3L
1,844 SR
Queue Stats
127W - 105L
1,644 Elo+
Party 1
Mulan
Mulan
ShiroyamaYuu
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
TheRomanoff69
Hachiman
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 69L
1,423 Elo+
Solo
Freya
Freya
p1ngT
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 6 / 2
6,165
514
4,973
6,406
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Apolo65
Artemis
10
0 / 1 / 1
5,529
461
3,814
6,314
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
FerrousZap
Sylvanus
9
2 / 3 / 2
5,735
478
4,107
10,660
5,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
yIphtriz
Arachne
13
7 / 3 / 2
7,877
656
10,040
9,581
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
z yFabio z
Bellona
11
1 / 5 / 2
5,764
480
4,812
10,446
7,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
IceSevem
Thoth
11
5 / 2 / 2
7,103
592
4,584
7,058
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
KittyMouth
Sylvanus
10
3 / 2 / 3
6,549
546
8,534
8,530
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 2 / 1
7,878
657
9,627
11,479
5,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
TheRomanoff69
Hachiman
9
1 / 3 / 2
5,540
462
3,009
7,748
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
p1ngT
Freya
12
2 / 1 / 7
7,016
585
5,461
7,442
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
18
18
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
6
2
0.17
L
Artemis
Apolo65
Artemis
0
1
1
0.5
L
Sylvanus
FerrousZap
Sylvanus
2
3
2
1
W
Thoth
IceSevem
Thoth
5
2
2
3
W
Sylvanus
KittyMouth
Sylvanus
3
2
3
2.25
W
7
2
1
3.75
W
Hachiman
TheRomanoff69
Hachiman
1
3
2
0.67
W
Freya
p1ngT
Freya
2
1
7
5.5
L
Arachne
yIphtriz
Arachne
7
3
2
2.67
L
Bellona
z yFabio z
Bellona
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,746
Damage
31,215
43,407
Taken
42,257
22,312
Mitigated
19,332
17,348
Healing
19,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,973
130
0
1,015
6,406
1,974
0
4,926
1,480
31,547
0
L
Artemis
Apolo65
Artemis
3,814
1,112
0
2,478
6,314
1,752
0
3,336
2,978
0
28,816
L
Sylvanus
FerrousZap
Sylvanus
4,107
1,493
1,837
5,729
10,660
5,880
47
3,860
6,800
16,216
0
W
Thoth
IceSevem
Thoth
4,584
226
0
2,775
7,058
2,106
835
2,912
3,852
36,589
0
W
Sylvanus
KittyMouth
Sylvanus
8,534
3,203
921
3,468
8,530
7,130
415
2,636
5,872
26,921
4,908
W
9,627
1,025
0
5,338
11,479
5,482
58
890
10,581
0
42,868
W
Hachiman
TheRomanoff69
Hachiman
3,009
1,247
0
2,168
7,748
2,055
30
1,563
6,185
0
19,933
W
Freya
p1ngT
Freya
5,461
1,786
0
4,808
7,442
2,559
0
727
6,687
37,115
0
L
Arachne
yIphtriz
Arachne
10,040
6,840
0
3,371
9,581
5,259
27
3,088
6,493
0
41,335
L
Bellona
z yFabio z
Bellona
4,812
964
0
2,918
10,446
7,447
0
2,599
7,847
0
23,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,070
Gold Earned
34,086
272
Minions Killed
351
0
Camps Cleared
0
1,069,330
Distance Traveled
1,040,376
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,165
514
76
6
0
167,079
3
L
Artemis
5,529
461
64
5
0
208,843
1
L
Sylvanus
5,735
478
21
2
0
199,529
1
W
Thoth
7,103
592
86
7
0
203,219
1
W
Sylvanus
6,549
546
67
6
0
204,542
0
W
Mulan
7,878
657
91
8
0
203,191
0
W
Hachiman
5,540
462
30
3
0
198,250
2
W
Freya
7,016
585
77
6
0
231,174
4
L
Arachne
7,877
656
65
5
0
260,090
1
L
Bellona
5,764
480
46
4
0
233,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role