Player Matchup

Cthulhu
Cthulhu
Aaliyah751
Cthulhu
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 11L
1,667 Elo+
Solo
Bellona
Bellona
Alphredd
Bellona
Level 5
God Stats
1W - 2L
1,523 SR
Queue Stats
5W - 9L
1,307 Elo+
Solo
Erlang Shen
Erlang Shen
CHAMIVECCHI
Erlang Shen
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 116L
1,451 Elo+
Solo
Olorun
Olorun
ivansuslik1470
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Ymir
Ymir
josh123wwe
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,505 SR
1,485 Elo+

VS

Team Averages
Level 13
1,557 SR
1,406 Elo+
Ymir
Ymir
BigBabyReed
Ymir
Level 26
God Stats
6W - 3L
1,878 SR
Queue Stats
114W - 111L
1,343 Elo+
Solo
Artemis
Artemis
CmteAlphaBravo
Artemis
Level 7
God Stats
5W - 6L
1,491 SR
Queue Stats
7W - 18L
1,296 Elo+
Solo
Nox
Nox
IC3Y DUSK
Nox
Level 28
God Stats
20W - 18L
1,416 SR
Queue Stats
316W - 300L
1,393 Elo+
Solo
Olorun
Olorun
ImNotGxvihn_
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
Tarzan15668
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aaliyah751
Cthulhu
12
1 / 12 / 3
9,300
388
3,742
23,177
16,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Alphredd
Bellona
14
1 / 9 / 2
9,509
396
7,773
21,078
16,340
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
CHAMIVECCHI
Erlang Shen
12
6 / 6 / 3
9,818
409
8,861
12,058
4,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 8 / 3
8,104
338
6,166
13,105
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 15 / 2
8,680
362
5,014
23,802
15,122
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
22 / 0 / 21
13,956
582
18,694
18,777
22,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
14 / 3 / 26
12,439
518
30,914
15,888
8,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
12 / 5 / 22
12,531
522
15,409
12,932
6,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Olorun
3
0 / 0 / 0
6,870
286
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

5
0 / 3 / 1
7,168
299
453
1,670
342

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
118
10
Kills
48
50
Deaths
11
13
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aaliyah751
Cthulhu
1
12
3
0.21
L
Bellona
Alphredd
Bellona
1
9
2
0.22
W
22
0
21
32.5
L
Erlang Shen
CHAMIVECCHI
Erlang Shen
6
6
3
1.25
W
14
3
26
9
W
12
5
22
4.6
W
Olorun
0
0
0
0
W
0
3
1
0.17
L
1
8
3
0.31
L
1
15
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,556
Damage
65,470
93,220
Taken
49,267
57,296
Mitigated
38,474
8,540
Healing
14,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aaliyah751
Cthulhu
3,742
540
45
801
23,177
16,492
14
10,320
12,857
19,688
0
L
Bellona
Alphredd
Bellona
7,773
2,808
0
1,086
21,078
16,340
1,738
7,352
13,726
0
55,884
W
18,694
5,264
0
3,394
18,777
22,525
1,028
7,976
10,801
47,382
0
L
Erlang Shen
CHAMIVECCHI
Erlang Shen
8,861
4,825
0
1,881
12,058
4,633
10
3,700
8,358
0
34,428
W
30,914
23,925
0
8,550
15,888
8,681
2,902
2,834
13,054
0
90,129
W
15,409
3,315
330
2,278
12,932
6,926
5,071
3,719
9,213
63,366
0
W
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
453
265
0
0
1,670
342
0
393
1,277
2,942
0
L
6,166
1,611
719
3,008
13,105
4,709
0
7,384
5,721
23,710
0
L
5,014
1,054
0
1,000
23,802
15,122
0
5,800
18,002
26,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,411
Gold Earned
52,964
253
Minions Killed
282
0
Camps Cleared
0
1,560,429
Distance Traveled
1,168,787
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,300
388
44
2
0
294,195
1
L
Bellona
9,509
396
96
4
0
330,540
0
W
Ymir
13,956
582
61
3
0
397,592
0
L
Erlang Shen
9,818
409
44
2
0
239,879
2
W
Artemis
12,439
518
114
5
0
345,936
2
W
Nox
12,531
522
104
4
0
353,009
0
W
Olorun
6,870
286
0
0
0
14,283
0
W
Ra
7,168
299
3
0
0
57,967
2
L
Olorun
8,104
338
36
2
0
328,583
0
L
Ymir
8,680
362
33
1
0
367,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role