Player Matchup

Ares
Ares
AlanEGD
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Party 1
Hercules
Hercules
Alextreiner4563
Hercules
Level 50
God Stats
7W - 9L
1,687 SR
Queue Stats
106W - 156L
1,432 Elo+
Party 1
Izanami
Izanami
G2003
Izanami
Level 29
God Stats
13W - 19L
1,500 SR
Queue Stats
98W - 144L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
Imbadlul
Danzaburou
Level 13
God Stats
5W - 7L
1,892 SR
Queue Stats
41W - 47L
1,656 Elo+
Solo
Hades
Hades
ShottyPAPA
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 23
1,616 SR
1,531 Elo+

VS

Team Averages
Level 22
1,480 SR
1,622 Elo+
Mercury
Mercury
Biglytnyn
Mercury
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 37L
1,573 Elo+
Solo
Sobek
Sobek
CrimsonBlayde
Sobek
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,688 Elo+
Solo
Guan Yu
Guan Yu
CrimsonXDolphin
Guan Yu
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 21L
1,670 Elo+
Solo
Janus
Janus
OBurritos
Janus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 79L
1,791 Elo+
Solo
Danzaburou
Danzaburou
xGRxAzrael
Danzaburou
Level 29
God Stats
13W - 21L
1,399 SR
Queue Stats
23W - 38L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AlanEGD
Ares
7
0 / 4 / 1
5,102
425
2,290
8,748
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
10
0 / 5 / 0
5,730
478
2,354
11,498
5,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
G2003
Izanami
10
2 / 1 / 0
6,032
503
6,639
7,312
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Imbadlul
Danzaburou
9
2 / 1 / 0
5,776
481
4,113
8,883
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
8
0 / 5 / 0
4,865
405
962
6,448
2,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Biglytnyn
Mercury
11
5 / 1 / 2
6,516
543
5,240
7,537
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 1 / 2
4,783
399
2,869
7,826
4,790
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 0 / 2
7,107
592
7,826
7,900
6,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
OBurritos
Janus
13
7 / 1 / 1
7,838
653
7,089
3,971
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xGRxAzrael
Danzaburou
9
1 / 1 / 1
5,475
456
4,144
7,057
1,922
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
16
16
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
AlanEGD
Ares
0
4
1
0.13
L
Hercules
0
5
0
0
W
Mercury
Biglytnyn
Mercury
5
1
2
6
W
0
1
2
1
W
3
0
2
4
L
Izanami
G2003
Izanami
2
1
0
2
L
Danzaburou
Imbadlul
Danzaburou
2
1
0
2
W
Janus
OBurritos
Janus
7
1
1
7.5
L
Hades
0
5
0
0
W
Danzaburou
xGRxAzrael
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,358
Damage
27,168
42,889
Taken
34,291
16,271
Mitigated
16,935
14,256
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AlanEGD
Ares
2,290
428
0
1,370
8,748
4,015
0
3,033
5,617
7,360
0
L
Hercules
2,354
1,074
0
5,011
11,498
5,514
154
0
11,023
0
26,385
W
Mercury
Biglytnyn
Mercury
5,240
3,058
0
1,434
7,537
2,453
0
144
7,343
0
34,897
W
2,869
999
0
1,385
7,826
4,790
0
1,971
5,855
8,991
0
W
7,826
680
563
5,049
7,900
6,614
0
0
7,575
0
41,796
L
Izanami
G2003
Izanami
6,639
3,816
0
3,401
7,312
2,200
832
911
6,401
0
41,438
L
Danzaburou
Imbadlul
Danzaburou
4,113
1,723
0
3,715
8,883
2,334
0
1,235
7,551
0
30,629
W
Janus
OBurritos
Janus
7,089
1,063
0
1,502
3,971
1,156
102
877
3,094
42,316
0
L
Hades
962
107
0
759
6,448
2,208
240
4,319
1,839
9,087
0
W
Danzaburou
xGRxAzrael
Danzaburou
4,144
1,855
0
2,608
7,057
1,922
0
260
6,797
0
26,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,505
Gold Earned
31,719
220
Minions Killed
304
0
Camps Cleared
0
1,050,272
Distance Traveled
1,059,837
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,102
425
17
1
0
187,407
0
L
Hercules
5,730
478
50
4
0
205,312
1
W
Mercury
6,516
543
65
5
0
250,946
1
W
Sobek
4,783
399
15
1
0
203,107
0
W
Guan Yu
7,107
592
81
7
0
226,445
0
L
Izanami
6,032
503
80
7
0
211,283
3
L
Danzaburou
5,776
481
55
5
0
223,154
3
W
Janus
7,838
653
91
8
0
213,105
4
L
Hades
4,865
405
18
2
0
223,116
1
W
Danzaburou
5,475
456
52
4
0
166,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role