Player Matchup

Neith
Neith
FURSACHE
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,368 Elo+
Solo
Chaac
Chaac
MegaGames_X
Chaac
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 71L
1,386 Elo+
Party 2
Vamana
Vamana
Wiliam_533
Vamana
Level 18
God Stats
7W - 5L
1,573 SR
Queue Stats
26W - 39L
1,407 Elo+
Party 2
Yemoja
Yemoja
batir-2004
Yemoja
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,158 Elo+
Solo
Fenrir
Fenrir
fabioandres2020
Fenrir
Level 4
God Stats
5W - 4L
1,387 SR
Queue Stats
5W - 20L
1,280 Elo+
Party 2
Team Averages
Level 15
1,492 SR
1,320 Elo+

VS

Team Averages
Level 12
1,473 SR
1,331 Elo+
Hades
Hades
Jesusauce1
Hades
Level 26
God Stats
13W - 18L
1,322 SR
Queue Stats
228W - 239L
1,321 Elo+
Solo
Artemis
Artemis
TIANYI666
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 1
Jing Wei
Jing Wei
Valdezadrian420
Jing Wei
Level 18
God Stats
2W - 6L
1,348 SR
Queue Stats
17W - 29L
1,363 Elo+
Solo
Bellona
Bellona
dynamostav1777
Bellona
Level 4
God Stats
2W - 3L
1,693 SR
Queue Stats
3W - 5L
1,621 Elo+
Solo
Neith
Neith
银色荣耀
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FURSACHE
Neith
17
3 / 0 / 11
10,305
1,031
11,405
8,373
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 0 / 12
10,666
1,067
8,867
7,315
7,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
Wiliam_533
Vamana
18
14 / 1 / 6
12,906
1,291
19,315
13,202
5,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
batir-2004
Yemoja
16
0 / 0 / 5
9,381
938
1,254
5,915
1,999
16
2 / 5 / 10
9,842
984
11,173
11,020
4,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

306

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
1 / 5 / 5
10,294
1,029
17,995
19,433
12,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
TIANYI666
Artemis
15
2 / 7 / 3
9,570
957
7,412
10,606
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
14
0 / 8 / 1
8,570
857
3,942
13,413
3,846
15
3 / 2 / 1
10,026
1,003
8,714
12,175
11,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

4
0 / 1 / 0
8,078
808
127
1,464
130
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
23
Kills
6
6
Deaths
23
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
FURSACHE
Neith
3
0
11
8.5
L
Hades
1
5
5
0.7
W
4
0
12
10
L
Artemis
TIANYI666
Artemis
2
7
3
0.5
L
Jing Wei
0
8
1
0.06
W
Vamana
Wiliam_533
Vamana
14
1
6
17
W
Yemoja
batir-2004
Yemoja
0
0
5
2.5
L
3
2
1
1.75
W
2
5
10
1.4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,014
Damage
38,190
45,825
Taken
57,091
22,691
Mitigated
32,134
11,423
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
FURSACHE
Neith
11,405
5,134
0
3,364
8,373
3,180
0
2,887
5,411
0
30,889
L
Hades
17,995
4,396
573
4,708
19,433
12,893
0
556
18,629
45,792
0
W
8,867
1,700
0
2,328
7,315
7,138
0
3,199
3,966
0
21,387
L
Artemis
TIANYI666
Artemis
7,412
2,903
0
1,453
10,606
3,645
0
237
10,319
0
17,303
L
Jing Wei
3,942
2,943
0
0
13,413
3,846
0
94
13,294
0
6,812
W
Vamana
Wiliam_533
Vamana
19,315
11,834
0
3,286
13,202
5,828
0
4,566
8,511
0
34,297
W
Yemoja
batir-2004
Yemoja
1,254
277
1,353
378
5,915
1,999
0
3,642
2,248
10,693
0
L
8,714
3,967
0
823
12,175
11,620
0
367
11,589
0
22,843
W
11,173
3,241
0
714
11,020
4,546
0
3,701
7,140
0
15,348
L
127
38
0
78
1,464
130
0
0
1,464
0
334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,100
Gold Earned
46,538
137
Minions Killed
130
4
Camps Cleared
0
1,057,331
Distance Traveled
647,121
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,305
1,031
42
4
2
205,055
0
L
Hades
10,294
1,029
80
8
0
157,543
0
W
Chaac
10,666
1,067
33
3
0
261,216
0
L
Artemis
9,570
957
10
1
0
129,032
0
L
Jing Wei
8,570
857
3
0
0
173,419
0
W
Vamana
12,906
1,291
31
3
1
226,149
0
W
Yemoja
9,381
938
22
2
1
161,818
0
L
Bellona
10,026
1,003
37
4
0
175,195
0
W
Fenrir
9,842
984
9
1
0
203,093
3
L
Neith
8,078
808
0
0
0
11,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role