Player Matchup

Jing Wei
Jing Wei
AbattoirMyrddyn
Jing Wei
Level 86
God Stats
2W - 4L
1,403 SR
Queue Stats
59W - 84L
1,479 Elo+
Solo
Zeus
Zeus
LFCinios
Zeus
Level 34
God Stats
72W - 71L
1,500 SR
Queue Stats
77W - 77L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PersanFSG
Danzaburou
Level 154
God Stats
2W - 1L
1,701 SR
Queue Stats
26W - 15L
1,640 Elo+
Party 1
Thor
Thor
Sonord
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,186 Elo+
Party 1
Bacchus
Bacchus
elaxx15
Bacchus
Level 124
God Stats
1W - 1L
1,497 SR
Queue Stats
103W - 107L
1,500 Elo+
Party 1
Team Averages
Level 80
1,520 SR
1,461 Elo+

VS

Team Averages
Level 57
1,593 SR
1,600 Elo+
Kukulkan
Kukulkan
Dartroin
Kukulkan
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 28L
1,546 Elo+
Party 2
Aphrodite
Aphrodite
Kirkorow
Aphrodite
Level 27
God Stats
5W - 4L
1,670 SR
Queue Stats
84W - 67L
1,533 Elo+
Party 2
Baron Samedi
Baron Samedi
Nephilix
Baron Samedi
Level 64
God Stats
2W - 0L
1,732 SR
Queue Stats
10W - 4L
1,831 Elo+
Party 3
Skadi
Skadi
NezertY
Skadi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,539 Elo+
Party 3
Ares
Ares
zvonok
Ares
Level 67
God Stats
5W - 5L
1,565 SR
Queue Stats
85W - 72L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
0 / 6 / 0
10,484
806
6,641
17,380
7,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
16
0 / 8 / 2
10,602
816
18,940
12,305
5,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
PersanFSG
Danzaburou
17
2 / 3 / 0
11,764
905
13,625
20,387
8,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
Sonord
Thor
16
0 / 13 / 0
10,066
774
3,078
25,064
10,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
elaxx15
Bacchus
16
0 / 7 / 0
10,005
770
12,211
26,892
38,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dartroin
Kukulkan
19
10 / 0 / 20
12,921
994
19,450
9,169
4,820
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Kirkorow
Aphrodite
20
2 / 0 / 35
12,453
958
8,044
6,205
5,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
Nephilix
Baron Samedi
18
3 / 1 / 23
11,869
913
12,839
7,752
4,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
NezertY
Skadi
20
15 / 1 / 16
13,086
1,007
37,458
15,052
7,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
zvonok
Ares
20
7 / 0 / 26
14,235
1,095
20,358
22,042
30,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
157
2
Kills
37
37
Deaths
2
2
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
6
0
0
W
Kukulkan
Dartroin
Kukulkan
10
0
20
20
W
Aphrodite
Kirkorow
Aphrodite
2
0
35
19.5
L
Zeus
0
8
2
0.13
W
Baron Samedi
Nephilix
Baron Samedi
3
1
23
14.5
W
Skadi
NezertY
Skadi
15
1
16
23
L
Danzaburou
PersanFSG
Danzaburou
2
3
0
0.67
L
Thor
Sonord
Thor
0
13
0
0
L
Bacchus
elaxx15
Bacchus
0
7
0
0
W
Ares
zvonok
Ares
7
0
26
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,495
Damage
98,149
102,028
Taken
60,220
69,529
Mitigated
52,097
4,973
Healing
26,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,641
5,815
0
0
17,380
7,358
0
8,341
9,039
0
28,612
W
Kukulkan
Dartroin
Kukulkan
19,450
1,874
0
0
9,169
4,820
0
5,165
3,929
53,961
0
W
Aphrodite
Kirkorow
Aphrodite
8,044
1,332
14,475
4,140
6,205
5,099
0
4,796
1,309
20,830
0
L
Zeus
18,940
574
0
0
12,305
5,113
0
8,999
3,306
40,366
0
W
Baron Samedi
Nephilix
Baron Samedi
12,839
697
3,178
1,562
7,752
4,376
0
3,371
4,290
31,513
0
W
Skadi
NezertY
Skadi
37,458
21,905
0
1,642
15,052
7,559
0
8,820
6,057
0
61,543
L
Danzaburou
PersanFSG
Danzaburou
13,625
5,367
0
4,235
20,387
8,060
0
13,345
7,042
0
63,237
L
Thor
Sonord
Thor
3,078
690
0
242
25,064
10,970
0
17,001
8,063
0
9,644
L
Bacchus
elaxx15
Bacchus
12,211
359
0
496
26,892
38,028
0
13,005
13,887
15,345
0
W
Ares
zvonok
Ares
20,358
1,955
0
1,949
22,042
30,243
0
8,308
12,827
25,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,921
Gold Earned
64,564
221
Minions Killed
251
6
Camps Cleared
6
1,143,981
Distance Traveled
1,288,165
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,484
806
35
3
0
211,833
0
W
Kukulkan
12,921
994
95
7
2
260,592
0
W
Aphrodite
12,453
958
27
2
3
280,292
1
L
Zeus
10,602
816
58
4
2
232,976
3
W
Baron Samedi
11,869
913
47
4
0
238,471
3
W
Skadi
13,086
1,007
70
5
1
232,461
0
L
Danzaburou
11,764
905
106
8
3
234,918
0
L
Thor
10,066
774
16
1
1
225,812
0
L
Bacchus
10,005
770
6
0
0
238,442
1
W
Ares
14,235
1,095
12
1
0
276,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role