Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
brianelbruto14
Thoth
Level 131
God Stats
5W - 3L
1,623 SR
Queue Stats
270W - 242L
1,578 Elo+
Party 3
Fenrir
Fenrir
darth_danius
Fenrir
Level 127
God Stats
4W - 1L
1,600 SR
Queue Stats
181W - 138L
1,543 Elo+
Party 2
King Arthur
King Arthur
joselitoX2003
King Arthur
Level 98
God Stats
33W - 25L
1,251 SR
Queue Stats
241W - 203L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
karljo7
Danzaburou
Level 73
God Stats
41W - 16L
1,849 SR
Queue Stats
211W - 167L
1,685 Elo+
Party 3
Team Averages
Level 112
1,565 SR
1,565 Elo+

VS

Team Averages
Level 50
1,666 SR
1,504 Elo+
Eset
Eset
Philli9894
Eset
Level 45
God Stats
0W - 1L
1,855 SR
Queue Stats
134W - 136L
1,511 Elo+
Party 1
Camazotz
Camazotz
TrickoTect
Camazotz
Level 66
God Stats
3W - 2L
1,763 SR
Queue Stats
245W - 221L
1,503 Elo+
Party 1
Yemoja
Yemoja
Zouzi480
Yemoja
Level 64
God Stats
1W - 2L
1,756 SR
Queue Stats
110W - 110L
1,486 Elo+
Solo
Hachiman
Hachiman
huteflut
Hachiman
Level 67
God Stats
0W - 2L
1,454 SR
Queue Stats
22W - 23L
1,506 Elo+
Solo
Ymir
Ymir
reaperghost1999
Ymir
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 56L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
9 / 0 / 0
8,493
653
5,667
7,000
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 8
6,573
506
3,013
4,999
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
11
6 / 1 / 10
7,755
597
8,124
7,783
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
joselitoX2003
King Arthur
15
4 / 0 / 2
8,403
646
5,161
6,627
3,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
karljo7
Danzaburou
12
3 / 0 / 3
7,560
582
6,048
7,221
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,301
485
5,746
8,734
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
TrickoTect
Camazotz
9
1 / 5 / 0
5,678
437
2,402
10,213
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Zouzi480
Yemoja
10
0 / 2 / 0
6,049
465
4,313
5,819
4,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
huteflut
Hachiman
8
0 / 6 / 0
4,849
373
2,666
8,827
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 0
5,543
426
2,454
7,946
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
22
Kills
3
4
Deaths
22
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
9
0
0
9
L
2
5
1
0.5
L
Camazotz
TrickoTect
Camazotz
1
5
0
0.2
L
Yemoja
Zouzi480
Yemoja
0
2
0
0
W
0
3
8
1.33
W
Fenrir
6
1
10
11
L
Hachiman
huteflut
Hachiman
0
6
0
0
W
King Arthur
joselitoX2003
King Arthur
4
0
2
5
W
Danzaburou
karljo7
Danzaburou
3
0
3
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,013
Damage
17,581
33,630
Taken
41,539
15,228
Mitigated
15,349
10,481
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,667
1,141
0
3,204
7,000
2,383
512
1,116
5,782
0
59,242
L
5,746
526
74
2,114
8,734
2,554
383
1,385
7,020
29,731
0
L
Camazotz
TrickoTect
Camazotz
2,402
499
0
3,885
10,213
2,817
0
492
9,607
0
27,223
L
Yemoja
Zouzi480
Yemoja
4,313
1,160
695
1,121
5,819
4,162
90
0
5,819
29,667
0
W
3,013
161
0
940
4,999
1,389
632
2,848
1,797
27,944
0
W
Fenrir
8,124
2,814
0
2,626
7,783
4,723
141
1,778
5,935
0
19,930
L
Hachiman
huteflut
Hachiman
2,666
1,800
0
2,067
8,827
1,960
90
218
8,603
0
15,946
W
King Arthur
joselitoX2003
King Arthur
5,161
643
0
1,230
6,627
3,197
1,169
1,909
4,459
0
53,200
W
Danzaburou
karljo7
Danzaburou
6,048
2,571
0
2,481
7,221
3,536
152
4,070
3,144
0
40,253
L
2,454
585
0
0
7,946
3,856
0
403
7,347
21,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,784
Gold Earned
28,420
376
Minions Killed
269
0
Camps Cleared
0
1,260,015
Distance Traveled
1,085,130
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,493
653
118
9
0
297,234
4
L
Eset
6,301
485
63
5
0
202,332
2
L
Camazotz
5,678
437
61
5
0
265,254
2
L
Yemoja
6,049
465
51
4
0
206,379
2
W
Thoth
6,573
506
51
4
0
224,491
0
W
Fenrir
7,755
597
22
2
0
251,263
0
L
Hachiman
4,849
373
40
3
0
215,923
4
W
King Arthur
8,403
646
115
9
0
260,611
2
W
Danzaburou
7,560
582
70
5
0
226,416
1
L
Ymir
5,543
426
54
4
0
195,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role