Player Matchup

Chaac
Chaac
MacDimez
Chaac
Level 42
God Stats
1W - 2L
1,440 SR
Queue Stats
2W - 3L
1,519 Elo+
Solo
Bellona
Bellona
diamante_cab7
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 39L
1,121 Elo+
Solo
Ra
Ra
petaooo81
Ra
Level 81
God Stats
3W - 14L
1,327 SR
Queue Stats
66W - 84L
1,253 Elo+
Solo
Team Averages
Level 44
1,422 SR
1,298 Elo+

VS

Team Averages
Level 85
1,343 SR
1,437 Elo+
Neith
Neith
FoundCoast806
Neith
Level 123
God Stats
13W - 18L
1,257 SR
Queue Stats
491W - 610L
1,386 Elo+
Solo
Sobek
Sobek
Passivpanda1738
Sobek
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
391W - 548L
1,425 Elo+
Solo
Anubis
Anubis
jcash5788
Anubis
Level 65
God Stats
2W - 0L
1,272 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MacDimez
Chaac
12
1 / 4 / 3
8,272
591
5,508
12,901
9,842
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
6
0 / 4 / 1
7,103
507
2,715
5,603
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 4 / 1
8,864
633
12,989
9,306
3,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
10,103
722
8,300
8,850
3,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 2 / 4
9,957
711
5,063
11,272
10,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
jcash5788
Anubis
13
0 / 2 / 8
8,765
626
7,547
10,205
4,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
12
12
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Chaac
MacDimez
Chaac
1
4
3
0.63
W
6
2
4
4
L
Bellona
0
4
1
0.13
W
Anubis
jcash5788
Anubis
0
2
8
2
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,212
Damage
20,910
27,810
Taken
30,327
15,489
Mitigated
17,596
6,345
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,300
3,717
466
4,448
8,850
3,207
3,014
3,669
5,181
0
36,185
L
Chaac
MacDimez
Chaac
5,508
765
574
2,285
12,901
9,842
0
7,172
5,729
733
23,274
W
5,063
41
673
1,427
11,272
10,388
0
5,142
6,130
18,273
0
L
Bellona
2,715
291
0
281
5,603
2,160
0
2,903
2,700
67
6,709
W
Anubis
jcash5788
Anubis
7,547
965
903
4,652
10,205
4,001
249
4,753
5,452
35,129
0
L
12,989
1,228
1,491
1,714
9,306
3,487
0
2,594
6,712
54,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,239
Gold Earned
28,825
131
Minions Killed
143
0
Camps Cleared
0
609,018
Distance Traveled
577,204
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,103
722
52
4
0
222,967
1
L
Chaac
8,272
591
35
3
0
249,918
1
W
Sobek
9,957
711
12
1
0
173,760
0
L
Bellona
7,103
507
7
1
0
132,867
1
W
Anubis
8,765
626
79
6
0
180,477
0
L
Ra
8,864
633
89
6
0
226,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role