Player Matchup

Fenrir
Fenrir
CaptainWaTriX
Fenrir
Level 25
God Stats
11W - 14L
1,445 SR
Queue Stats
91W - 119L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Kochac Disa
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Nhwolf09
Kukulkan
Level 26
God Stats
148W - 160L
1,439 SR
Queue Stats
202W - 216L
1,450 Elo+
Solo
Bacchus
Bacchus
maccot_martinez
Bacchus
Level 18
God Stats
36W - 30L
1,535 SR
Queue Stats
236W - 226L
1,494 Elo+
Solo
Heimdallr
Heimdallr
xaul2004
Heimdallr
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 17L
1,443 Elo+
Solo
Team Averages
Level 22
1,484 SR
1,468 Elo+

VS

Team Averages
Level 23
1,394 SR
1,481 Elo+
Pele
Pele
BadrSQ1
Pele
Level 15
God Stats
5W - 5L
1,505 SR
Queue Stats
28W - 20L
1,589 Elo+
Party 2
Izanami
Izanami
Diamond0Hero
Izanami
Level 27
God Stats
2W - 2L
1,195 SR
Queue Stats
51W - 36L
1,577 Elo+
Party 2
King Arthur
King Arthur
MacLeGore
King Arthur
Level 29
God Stats
23W - 27L
1,188 SR
Queue Stats
210W - 201L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
Ndamimi
Cthulhu
Level 17
God Stats
27W - 28L
1,580 SR
Queue Stats
190W - 178L
1,536 Elo+
Party 1
Merlin
Merlin
THE KING SNOW
Merlin
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 15L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 3
12,288
878
18,153
27,262
18,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Kochac Disa
Sun Wukong
15
0 / 1 / 1
10,560
754
1,467
1,615
673
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Nhwolf09
Kukulkan
19
1 / 4 / 2
13,522
966
26,500
17,376
11,158
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 7 / 4
14,246
1,018
11,015
34,469
59,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
xaul2004
Heimdallr
18
2 / 7 / 4
12,152
868
19,445
23,947
12,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

62

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BadrSQ1
Pele
19
8 / 5 / 7
13,867
991
21,437
19,025
8,105
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Diamond0Hero
Izanami
20
14 / 1 / 6
16,242
1,160
33,354
12,775
6,593
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
MacLeGore
King Arthur
20
2 / 1 / 13
13,187
942
17,123
23,972
25,288
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Cthulhu
Ndamimi
Cthulhu
20
3 / 0 / 13
13,307
951
16,212
15,967
22,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
0 / 3 / 14
12,795
914
11,447
12,412
7,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
10
Kills
27
27
Deaths
10
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Pele
BadrSQ1
Pele
8
5
7
2.3
L
3
8
3
0.56
W
Izanami
Diamond0Hero
Izanami
14
1
6
17
L
Sun Wukong
Kochac Disa
Sun Wukong
0
1
1
0.5
W
King Arthur
MacLeGore
King Arthur
2
1
13
8.5
W
Cthulhu
Ndamimi
Cthulhu
3
0
13
9.5
L
Kukulkan
Nhwolf09
Kukulkan
1
4
2
0.5
W
0
3
14
2.33
L
4
7
4
0.86
L
Heimdallr
xaul2004
Heimdallr
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,580
Damage
99,573
104,669
Taken
84,151
102,170
Mitigated
69,763
5,111
Healing
18,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
BadrSQ1
Pele
21,437
10,991
0
1,064
19,025
8,105
0
10,129
7,944
0
39,122
L
18,153
3,930
383
2,642
27,262
18,280
0
6,826
19,871
0
25,079
W
Izanami
Diamond0Hero
Izanami
33,354
24,948
0
2,378
12,775
6,593
0
5,986
6,714
0
74,947
L
Sun Wukong
Kochac Disa
Sun Wukong
1,467
182
0
32
1,615
673
0
520
1,095
0
3,917
W
King Arthur
MacLeGore
King Arthur
17,123
2,466
0
9,273
23,972
25,288
0
8,467
15,214
0
29,283
W
Cthulhu
Ndamimi
Cthulhu
16,212
1,519
656
5,620
15,967
22,438
0
6,366
9,486
30,480
0
L
Kukulkan
Nhwolf09
Kukulkan
26,500
1,738
0
0
17,376
11,158
0
3,668
13,683
89,461
0
W
11,447
465
0
0
12,412
7,339
0
6,567
5,767
38,887
0
L
11,015
1,898
0
1,081
34,469
59,853
0
8,630
25,556
23,512
0
L
Heimdallr
xaul2004
Heimdallr
19,445
5,908
233
740
23,947
12,206
0
8,015
15,757
0
33,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,768
Gold Earned
69,398
229
Minions Killed
264
3
Camps Cleared
14
1,112,091
Distance Traveled
1,501,138
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,867
991
34
2
4
275,157
1
L
Fenrir
12,288
878
14
1
0
271,708
0
W
Izanami
16,242
1,160
118
8
8
263,022
0
L
Sun Wukong
10,560
754
7
1
1
54,895
0
W
King Arthur
13,187
942
23
2
1
357,646
2
W
Cthulhu
13,307
951
22
2
0
313,695
2
L
Kukulkan
13,522
966
155
11
0
258,534
0
W
Merlin
12,795
914
67
5
1
291,618
0
L
Bacchus
14,246
1,018
24
2
0
281,282
0
L
Heimdallr
12,152
868
29
2
2
245,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role