Player Matchup

Chaac
Chaac
Silver I
DjFishTV
Chaac
Silver I
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
400W - 386L
1,587 MMR
Solo
Mercury
Mercury
Gold II
LonelyPercival
Mercury
Gold II
Level 146
God Stats
40W - 33L
1,736 SR
Queue Stats
370W - 383L
1,582 MMR
Solo
Xing Tian
Xing Tian
Gold II
Stish0
Xing Tian
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
Tranci
Rama
Gold IV
Level 109
God Stats
2W - 2L
1,707 SR
Queue Stats
15W - 18L
1,581 MMR
Solo
Scylla
Scylla
Silver I
Vpohode
Scylla
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,589 SR
1,550 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,504 SR
1,566 MMR
Chang'e
Chang'e
Gold II
Incapitated
Chang'e
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
Paclyy
Sobek
Gold III
Level 160
God Stats
3W - 3L
1,299 SR
Queue Stats
37W - 34L
1,578 MMR
Solo
Skadi
Skadi
Platinum V
Purple27R
Skadi
Platinum V
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
262W - 245L
1,572 MMR
Solo
The Morrigan
The Morrigan
Gold I
TylerDDurden
The Morrigan
Gold I
Level 155
God Stats
10W - 5L
1,914 SR
Queue Stats
300W - 291L
1,596 MMR
Solo
Hun Batz
Hun Batz
Gold I
nerius12
Hun Batz
Gold I
Level 159
God Stats
1W - 2L
1,305 SR
Queue Stats
570W - 555L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DjFishTV
Chaac
17
2 / 3 / 0
10,579
504
16,417
28,106
26,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 3 / 0
11,411
543
3,722
14,955
6,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Stish0
Xing Tian
14
0 / 4 / 3
7,976
380
8,112
18,167
11,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Tranci
Rama
17
1 / 4 / 1
10,743
512
4,949
13,446
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Vpohode
Scylla
16
2 / 7 / 2
10,051
479
13,074
12,104
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ApolloTsukuyomiCu ChulainnDanzaburouJanus

VS

Bans
SetFenrirAnhurCupidGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Incapitated
Chang'e
19
3 / 2 / 6
11,995
571
15,300
15,731
11,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sobek
Paclyy
Sobek
16
1 / 1 / 15
10,806
515
8,768
23,389
24,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Purple27R
Skadi
20
5 / 0 / 6
13,566
646
15,472
11,807
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
TylerDDurden
The Morrigan
20
11 / 1 / 3
12,962
617
13,446
7,836
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
nerius12
Hun Batz
18
1 / 4 / 8
11,417
544
8,522
15,796
6,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
8
Kills
21
21
Deaths
8
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chaac
DjFishTV
Chaac
2
3
0
0.67
W
Chang'e
Incapitated
Chang'e
3
2
6
3
L
3
3
0
1
W
Sobek
Paclyy
Sobek
1
1
15
8.5
W
Skadi
Purple27R
Skadi
5
0
6
8
L
Xing Tian
Stish0
Xing Tian
0
4
3
0.38
L
Rama
Tranci
Rama
1
4
1
0.38
W
The Morrigan
TylerDDurden
The Morrigan
11
1
3
12.5
L
Scylla
Vpohode
Scylla
2
7
2
0.43
W
Hun Batz
nerius12
Hun Batz
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,274
Damage
61,508
86,778
Taken
74,559
53,775
Mitigated
52,002
25,756
Healing
34,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DjFishTV
Chaac
16,417
3,655
0
11,390
28,106
26,941
163
15,587
11,769
537
81,645
W
Chang'e
Incapitated
Chang'e
15,300
2,072
4,292
10,061
15,731
11,205
1,651
2,126
13,591
72,877
0
L
3,722
1,332
0
6,504
14,955
6,561
44
2,209
12,721
0
110,530
W
Sobek
Paclyy
Sobek
8,768
868
0
7,577
23,389
24,948
18
10,394
12,705
27,624
0
W
Skadi
Purple27R
Skadi
15,472
5,926
0
5,946
11,807
5,535
4,418
2,976
8,789
0
130,485
L
Xing Tian
Stish0
Xing Tian
8,112
996
463
1,417
18,167
11,365
0
4,840
13,302
35,525
0
L
Rama
Tranci
Rama
4,949
4,433
0
5,008
13,446
4,431
0
3,888
9,533
0
79,631
W
The Morrigan
TylerDDurden
The Morrigan
13,446
3,247
0
1,884
7,836
3,637
1,510
2,969
4,739
78,648
5,011
L
Scylla
Vpohode
Scylla
13,074
1,582
0
974
12,104
4,477
270
5,951
6,103
70,436
0
W
Hun Batz
nerius12
Hun Batz
8,522
2,500
0
4,687
15,796
6,677
1,846
3,867
11,811
0
94,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,760
Gold Earned
60,746
681
Minions Killed
651
0
Camps Cleared
0
2,074,231
Distance Traveled
2,100,823
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,579
504
144
7
0
409,454
3
W
Chang'e
11,995
571
131
6
0
394,768
4
L
Mercury
11,411
543
175
8
0
510,341
4
W
Sobek
10,806
515
34
2
0
443,018
8
W
Skadi
13,566
646
195
9
0
423,037
5
L
Xing Tian
7,976
380
44
2
0
411,710
4
L
Rama
10,743
512
167
8
0
382,486
10
W
The Morrigan
12,962
617
143
7
0
399,939
7
L
Scylla
10,051
479
151
7
0
360,240
5
W
Hun Batz
11,417
544
148
7
0
440,061
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role