Player Matchup

Izanami
Izanami
Depressed_bacon
Izanami
Level 48
God Stats
10W - 22L
1,522 SR
Queue Stats
648W - 613L
1,482 Elo+
Solo
Loki
Loki
Dr_JackDaniels10
Loki
Level 126
God Stats
119W - 104L
1,595 SR
Queue Stats
408W - 374L
1,516 Elo+
Party 3
Nu Wa
Nu Wa
FireManCeeJ
Nu Wa
Level 45
God Stats
122W - 101L
1,467 SR
Queue Stats
323W - 345L
1,368 Elo+
Party 2
Terra
Terra
Kenpachi-Z-577
Terra
Level 140
God Stats
6W - 8L
1,523 SR
Queue Stats
393W - 386L
1,523 Elo+
Party 3
Janus
Janus
xPokerJohn95x
Janus
Level 105
God Stats
5W - 10L
1,225 SR
Queue Stats
40W - 56L
1,347 Elo+
Party 2
Team Averages
Level 93
1,467 SR
1,447 Elo+

VS

Team Averages
Level 66
1,515 SR
1,441 Elo+
Zhong Kui
Zhong Kui
LaZeR DoGz
Zhong Kui
Level 64
God Stats
2W - 0L
1,719 SR
Queue Stats
433W - 373L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
MagnusVargr
Kukulkan
Level 12
God Stats
3W - 2L
1,270 SR
Queue Stats
5W - 10L
1,172 Elo+
Party 1
Medusa
Medusa
ProbeMe
Medusa
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 38L
1,661 Elo+
Solo
Tyr
Tyr
PurpleTempo
Tyr
Level 89
God Stats
4W - 4L
1,557 SR
Queue Stats
717W - 627L
1,465 Elo+
Party 1
Erlang Shen
Erlang Shen
flashbang408
Erlang Shen
Level 66
God Stats
13W - 12L
1,530 SR
Queue Stats
466W - 411L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 4
5,823
388
2,717
7,269
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 2 / 4
7,422
495
6,400
9,267
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 8 / 1
6,077
405
5,487
7,705
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 1 / 0
7,206
480
615
5,640
2,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 1 / 1
8,646
576
7,881
5,859
1,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LaZeR DoGz
Zhong Kui
15
2 / 0 / 0
8,758
584
5,537
6,616
4,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
MagnusVargr
Kukulkan
12
1 / 3 / 2
7,200
480
974
5,032
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
ProbeMe
Medusa
13
7 / 2 / 6
8,484
566
9,405
9,497
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 1 / 8
8,604
574
6,397
11,425
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
flashbang408
Erlang Shen
12
4 / 2 / 1
7,590
506
3,486
10,092
5,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
19
19
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
2
2
4
2
L
0
8
1
0.06
L
0
1
0
0
W
Zhong Kui
LaZeR DoGz
Zhong Kui
2
0
0
2
W
Kukulkan
MagnusVargr
Kukulkan
1
3
2
0.67
W
Medusa
ProbeMe
Medusa
7
2
6
5
W
5
1
8
9
W
Erlang Shen
flashbang408
Erlang Shen
4
2
1
2.25
L
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,100
Damage
25,799
35,740
Taken
42,662
10,425
Mitigated
21,422
6,878
Healing
15,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,717
1,840
0
422
7,269
1,524
0
285
6,984
0
13,819
L
6,400
1,465
0
2,382
9,267
3,145
0
1,946
7,321
0
40,366
L
5,487
977
0
250
7,705
1,463
0
0
7,705
29,183
0
L
615
35
585
2,032
5,640
2,687
0
2,832
2,808
32,680
0
W
Zhong Kui
LaZeR DoGz
Zhong Kui
5,537
226
0
4,052
6,616
4,997
306
1,563
4,945
55,468
0
W
Kukulkan
MagnusVargr
Kukulkan
974
300
0
283
5,032
1,615
665
1,965
2,959
28,751
0
W
Medusa
ProbeMe
Medusa
9,405
4,204
0
4,089
9,497
2,919
2,212
3,574
5,701
0
54,577
W
6,397
598
0
5,366
11,425
6,127
90
1,831
9,300
0
40,598
W
Erlang Shen
flashbang408
Erlang Shen
3,486
1,777
0
1,982
10,092
5,764
94
4,242
5,774
0
39,402
L
7,881
1,127
0
1,207
5,859
1,606
164
1,448
4,411
47,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,174
Gold Earned
40,636
349
Minions Killed
388
0
Camps Cleared
0
1,303,873
Distance Traveled
1,354,113
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,823
388
32
2
0
170,554
4
L
Loki
7,422
495
80
5
0
314,483
1
L
Nu Wa
6,077
405
49
3
0
230,904
0
L
Terra
7,206
480
100
7
0
287,580
2
W
Zhong Kui
8,758
584
129
9
0
257,402
4
W
Kukulkan
7,200
480
61
4
0
261,579
0
W
Medusa
8,484
566
77
5
0
241,738
1
W
Tyr
8,604
574
52
3
0
309,722
0
W
Erlang Shen
7,590
506
69
5
0
283,672
1
L
Janus
8,646
576
88
6
0
300,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role