Player Matchup

Sun Wukong
Sun Wukong
Elondo_Quinlan
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 4L
1,650 Elo+
Solo
Hachiman
Hachiman
HonnoredShaded
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
STK9044
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 113L
1,485 Elo+
Party 1
Medusa
Medusa
kevy_r
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,239 Elo+
Solo
Anubis
Anubis
shadow_knight408
Anubis
Level 44
God Stats
11W - 11L
1,528 SR
Queue Stats
193W - 278L
1,496 Elo+
Party 1
Team Averages
Level 17
1,506 SR
1,474 Elo+

VS

Team Averages
Level 21
1,521 SR
1,517 Elo+
Neith
Neith
LeeZzZzZzzz
Neith
Level 18
God Stats
4W - 2L
1,618 SR
Queue Stats
17W - 25L
1,381 Elo+
Solo
Ymir
Ymir
PND_OmegaK
Ymir
Level 13
God Stats
2W - 2L
1,344 SR
Queue Stats
116W - 76L
1,541 Elo+
Solo
Fenrir
Fenrir
Paulepan1her
Fenrir
Level 20
God Stats
5W - 7L
1,548 SR
Queue Stats
74W - 85L
1,409 Elo+
Solo
Ra
Ra
QuantumRJ
Ra
Level 25
God Stats
9W - 2L
1,688 SR
Queue Stats
68W - 25L
1,717 Elo+
Solo
Pele
Pele
Roosky LG
Pele
Level 29
God Stats
3W - 4L
1,407 SR
Queue Stats
225W - 219L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elondo_Quinlan
Sun Wukong
14
7 / 2 / 0
9,088
649
11,608
12,884
8,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
7
1 / 8 / 2
5,742
410
3,097
8,088
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
STK9044
Ares
8
0 / 7 / 2
6,105
436
2,752
13,771
7,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
kevy_r
Medusa
9
0 / 7 / 0
5,859
419
3,993
8,490
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 7 / 2
6,273
448
5,991
7,640
3,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 7
8,328
595
7,357
5,587
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
5 / 2 / 6
7,615
544
6,975
11,382
6,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
9
1 / 5 / 0
5,991
428
4,914
9,489
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
11 / 0 / 8
9,347
668
9,231
9,333
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
13
6 / 2 / 12
8,181
584
8,549
9,473
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
9
Kills
31
31
Deaths
10
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Elondo_Quinlan
Sun Wukong
7
2
0
3.5
L
Hachiman
1
8
2
0.25
W
8
1
7
11.5
W
5
2
6
4
W
Fenrir
1
5
0
0.2
W
11
0
8
15
W
Pele
6
2
12
6
L
Ares
STK9044
Ares
0
7
2
0.14
L
Medusa
kevy_r
Medusa
0
7
0
0
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,441
Damage
37,026
50,873
Taken
45,264
23,592
Mitigated
17,852
9,621
Healing
17,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Elondo_Quinlan
Sun Wukong
11,608
3,883
0
5,718
12,884
8,210
636
3,051
9,833
0
56,887
L
Hachiman
3,097
1,451
0
776
8,088
1,930
252
2,242
5,846
0
8,591
W
7,357
3,961
0
1,721
5,587
1,708
798
588
4,999
0
29,041
W
6,975
1,840
0
1,220
11,382
6,482
287
3,006
8,376
30,023
0
W
Fenrir
4,914
2,256
0
3,692
9,489
3,045
0
0
9,489
0
24,582
W
9,231
1,289
2,248
5,259
9,333
3,434
183
2,718
6,615
71,357
0
W
Pele
8,549
2,784
0
3,484
9,473
3,183
0
2,431
7,042
0
44,249
L
Ares
STK9044
Ares
2,752
738
0
399
13,771
7,426
44
3,793
9,978
18,650
0
L
Medusa
kevy_r
Medusa
3,993
1,553
0
1,308
8,490
2,725
800
2,809
5,681
0
21,865
L
5,991
299
0
1,420
7,640
3,301
0
4,311
3,329
31,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,067
Gold Earned
39,462
259
Minions Killed
336
0
Camps Cleared
0
1,163,129
Distance Traveled
1,384,539
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,088
649
118
8
0
257,062
0
L
Hachiman
5,742
410
20
1
0
214,411
1
W
Neith
8,328
595
51
4
0
239,997
0
W
Ymir
7,615
544
43
3
0
269,454
4
W
Fenrir
5,991
428
38
3
0
283,282
0
W
Ra
9,347
668
130
9
0
296,282
1
W
Pele
8,181
584
74
5
0
295,524
0
L
Ares
6,105
436
24
2
0
227,670
0
L
Medusa
5,859
419
44
3
0
225,706
2
L
Anubis
6,273
448
53
4
0
238,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role