Player Matchup

Danzaburou
Danzaburou
Gold I
Acedogg Super D
Danzaburou
Gold I
Level 160
God Stats
21W - 15L
1,726 SR
Queue Stats
679W - 677L
1,673 MMR
Party 1
Freya
Freya
Silver I
GBG3
Freya
Silver I
Level 160
God Stats
162W - 137L
1,702 SR
Queue Stats
201W - 193L
1,635 MMR
Solo
Agni
Agni
Gold V
Rengoku_xl
Agni
Gold V
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 61L
1,631 MMR
Solo
Chaac
Chaac
Gold V
VariationTN
Chaac
Gold V
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,635 MMR
Solo
Ymir
Ymir
Gold III
barringer27
Ymir
Gold III
Level 104
God Stats
8W - 6L
1,459 SR
Queue Stats
195W - 186L
1,593 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,577 SR
1,634 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,655 SR
1,634 MMR
Apollo
Apollo
Gold I
BOiSe2MeN_-
Apollo
Gold I
Level 148
God Stats
5W - 6L
1,594 SR
Queue Stats
155W - 131L
1,637 MMR
Solo
Nu Wa
Nu Wa
Gold III
ITheRealVixenI
Nu Wa
Gold III
Level 149
God Stats
10W - 19L
1,578 SR
Queue Stats
533W - 529L
1,643 MMR
Solo
Guan Yu
Guan Yu
Gold I
iMDoctorJones
Guan Yu
Gold I
Level 158
God Stats
30W - 29L
1,588 SR
Queue Stats
522W - 507L
1,646 MMR
Solo
Thor
Thor
Gold III
misaelGAMEPLAY
Thor
Gold III
Level 128
God Stats
11W - 11L
1,547 SR
Queue Stats
120W - 122L
1,628 MMR
Solo
Aphrodite
Aphrodite
Gold III
zLAMEYz
Aphrodite
Gold III
Level 147
God Stats
14W - 11L
1,967 SR
Queue Stats
225W - 221L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acedogg Super D
Danzaburou
17
3 / 6 / 4
11,381
542
10,832
16,784
6,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Freya
GBG3
Freya
20
9 / 3 / 6
13,188
628
19,371
20,848
12,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
3 / 3 / 7
11,290
538
13,918
14,774
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 5
11,323
539
10,121
16,949
8,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 2 / 9
10,967
522
5,278
26,284
18,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CthulhuCu ChulainnSetTsukuyomiNemesis

VS

Bans
ScyllaKing ArthurGebHun BatzNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
6 / 3 / 4
11,241
535
11,736
16,992
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 7 / 5
10,492
500
19,182
11,786
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
19
2 / 5 / 2
10,934
521
7,206
19,200
17,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 4 / 6
10,307
491
11,975
18,091
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
zLAMEYz
Aphrodite
14
0 / 5 / 7
8,544
407
6,573
12,925
5,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
24
Kills
16
16
Deaths
24
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Acedogg Super D
Danzaburou
3
6
4
0.83
L
Apollo
6
3
4
2.67
W
Freya
GBG3
Freya
9
3
6
4
L
5
7
5
1.07
W
3
3
7
2.17
W
6
2
5
4.25
W
3
2
9
3.75
L
Guan Yu
2
5
2
0.6
L
3
4
6
1.5
L
Aphrodite
zLAMEYz
Aphrodite
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,520
Damage
56,672
95,639
Taken
78,994
50,050
Mitigated
40,251
39,727
Healing
24,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Acedogg Super D
Danzaburou
10,832
4,380
0
4,991
16,784
6,036
2,730
2,816
13,792
0
79,930
L
Apollo
11,736
6,766
0
5,103
16,992
6,352
0
4,923
12,003
0
77,640
W
Freya
GBG3
Freya
19,371
6,949
0
13,835
20,848
12,131
1,060
3,835
16,792
91,412
5,760
L
19,182
4,775
0
1,317
11,786
4,060
0
7,275
4,151
60,943
0
W
13,918
802
535
5,741
14,774
5,112
1,831
4,518
9,924
90,538
0
W
10,121
3,231
0
5,499
16,949
8,616
1,015
5,305
11,322
0
78,719
W
5,278
1,347
0
9,126
26,284
18,155
353
7,828
18,054
38,240
0
L
Guan Yu
7,206
1,021
50
4,233
19,200
17,722
210
8,869
10,263
0
69,222
L
11,975
2,439
0
4,485
18,091
6,430
0
8,077
9,948
0
62,523
L
Aphrodite
zLAMEYz
Aphrodite
6,573
1,001
3,799
5,441
12,925
5,687
142
7,611
5,172
44,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,149
Gold Earned
51,518
601
Minions Killed
573
0
Camps Cleared
0
1,962,931
Distance Traveled
1,962,947
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,381
542
122
6
0
372,571
6
L
Apollo
11,241
535
125
6
0
423,405
6
W
Freya
13,188
628
143
7
0
364,974
2
L
Nu Wa
10,492
500
103
5
0
324,574
11
W
Agni
11,290
538
163
8
0
386,032
1
W
Chaac
11,323
539
124
6
0
457,151
6
W
Ymir
10,967
522
49
2
0
382,203
3
L
Guan Yu
10,934
521
153
7
0
405,199
1
L
Thor
10,307
491
113
5
0
397,330
4
L
Aphrodite
8,544
407
79
4
0
412,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role