Player Matchup

Bellona
Bellona
Platinum IV
Gerhart_Rasage
Bellona
Platinum IV
Level 97
God Stats
8W - 4L
1,744 SR
Queue Stats
121W - 92L
2,007 MMR
Solo
Bastet
Bastet
Platinum I
LordLinks
Bastet
Platinum I
Level 160
God Stats
31W - 15L
1,966 SR
Queue Stats
427W - 383L
2,090 MMR
Party 3
Chang'e
Chang'e
Platinum I
Mute_Vodka
Chang'e
Platinum I
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
393W - 351L
2,090 MMR
Party 3
Danzaburou
Danzaburou
Diamond V
Woolviee
Danzaburou
Diamond V
Level 143
God Stats
36W - 29L
2,072 SR
Queue Stats
579W - 501L
2,095 MMR
Solo
Khepri
Khepri
Platinum III
yTrueno
Khepri
Platinum III
Level 129
God Stats
2W - 0L
1,768 SR
Queue Stats
23W - 13L
1,945 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,810 SR
2,046 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 107
1,674 SR
1,922 MMR
Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
AnimeG3
Ymir
Platinum I
Level 128
God Stats
16W - 16L
1,695 SR
Queue Stats
545W - 534L
2,049 MMR
Party 1
Nu Wa
Nu Wa
Diamond IV
Boddddddsaaay
Nu Wa
Diamond IV
Level 107
God Stats
12W - 9L
1,781 SR
Queue Stats
265W - 255L
2,234 MMR
Party 1
Achilles
Achilles
Platinum II
Spectral-Shikyu
Achilles
Platinum II
Level 45
God Stats
3W - 3L
1,819 SR
Queue Stats
105W - 95L
1,958 MMR
Party 2
Camazotz
Camazotz
Gold II
Spectral-Sora-Jr
Camazotz
Gold II
Level 125
God Stats
10W - 19L
1,577 SR
Queue Stats
334W - 333L
1,869 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 5
12,149
607
13,304
16,970
14,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
LordLinks
Bastet
19
9 / 1 / 7
12,353
618
14,922
11,941
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Mute_Vodka
Chang'e
20
6 / 2 / 8
12,580
629
11,717
10,281
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Woolviee
Danzaburou
20
5 / 1 / 7
13,986
699
13,107
12,904
6,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Khepri
yTrueno
Khepri
16
2 / 0 / 13
10,939
547
5,961
13,995
16,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ScyllaNemesisJanusAo KuangSet

VS

Bans
PersephoneRaBakasuraCthulhuFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
2 / 5 / 0
11,322
566
5,407
13,673
6,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
AnimeG3
Ymir
13
0 / 7 / 3
8,078
404
4,983
20,490
11,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 2
9,299
465
9,511
9,864
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
17
3 / 4 / 1
10,302
515
8,897
15,866
10,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
0 / 2 / 2
9,768
488
7,648
20,670
15,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
22
Kills
6
6
Deaths
22
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
0
0.4
L
Ymir
AnimeG3
Ymir
0
7
3
0.21
L
1
4
2
0.5
W
0
2
5
1.25
W
Bastet
LordLinks
Bastet
9
1
7
12.5
W
Chang'e
Mute_Vodka
Chang'e
6
2
8
5
L
Achilles
3
4
1
0.88
L
0
2
2
0.5
W
Danzaburou
Woolviee
Danzaburou
5
1
7
8.5
W
Khepri
yTrueno
Khepri
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,011
Damage
36,446
66,091
Taken
80,563
46,185
Mitigated
45,877
32,185
Healing
20,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,407
3,811
0
2,526
13,673
6,356
4,135
1,674
11,945
0
85,249
L
Ymir
AnimeG3
Ymir
4,983
757
332
2,551
20,490
11,777
0
5,242
15,140
36,358
0
L
9,511
1,784
0
2,315
9,864
2,482
0
3,530
6,138
62,737
0
W
13,304
6,944
0
10,254
16,970
14,350
1,367
1,041
15,309
0
91,422
W
Bastet
LordLinks
Bastet
14,922
2,099
0
5,187
11,941
4,673
1,039
2,452
9,293
0
76,965
W
Chang'e
Mute_Vodka
Chang'e
11,717
546
2,861
5,487
10,281
4,214
256
3,365
6,663
96,100
0
L
Achilles
8,897
3,373
0
2,576
15,866
10,140
540
3,071
12,625
0
70,911
L
7,648
2,596
0
10,324
20,670
15,122
0
3,529
17,037
0
56,832
W
Danzaburou
Woolviee
Danzaburou
13,107
7,731
0
5,838
12,904
6,435
5,634
3,386
9,396
0
133,139
W
Khepri
yTrueno
Khepri
5,961
1,281
0
2,558
13,995
16,513
0
4,887
8,879
20,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,007
Gold Earned
48,769
697
Minions Killed
641
0
Camps Cleared
0
2,141,014
Distance Traveled
1,872,009
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,322
566
194
10
0
360,035
4
L
Ymir
8,078
404
55
3
0
343,583
5
L
Nu Wa
9,299
465
141
7
0
360,213
6
W
Bellona
12,149
607
185
9
0
435,667
6
W
Bastet
12,353
618
127
6
0
478,798
7
W
Chang'e
12,580
629
167
8
0
416,583
5
L
Achilles
10,302
515
124
6
0
400,991
2
L
Camazotz
9,768
488
127
6
0
407,187
4
W
Danzaburou
13,986
699
199
10
0
386,072
4
W
Khepri
10,939
547
19
1
0
423,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role