Player Matchup

Scylla
Scylla
Hercules1504
Scylla
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 38L
1,371 Elo+
Party 1
Bellona
Bellona
MP7 Jesus
Bellona
Level 45
God Stats
1W - 3L
1,743 SR
Queue Stats
23W - 36L
1,435 Elo+
Party 1
Cerberus
Cerberus
RIARTAX
Cerberus
Level 64
God Stats
1W - 3L
1,551 SR
Queue Stats
18W - 40L
1,368 Elo+
Party 1
Skadi
Skadi
lISecretSIl
Skadi
Level 85
God Stats
7W - 13L
1,609 SR
Queue Stats
36W - 51L
1,387 Elo+
Party 1
Nemesis
Nemesis
zomb103
Nemesis
Level 69
God Stats
13W - 19L
1,515 SR
Queue Stats
18W - 39L
1,371 Elo+
Party 1
Team Averages
Level 59
1,584 SR
1,386 Elo+

VS

Team Averages
Level 56
1,596 SR
1,529 Elo+
Tsukuyomi
Tsukuyomi
Jtebrainenski12
Tsukuyomi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Ruee Nayzox
Cabrakan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 17L
1,620 Elo+
Party 2
King Arthur
King Arthur
TheGamerWg9124
King Arthur
Level 83
God Stats
36W - 27L
1,749 SR
Queue Stats
476W - 436L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
Toki6459
Baron Samedi
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
135W - 119L
1,550 Elo+
Party 2
Heimdallr
Heimdallr
eddyelikeLGND
Heimdallr
Level 88
God Stats
3W - 2L
1,730 SR
Queue Stats
256W - 253L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 8 / 2
7,233
425
2,952
9,538
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
MP7 Jesus
Bellona
13
0 / 6 / 2
7,269
428
6,102
12,804
12,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
RIARTAX
Cerberus
11
2 / 5 / 6
7,471
439
6,536
14,530
10,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 6 / 1
8,087
476
6,934
10,848
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
zomb103
Nemesis
14
8 / 6 / 2
9,761
574
13,001
14,564
8,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jtebrainenski12
Tsukuyomi
18
6 / 1 / 6
10,081
593
7,858
10,837
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Ruee Nayzox
Cabrakan
15
6 / 5 / 5
9,347
550
13,325
13,997
8,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TheGamerWg9124
King Arthur
18
6 / 1 / 7
10,627
625
12,784
17,577
11,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Toki6459
Baron Samedi
18
9 / 3 / 5
10,999
647
8,601
8,975
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
eddyelikeLGND
Heimdallr
14
4 / 5 / 5
8,748
515
6,889
11,241
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
15
Kills
31
31
Deaths
15
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
8
2
0.25
W
Tsukuyomi
Jtebrainenski12
Tsukuyomi
6
1
6
9
L
Bellona
MP7 Jesus
Bellona
0
6
2
0.17
L
Cerberus
RIARTAX
Cerberus
2
5
6
1
W
Cabrakan
Ruee Nayzox
Cabrakan
6
5
5
1.7
W
King Arthur
TheGamerWg9124
King Arthur
6
1
7
9.5
W
Baron Samedi
Toki6459
Baron Samedi
9
3
5
3.83
W
Heimdallr
eddyelikeLGND
Heimdallr
4
5
5
1.3
L
4
6
1
0.75
L
Nemesis
zomb103
Nemesis
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,525
Damage
49,457
62,284
Taken
62,627
37,980
Mitigated
31,578
9,515
Healing
23,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,952
155
0
900
9,538
3,363
0
4,728
4,643
27,427
0
W
Tsukuyomi
Jtebrainenski12
Tsukuyomi
7,858
1,623
0
7,211
10,837
4,393
0
299
10,511
0
79,250
L
Bellona
MP7 Jesus
Bellona
6,102
1,638
0
2,438
12,804
12,015
0
885
11,866
0
40,083
L
Cerberus
RIARTAX
Cerberus
6,536
644
0
2,805
14,530
10,427
0
6,281
8,203
18,740
0
W
Cabrakan
Ruee Nayzox
Cabrakan
13,325
1,906
157
3,246
13,997
8,309
0
2,851
11,114
60,088
0
W
King Arthur
TheGamerWg9124
King Arthur
12,784
1,392
0
6,195
17,577
11,131
121
901
16,630
0
88,883
W
Baron Samedi
Toki6459
Baron Samedi
8,601
416
463
2,951
8,975
4,167
1,563
1,995
6,698
65,488
0
W
Heimdallr
eddyelikeLGND
Heimdallr
6,889
2,820
0
3,472
11,241
3,578
45
3,055
8,186
0
38,944
L
6,934
4,052
0
250
10,848
3,289
1,383
6,314
4,496
0
37,951
L
Nemesis
zomb103
Nemesis
13,001
5,041
0
3,122
14,564
8,886
0
3,315
10,980
0
50,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,821
Gold Earned
49,802
311
Minions Killed
600
0
Camps Cleared
0
1,653,733
Distance Traveled
1,659,185
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,233
425
60
4
0
278,429
0
W
Tsukuyomi
10,081
593
133
8
0
413,903
6
L
Bellona
7,269
428
80
5
0
330,726
6
L
Cerberus
7,471
439
44
3
0
349,497
0
W
Cabrakan
9,347
550
90
5
0
294,318
3
W
King Arthur
10,627
625
163
10
0
339,923
1
W
Baron Samedi
10,999
647
142
8
0
303,849
2
W
Heimdallr
8,748
515
72
4
0
307,192
1
L
Skadi
8,087
476
60
4
0
298,009
1
L
Nemesis
9,761
574
67
4
0
397,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role