Player Matchup

Danzaburou
Danzaburou
DamonGod
Danzaburou
Level 88
God Stats
8W - 6L
1,137 SR
Queue Stats
42W - 43L
1,537 Elo+
Party 1
Ares
Ares
Sirafima
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 50L
1,563 Elo+
Party 1
Thoth
Thoth
illidan122333
Thoth
Level 116
God Stats
3W - 2L
1,344 SR
Queue Stats
94W - 71L
1,515 Elo+
Party 1
Team Averages
Level 104
1,327 SR
1,538 Elo+

VS

Team Averages
Level 35
1,607 SR
1,349 Elo+
Thanatos
Thanatos
JarlYama
Thanatos
Level 58
God Stats
2W - 8L
1,750 SR
Queue Stats
65W - 117L
1,349 Elo+
Party 2
Freya
Freya
Naokiyu
Freya
Level 4
God Stats
1W - 4L
1,570 SR
Queue Stats
1W - 5L
1,349 Elo+
Party 2
Nox
Nox
Tonii005
Nox
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 230L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DamonGod
Danzaburou
11
8 / 1 / 11
8,501
945
7,934
4,832
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
10
1 / 3 / 18
7,467
830
2,201
8,049
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
11 / 0 / 9
8,384
932
8,111
4,140
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JarlYama
Thanatos
8
2 / 7 / 1
6,026
670
3,742
7,703
2,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Naokiyu
Freya
7
1 / 6 / 1
5,819
647
2,084
6,947
2,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 7 / 3
5,605
623
2,378
7,207
3,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
20
Kills
3
4
Deaths
20
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DamonGod
Danzaburou
8
1
11
13.5
L
Thanatos
JarlYama
Thanatos
2
7
1
0.36
L
Freya
Naokiyu
Freya
1
6
1
0.25
W
Ares
1
3
18
3.33
L
0
7
3
0.21
W
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,246
Damage
8,204
17,021
Taken
21,857
7,091
Mitigated
7,926
3,778
Healing
4,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DamonGod
Danzaburou
7,934
3,121
0
802
4,832
1,646
1,515
1,935
2,797
0
30,658
L
Thanatos
JarlYama
Thanatos
3,742
255
0
2,095
7,703
2,857
0
3,240
4,193
0
13,241
L
Freya
Naokiyu
Freya
2,084
777
381
1,216
6,947
2,008
0
2,993
3,784
6,661
0
W
Ares
2,201
80
523
1,627
8,049
4,357
262
1,459
4,759
6,351
0
L
2,378
333
270
485
7,207
3,061
0
3,369
3,568
13,799
0
W
8,111
299
0
826
4,140
1,088
987
1,124
2,916
34,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,352
Gold Earned
17,450
108
Minions Killed
53
0
Camps Cleared
0
484,156
Distance Traveled
357,848
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,501
945
51
6
0
162,752
1
L
Thanatos
6,026
670
15
2
0
120,807
2
L
Freya
5,819
647
14
2
0
126,045
1
W
Ares
7,467
830
12
1
0
155,899
2
L
Nox
5,605
623
24
3
0
110,996
0
W
Thoth
8,384
932
45
5
0
165,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role