Player Matchup

Neith
Neith
JanuzMorciusz
Neith
Level 64
God Stats
40W - 29L
1,382 SR
Queue Stats
254W - 246L
1,490 Elo+
Solo
Ne Zha
Ne Zha
Nycodemus
Ne Zha
Level 116
God Stats
5W - 1L
1,500 SR
Queue Stats
102W - 85L
1,599 Elo+
Party 1
Merlin
Merlin
Valpius
Merlin
Level 68
God Stats
22W - 17L
1,624 SR
Queue Stats
255W - 251L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
Ziklecraintif
Kuzenbo
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 18L
1,704 Elo+
Party 1
Janus
Janus
h4t3alldady
Janus
Level 67
God Stats
13W - 12L
1,507 SR
Queue Stats
24W - 23L
1,458 Elo+
Solo
Team Averages
Level 79
1,503 SR
1,560 Elo+

VS

Team Averages
Level 93
1,508 SR
1,483 Elo+
Chernobog
Chernobog
Exheredo
Chernobog
Level 129
God Stats
9W - 7L
1,538 SR
Queue Stats
150W - 136L
1,545 Elo+
Party 2
Cerberus
Cerberus
Nomadzik
Cerberus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 241L
1,539 Elo+
Solo
Apollo
Apollo
SeanLandDGeorge
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,382 Elo+
Solo
Zeus
Zeus
omaserio
Zeus
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
qqSNKpp
Ravana
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 26L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 13
9,987
999
11,838
6,098
2,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ne Zha
Nycodemus
Ne Zha
17
7 / 2 / 14
10,620
1,062
17,617
11,091
4,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Valpius
Merlin
16
5 / 0 / 15
10,227
1,023
14,490
7,635
3,070
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
16
4 / 1 / 15
10,701
1,070
8,439
13,013
19,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 0 / 9
10,471
1,047
7,963
2,926
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

279

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Exheredo
Chernobog
15
0 / 3 / 2
8,702
870
7,892
13,076
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Nomadzik
Cerberus
15
0 / 4 / 4
8,675
868
6,736
19,167
15,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 4 / 1
9,789
979
7,323
11,170
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zeus
15
0 / 7 / 4
8,926
893
13,565
10,896
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
qqSNKpp
Ravana
13
1 / 7 / 0
8,274
827
1,214
9,009
3,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
15
25
Kills
4
4
Deaths
25
66
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Exheredo
Chernobog
0
3
2
0.33
W
3
1
13
9.5
L
Cerberus
Nomadzik
Cerberus
0
4
4
0.5
W
Ne Zha
Nycodemus
Ne Zha
7
2
14
7
L
3
4
1
0.88
W
Merlin
Valpius
Merlin
5
0
15
12.5
W
Kuzenbo
4
1
15
11.5
W
6
0
9
10.5
L
Zeus
0
7
4
0.29
L
Ravana
qqSNKpp
Ravana
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,347
Damage
36,730
40,763
Taken
63,318
31,116
Mitigated
32,129
8,069
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Exheredo
Chernobog
7,892
4,093
0
2,100
13,076
5,159
0
5,647
7,429
0
36,311
W
11,838
5,863
0
1,416
6,098
2,749
0
3,213
2,811
0
23,609
L
Cerberus
Nomadzik
Cerberus
6,736
400
0
1,596
19,167
15,308
0
8,766
10,401
21,675
0
W
Ne Zha
Nycodemus
Ne Zha
17,617
6,752
0
2,005
11,091
4,933
0
4,971
5,966
0
34,965
L
7,323
5,158
0
1,280
11,170
4,292
0
5,697
5,473
0
26,509
W
Merlin
Valpius
Merlin
14,490
255
262
2,343
7,635
3,070
0
2,962
4,587
26,837
0
W
Kuzenbo
8,439
3,029
0
929
13,013
19,139
0
7,403
5,297
15,814
0
W
7,963
439
76
1,038
2,926
1,225
0
1,109
1,801
37,946
0
L
Zeus
13,565
820
0
0
10,896
3,878
0
6,034
4,862
41,292
0
L
Ravana
qqSNKpp
Ravana
1,214
0
0
228
9,009
3,492
0
4,748
4,261
0
3,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,006
Gold Earned
44,366
190
Minions Killed
218
6
Camps Cleared
6
962,080
Distance Traveled
858,996
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,702
870
50
5
1
171,578
0
W
Neith
9,987
999
31
3
1
169,577
0
L
Cerberus
8,675
868
39
4
0
192,127
1
W
Ne Zha
10,620
1,062
42
4
2
220,682
2
L
Apollo
9,789
979
45
5
3
193,590
0
W
Merlin
10,227
1,023
28
3
1
183,636
0
W
Kuzenbo
10,701
1,070
11
1
0
205,726
1
W
Janus
10,471
1,047
78
8
2
182,459
4
L
Zeus
8,926
893
78
8
1
163,022
0
L
Ravana
8,274
827
6
1
1
138,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role