Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Mayuri-Sama-
Chiron
Level 87
God Stats
2W - 3L
1,285 SR
Queue Stats
485W - 450L
1,356 Elo+
Party 1
Thor
Thor
dbaket
Thor
Level 125
God Stats
1W - 1L
1,703 SR
Queue Stats
27W - 27L
1,557 Elo+
Solo
Eset
Eset
lolnator101
Eset
Level 156
God Stats
5W - 4L
1,954 SR
Queue Stats
279W - 241L
1,549 Elo+
Party 1
Team Averages
Level 134
1,588 SR
1,492 Elo+

VS

Team Averages
Level 84
1,460 SR
1,659 Elo+
Zhong Kui
Zhong Kui
Karakuri_Nisamu
Zhong Kui
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,696 Elo+
Party 2
Kuzenbo
Kuzenbo
Mikadolol
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,591 Elo+
Solo
Camazotz
Camazotz
PainKilik
Camazotz
Level 133
God Stats
1W - 2L
1,298 SR
Queue Stats
280W - 248L
1,693 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zulu-Feuillu-
Tsukuyomi
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
258W - 225L
1,655 Elo+
Party 2
He Bo
He Bo
normohh
He Bo
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
199W - 160L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
5 / 5 / 7
11,617
683
12,390
21,030
25,851
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
 
Nu Wa
19
3 / 7 / 9
11,498
676
15,665
13,917
5,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
15
1 / 7 / 7
9,755
574
9,903
13,259
6,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thor
dbaket
Thor
19
4 / 7 / 5
11,775
693
12,881
19,819
11,498
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 9 / 8
10,898
641
12,075
13,299
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Karakuri_Nisamu
Zhong Kui
19
6 / 1 / 17
11,940
702
13,841
14,796
12,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Mikadolol
Kuzenbo
19
2 / 4 / 27
11,813
695
7,960
22,699
29,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
PainKilik
Camazotz
20
12 / 3 / 13
13,855
815
18,836
16,420
6,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Zulu-Feuillu-
Tsukuyomi
19
4 / 3 / 22
11,952
703
13,597
13,847
6,739
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
normohh
He Bo
20
11 / 6 / 17
13,020
766
21,996
15,090
5,654
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
131
16
Kills
35
35
Deaths
17
36
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
5
7
1.7
L
Nu Wa
 
Nu Wa
3
7
9
1.07
W
Zhong Kui
Karakuri_Nisamu
Zhong Kui
6
1
17
14.5
L
Chiron
1
7
7
0.64
W
Kuzenbo
Mikadolol
Kuzenbo
2
4
27
3.88
W
Camazotz
PainKilik
Camazotz
12
3
13
6.17
W
Tsukuyomi
Zulu-Feuillu-
Tsukuyomi
4
3
22
5
L
Thor
dbaket
Thor
4
7
5
0.93
L
3
9
8
0.78
W
He Bo
normohh
He Bo
11
6
17
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,914
Damage
76,230
81,324
Taken
82,852
54,322
Mitigated
61,562
19,467
Healing
36,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
12,390
302
1,146
7,030
21,030
25,851
0
10,878
9,630
22,240
0
L
Nu Wa
 
Nu Wa
15,665
5,014
1,948
1,295
13,917
5,779
0
6,691
6,975
41,550
0
W
Zhong Kui
Karakuri_Nisamu
Zhong Kui
13,841
1,636
3,480
7,280
14,796
12,628
1,375
5,411
9,277
47,825
0
L
Chiron
9,903
878
1,627
1,865
13,259
6,007
0
7,996
4,993
0
24,343
W
Kuzenbo
Mikadolol
Kuzenbo
7,960
3,144
1,005
1,363
22,699
29,595
37
12,226
7,954
12,462
0
W
Camazotz
PainKilik
Camazotz
18,836
4,267
3,253
8,755
16,420
6,946
3,039
5,078
11,162
0
48,317
W
Tsukuyomi
Zulu-Feuillu-
Tsukuyomi
13,597
2,580
2,035
2,686
13,847
6,739
45
9,307
3,861
0
37,291
L
Thor
dbaket
Thor
12,881
1,523
1,152
1,323
19,819
11,498
0
8,648
10,776
0
23,933
L
12,075
204
1,453
628
13,299
5,187
0
8,398
4,487
28,978
0
W
He Bo
normohh
He Bo
21,996
553
3,758
2,759
15,090
5,654
516
7,230
7,070
39,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,543
Gold Earned
62,580
164
Minions Killed
219
0
Camps Cleared
0
1,220,308
Distance Traveled
1,579,812
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,617
683
26
2
0
223,137
0
L
Nu Wa
11,498
676
38
2
0
250,044
0
W
Zhong Kui
11,940
702
61
4
0
292,253
4
L
Chiron
9,755
574
32
2
0
212,446
0
W
Kuzenbo
11,813
695
7
0
0
311,466
5
W
Camazotz
13,855
815
72
4
0
339,998
0
W
Tsukuyomi
11,952
703
34
2
0
339,450
0
L
Thor
11,775
693
23
1
0
268,836
2
L
Eset
10,898
641
45
3
0
265,845
0
W
He Bo
13,020
766
45
3
0
296,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role