Player Matchup

Cthulhu
Cthulhu
BigBoiSoy
Cthulhu
Level 29
God Stats
17W - 13L
1,916 SR
Queue Stats
49W - 46L
1,632 Elo+
Party 2
Anhur
Anhur
CRYPTICnorbu
Anhur
Level 61
God Stats
4W - 3L
1,729 SR
Queue Stats
166W - 159L
1,537 Elo+
Party 2
Tyr
Tyr
forty sins
Tyr
Level 46
God Stats
51W - 41L
1,610 SR
Queue Stats
81W - 79L
1,504 Elo+
Party 2
Team Averages
Level 45
1,752 SR
1,558 Elo+

VS

Team Averages
Level 103
1,500 SR
1,416 Elo+
Ra
Ra
BigBuddha4733
Ra
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 1
Tyr
Tyr
BigG-009
Tyr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,500 Elo+
Party 1
Loki
Loki
RickJames313
Loki
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBoiSoy
Cthulhu
15
10 / 2 / 12
11,550
825
14,890
13,960
6,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
13 / 3 / 10
12,356
883
12,227
10,100
3,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 5 / 15
9,791
699
7,739
13,234
9,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 6
9,272
662
6,821
10,801
4,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
2 / 9 / 5
8,969
641
7,634
17,115
14,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 9 / 3
10,366
740
13,243
12,689
4,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
26
Kills
9
10
Deaths
26
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigBoiSoy
Cthulhu
10
2
12
8
L
1
8
6
0.5
L
2
9
5
0.5
W
13
3
10
6
L
6
9
3
0.83
W
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,856
Damage
27,698
37,294
Taken
40,605
18,964
Mitigated
22,986
8,286
Healing
3,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigBoiSoy
Cthulhu
14,890
951
1,471
3,811
13,960
6,440
24
3,862
9,641
48,762
0
L
6,821
605
91
1,119
10,801
4,520
0
3,921
6,880
19,114
0
L
7,634
917
0
1,332
17,115
14,021
0
7,179
9,936
5,312
12,740
W
12,227
5,645
0
1,368
10,100
3,491
2,856
1,681
8,150
0
43,100
L
13,243
2,814
0
490
12,689
4,445
0
3,824
8,865
0
38,255
W
7,739
1,767
0
1,636
13,234
9,033
142
2,743
9,924
0
22,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,697
Gold Earned
28,607
151
Minions Killed
82
0
Camps Cleared
0
819,582
Distance Traveled
651,041
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,550
825
65
5
0
275,654
2
L
Ra
9,272
662
27
2
0
189,644
0
L
Tyr
8,969
641
19
1
0
228,331
1
W
Anhur
12,356
883
59
4
0
259,074
0
L
Loki
10,366
740
36
3
0
233,066
2
W
Tyr
9,791
699
27
2
0
284,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role