Player Matchup

Nemesis
Nemesis
DPGMM
Nemesis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 23L
1,269 Elo+
Solo
Artio
Artio
YrsaStegalkin
Artio
Level 4
God Stats
2W - 1L
1,738 SR
Queue Stats
54W - 44L
1,548 Elo+
Solo
Danzaburou
Danzaburou
ezebalasch
Danzaburou
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
170W - 192L
1,301 Elo+
Solo
Agni
Agni
lo_jester
Agni
Level 22
God Stats
3W - 7L
1,206 SR
Queue Stats
82W - 80L
1,352 Elo+
Solo
Chaac
Chaac
slim_gerber
Chaac
Level 9
God Stats
2W - 1L
1,561 SR
Queue Stats
8W - 10L
1,462 Elo+
Solo
Team Averages
Level 15
1,501 SR
1,386 Elo+

VS

Team Averages
Level 11
1,483 SR
1,458 Elo+
Thor
Thor
AldouS500STK
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Solo
Izanami
Izanami
BAZ0FIA
Izanami
Level 17
God Stats
2W - 5L
1,469 SR
Queue Stats
10W - 10L
1,518 Elo+
Solo
Hou Yi
Hou Yi
LastNomERC
Hou Yi
Level 23
God Stats
8W - 5L
1,415 SR
Queue Stats
83W - 74L
1,503 Elo+
Solo
Ares
Ares
enzovhf2010
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
hhponedz
Bellona
Level 13
God Stats
3W - 6L
1,530 SR
Queue Stats
33W - 34L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DPGMM
Nemesis
16
1 / 5 / 4
11,049
502
2,315
12,218
7,134
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 3 / 17
12,165
553
13,482
24,639
26,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
ezebalasch
Danzaburou
18
13 / 2 / 6
12,641
575
17,823
12,528
7,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
15
6 / 6 / 7
11,167
508
14,938
12,724
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
16 / 1 / 7
13,491
613
18,272
20,646
26,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
6,437
293
0
1,169
320
Izanami
BAZ0FIA
Izanami
16
3 / 9 / 4
10,654
484
13,648
25,669
9,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
LastNomERC
Hou Yi
13
6 / 6 / 1
8,424
383
9,030
13,114
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 15 / 1
8,031
365
2,402
23,858
18,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
hhponedz
Bellona
16
5 / 9 / 4
10,209
464
11,664
22,229
15,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
40
Kills
14
17
Deaths
40
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Izanami
BAZ0FIA
Izanami
3
9
4
0.56
W
Nemesis
DPGMM
Nemesis
1
5
4
0.6
L
Hou Yi
LastNomERC
Hou Yi
6
6
1
1.08
W
4
3
17
4.17
L
0
15
1
0.03
W
Danzaburou
ezebalasch
Danzaburou
13
2
6
8
L
Bellona
hhponedz
Bellona
5
9
4
0.78
W
Agni
6
6
7
1.58
W
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,830
Damage
36,744
82,755
Taken
86,039
71,447
Mitigated
48,439
29,221
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,169
320
0
0
1,169
0
0
L
Izanami
BAZ0FIA
Izanami
13,648
8,196
0
6,990
25,669
9,871
1,948
9,816
15,653
0
81,690
W
Nemesis
DPGMM
Nemesis
2,315
1,530
0
1,798
12,218
7,134
1,076
141
12,052
0
46,077
L
Hou Yi
LastNomERC
Hou Yi
9,030
3,338
0
2,705
13,114
4,857
126
5,341
7,698
0
24,768
W
13,482
1,492
1,571
7,956
24,639
26,027
611
601
23,913
35,963
0
L
2,402
1,079
0
348
23,858
18,335
40
5,064
18,666
28,598
0
W
Danzaburou
ezebalasch
Danzaburou
17,823
8,196
879
5,781
12,528
7,391
2,075
558
11,970
0
71,825
L
Bellona
hhponedz
Bellona
11,664
4,811
0
1,100
22,229
15,056
208
8,648
13,381
0
40,011
W
Agni
14,938
1,221
0
1,884
12,724
4,483
1,350
490
12,234
51,466
0
W
18,272
4,581
0
9,352
20,646
26,412
3,531
612
19,884
1,005
97,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,513
Gold Earned
43,755
441
Minions Killed
271
0
Camps Cleared
0
2,060,363
Distance Traveled
1,330,387
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,437
293
0
0
0
0
0
L
Izanami
10,654
484
146
7
0
345,228
0
W
Nemesis
11,049
502
94
4
0
379,664
0
L
Hou Yi
8,424
383
36
2
0
289,603
2
W
Artio
12,165
553
32
1
0
432,257
2
L
Ares
8,031
365
42
2
0
329,157
2
W
Danzaburou
12,641
575
86
4
0
437,047
2
L
Bellona
10,209
464
47
2
0
366,399
0
W
Agni
11,167
508
68
3
0
397,713
2
W
Chaac
13,491
613
161
7
0
413,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role