Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
KajusaMaster
Ra
Level 8
God Stats
7W - 2L
1,884 SR
Queue Stats
17W - 9L
1,697 Elo+
Party 3
Sol
Sol
TFA SUMIKO CZ
Sol
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
272W - 269L
1,484 Elo+
Party 3
Cerberus
Cerberus
iSt0rM_X_
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,412 Elo+
Solo
Team Averages
Level 35
1,577 SR
1,519 Elo+

VS

Team Averages
Level 59
1,616 SR
1,758 Elo+
Ne Zha
Ne Zha
EkkOnr7
Ne Zha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 141L
1,830 Elo+
Party 1
Yemoja
Yemoja
Hop_inmy_backpak
Yemoja
Level 7
God Stats
3W - 0L
1,681 SR
Queue Stats
56W - 7L
1,909 Elo+
Party 1
Izanami
Izanami
King-Arthur030
Izanami
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 41L
1,885 Elo+
Party 1
Mercury
Mercury
SG_Cliperfein
Mercury
Level 105
God Stats
6W - 4L
1,500 SR
Queue Stats
131W - 110L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
kill_streak666
Kukulkan
Level 159
God Stats
18W - 6L
1,899 SR
Queue Stats
154W - 69L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 4 / 3
6,636
553
4,766
5,934
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
 
Bakasura
10
2 / 4 / 2
6,255
521
3,552
9,248
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 2 / 0
6,399
533
368
4,707
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 5 / 0
5,448
454
4,730
8,510
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
iSt0rM_X_
Cerberus
10
1 / 2 / 2
6,144
512
2,791
8,810
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EkkOnr7
Ne Zha
13
2 / 0 / 1
7,412
618
3,132
5,355
2,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
5 / 0 / 4
7,303
609
4,867
7,166
2,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
3 / 1 / 4
6,973
581
8,927
6,738
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Mercury
11
4 / 4 / 4
6,827
569
4,603
8,528
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
13
3 / 2 / 1
7,585
632
3,935
4,262
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
17
17
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
4
3
1.13
L
Bakasura
 
Bakasura
2
4
2
0.75
W
Ne Zha
EkkOnr7
Ne Zha
2
0
1
2.5
W
5
0
4
7
L
0
2
0
0
W
3
1
4
5
W
Mercury
4
4
4
1.5
L
1
5
0
0.2
L
Cerberus
iSt0rM_X_
Cerberus
1
2
2
1
W
Kukulkan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,207
Damage
25,464
37,209
Taken
32,049
13,306
Mitigated
12,898
10,502
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,766
731
0
500
5,934
2,132
82
2,766
3,168
40,656
0
L
Bakasura
 
Bakasura
3,552
2,501
0
2,962
9,248
3,245
0
2,739
6,509
0
17,108
W
Ne Zha
EkkOnr7
Ne Zha
3,132
984
0
1,861
5,355
2,854
0
460
4,865
0
45,218
W
4,867
1,278
1,112
2,645
7,166
2,633
395
2,555
4,311
18,555
0
L
368
86
0
2,014
4,707
1,611
0
0
4,707
36,462
0
W
8,927
6,058
0
1,997
6,738
3,104
126
4,192
2,546
0
49,365
W
Mercury
4,603
1,947
0
222
8,528
2,879
0
3,253
5,065
0
35,000
L
4,730
1,666
0
3,241
8,510
1,716
0
890
7,620
26,908
0
L
Cerberus
iSt0rM_X_
Cerberus
2,791
142
0
1,785
8,810
4,602
0
2,407
6,403
17,837
0
W
Kukulkan
3,935
369
0
187
4,262
1,428
642
2,165
2,047
50,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,882
Gold Earned
36,100
311
Minions Killed
389
0
Camps Cleared
0
1,080,132
Distance Traveled
1,206,208
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,636
553
79
7
0
215,579
2
L
Bakasura
6,255
521
58
5
0
248,057
3
W
Ne Zha
7,412
618
105
9
0
251,902
1
W
Yemoja
7,303
609
19
2
0
227,856
1
L
Ra
6,399
533
92
8
0
186,400
1
W
Izanami
6,973
581
90
8
0
233,026
1
W
Mercury
6,827
569
62
5
0
271,250
0
L
Sol
5,448
454
35
3
0
185,174
1
L
Cerberus
6,144
512
47
4
0
244,922
4
W
Kukulkan
7,585
632
113
9
0
222,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role