Player Matchup

Tsukuyomi
Tsukuyomi
Chicy3
Tsukuyomi
Level 36
God Stats
12W - 12L
1,526 SR
Queue Stats
348W - 388L
1,364 Elo+
Party 3
Yemoja
Yemoja
KuroKishii
Yemoja
Level 29
God Stats
10W - 15L
1,480 SR
Queue Stats
262W - 265L
1,393 Elo+
Party 3
Ao Kuang
Ao Kuang
Tomer_12321
Ao Kuang
Level 29
God Stats
4W - 9L
1,258 SR
Queue Stats
126W - 210L
1,180 Elo+
Party 4
Danzaburou
Danzaburou
jamezz2112
Danzaburou
Level 65
God Stats
1W - 6L
1,180 SR
Queue Stats
10W - 20L
1,376 Elo+
Solo
Set
Set
omri777700
Set
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 186L
1,225 Elo+
Party 4
Team Averages
Level 41
1,389 SR
1,308 Elo+

VS

Team Averages
Level 55
1,398 SR
1,461 Elo+
Da Ji
Da Ji
Jooua
Da Ji
Level 49
God Stats
2W - 1L
1,285 SR
Queue Stats
266W - 252L
1,409 Elo+
Solo
Skadi
Skadi
Miiringuii
Skadi
Level 61
God Stats
9W - 15L
1,524 SR
Queue Stats
116W - 154L
1,464 Elo+
Party 1
Bacchus
Bacchus
alexbyosco
Bacchus
Level 26
God Stats
10W - 6L
1,480 SR
Queue Stats
65W - 58L
1,384 Elo+
Party 2
Kukulkan
Kukulkan
facundo6161
Kukulkan
Level 122
God Stats
3W - 2L
1,201 SR
Queue Stats
434W - 389L
1,573 Elo+
Party 2
Hercules
Hercules
valete87
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 73L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chicy3
Tsukuyomi
16
4 / 8 / 1
10,619
506
11,214
17,131
6,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
KuroKishii
Yemoja
15
0 / 4 / 2
9,255
441
5,952
14,416
12,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
Tomer_12321
Ao Kuang
14
4 / 12 / 2
8,942
426
5,478
17,172
5,296
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
jamezz2112
Danzaburou
12
1 / 9 / 2
7,855
374
2,772
13,773
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
1 / 10 / 5
8,944
426
5,925
17,201
6,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jooua
Da Ji
17
10 / 1 / 2
11,133
530
8,700
10,815
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
18
12 / 3 / 11
11,583
552
16,497
10,952
4,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
alexbyosco
Bacchus
16
6 / 5 / 15
11,134
530
8,580
17,120
15,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
facundo6161
Kukulkan
19
13 / 2 / 3
12,408
591
14,761
8,161
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
valete87
Hercules
17
1 / 1 / 4
10,181
485
7,483
14,428
14,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
10
Kills
42
43
Deaths
12
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Chicy3
Tsukuyomi
4
8
1
0.56
W
Da Ji
Jooua
Da Ji
10
1
2
11
L
Yemoja
KuroKishii
Yemoja
0
4
2
0.25
W
Skadi
12
3
11
5.83
L
Ao Kuang
Tomer_12321
Ao Kuang
4
12
2
0.42
W
Bacchus
alexbyosco
Bacchus
6
5
15
2.7
W
Kukulkan
facundo6161
Kukulkan
13
2
3
7.25
L
Danzaburou
jamezz2112
Danzaburou
1
9
2
0.22
L
1
10
5
0.35
W
Hercules
valete87
Hercules
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,341
Damage
56,021
79,693
Taken
61,476
37,795
Mitigated
45,372
11,698
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Chicy3
Tsukuyomi
11,214
2,864
0
4,431
17,131
6,080
0
3,407
13,674
0
68,008
W
Da Ji
Jooua
Da Ji
8,700
2,751
0
0
10,815
7,508
134
1,088
9,727
0
70,295
L
Yemoja
KuroKishii
Yemoja
5,952
2,063
618
3,959
14,416
12,905
0
2,334
11,632
46,905
0
W
Skadi
16,497
8,061
267
2,553
10,952
4,184
3,707
1,833
9,119
0
75,825
L
Ao Kuang
Tomer_12321
Ao Kuang
5,478
1,377
0
792
17,172
5,296
0
7,212
9,960
27,726
0
W
Bacchus
alexbyosco
Bacchus
8,580
817
0
2,093
17,120
15,369
948
2,646
14,474
32,188
0
W
Kukulkan
facundo6161
Kukulkan
14,761
1,854
0
1,459
8,161
3,650
2,595
1,451
6,710
93,237
0
L
Danzaburou
jamezz2112
Danzaburou
2,772
718
0
1,060
13,773
6,531
0
4,008
9,743
0
28,609
L
5,925
2,695
0
838
17,201
6,983
0
6,655
10,521
0
47,794
W
Hercules
valete87
Hercules
7,483
2,358
0
5,958
14,428
14,661
854
4,412
10,016
275
43,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,615
Gold Earned
56,439
372
Minions Killed
494
0
Camps Cleared
0
1,605,523
Distance Traveled
1,911,063
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,619
506
123
6
0
389,239
9
W
Da Ji
11,133
530
108
5
0
432,116
2
L
Yemoja
9,255
441
88
4
0
325,081
5
W
Skadi
11,583
552
92
4
0
377,919
0
L
Ao Kuang
8,942
426
36
2
0
335,911
1
W
Bacchus
11,134
530
41
2
0
415,013
0
W
Kukulkan
12,408
591
163
8
0
321,541
2
L
Danzaburou
7,855
374
46
2
0
207,881
1
L
Set
8,944
426
79
4
0
347,411
0
W
Hercules
10,181
485
90
4
0
364,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role