Player Matchup

Nox
Nox
Crossbones1705
Nox
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,553 Elo+
Solo
Thanatos
Thanatos
LordKingJew
Thanatos
Level 95
God Stats
1W - 1L
1,688 SR
Queue Stats
15W - 18L
1,707 Elo+
Solo
Osiris
Osiris
Pwnage983
Osiris
Level 101
God Stats
8W - 4L
1,723 SR
Queue Stats
99W - 84L
1,593 Elo+
Solo
Cthulhu
Cthulhu
SuperOleg58
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
f0stbody
Ullr
Level 86
God Stats
15W - 9L
1,410 SR
Queue Stats
358W - 321L
1,462 Elo+
Solo
Team Averages
Level 95
1,564 SR
1,563 Elo+

VS

Team Averages
Level 95
1,555 SR
1,452 Elo+
Geb
Geb
CoaCoaLove
Geb
Level 54
God Stats
4W - 3L
1,500 SR
Queue Stats
176W - 199L
1,313 Elo+
Solo
Artemis
Artemis
Hadrian468
Artemis
Level 125
God Stats
1W - 3L
1,215 SR
Queue Stats
30W - 32L
1,570 Elo+
Solo
Vulcan
Vulcan
HamsterConsumer
Vulcan
Level 58
God Stats
4W - 3L
1,858 SR
Queue Stats
536W - 617L
1,440 Elo+
Solo
Fenrir
Fenrir
PrimordialSound
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
snowman1919
Nike
Level 108
God Stats
18W - 7L
1,701 SR
Queue Stats
535W - 419L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,122
557
3,389
4,914
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
LordKingJew
Thanatos
8
0 / 3 / 1
4,870
443
1,920
7,725
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
Pwnage983
Osiris
10
0 / 2 / 0
5,282
480
2,485
7,396
5,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
SuperOleg58
Cthulhu
7
0 / 1 / 0
4,727
430
3,264
6,006
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
9
0 / 3 / 1
5,163
469
3,671
6,817
1,840
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,544
504
3,399
4,825
1,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Hadrian468
Artemis
10
3 / 0 / 1
5,504
500
5,203
5,768
1,657
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 2
5,724
520
1,711
4,740
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
6 / 0 / 2
6,534
594
5,045
5,746
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 0 / 0
7,544
686
5,341
5,210
3,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
11
11
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
3
2
0
1.5
W
Artemis
Hadrian468
Artemis
3
0
1
3.5
W
0
3
2
0.33
L
Thanatos
LordKingJew
Thanatos
0
3
1
0.17
W
6
0
2
7
L
Osiris
Pwnage983
Osiris
0
2
0
0
L
Cthulhu
SuperOleg58
Cthulhu
0
1
0
0
L
Ullr
0
3
1
0.17
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,729
Damage
20,699
32,858
Taken
26,289
13,139
Mitigated
10,230
11,592
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,399
239
612
2,038
4,825
1,964
0
1,034
3,791
17,551
0
L
3,389
343
0
705
4,914
1,652
0
627
4,161
34,039
0
W
Artemis
Hadrian468
Artemis
5,203
1,912
0
2,304
5,768
1,657
0
1,947
3,821
0
27,897
W
1,711
485
0
1,000
4,740
1,389
185
2,179
2,371
23,045
0
L
Thanatos
LordKingJew
Thanatos
1,920
218
0
4,805
7,725
2,261
0
1,199
6,423
0
20,500
W
5,045
1,331
0
1,272
5,746
1,854
0
1,243
4,443
0
33,692
L
Osiris
Pwnage983
Osiris
2,485
419
0
1,730
7,396
5,039
0
301
6,753
5
24,450
L
Cthulhu
SuperOleg58
Cthulhu
3,264
218
458
2,144
6,006
2,347
0
1,634
4,372
14,100
0
L
Ullr
3,671
2,106
0
1,750
6,817
1,840
54
1,626
5,151
0
32,055
W
5,341
613
0
1,990
5,210
3,366
0
0
4,910
3,498
43,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,164
Gold Earned
30,850
260
Minions Killed
289
0
Camps Cleared
0
1,022,797
Distance Traveled
1,108,732
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,544
504
26
2
0
234,598
0
L
Nox
6,122
557
76
7
0
214,099
2
W
Artemis
5,504
500
47
4
0
197,575
3
W
Vulcan
5,724
520
54
5
0
211,369
2
L
Thanatos
4,870
443
45
4
0
197,867
0
W
Fenrir
6,534
594
64
6
0
241,173
8
L
Osiris
5,282
480
62
6
0
219,414
0
L
Cthulhu
4,727
430
17
2
0
210,935
4
L
Ullr
5,163
469
60
5
0
180,482
2
W
Nike
7,544
686
98
9
0
224,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role