Player Matchup

Ymir
Ymir
Galaxy_Cala
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Stémôn
Khepri
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 131L
1,286 Elo+
Party 1
Neith
Neith
Thewindofqin
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Olorun
Olorun
mathys31220
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Serqet
Serqet
yaboyghost
Serqet
Level 7
God Stats
3W - 5L
1,154 SR
Queue Stats
86W - 96L
1,286 Elo+
Party 1
Team Averages
Level 5
1,431 SR
1,414 Elo+

VS

Team Averages
Level 15
1,550 SR
1,290 Elo+
Ares
Ares
Budduriko123
Ares
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 137L
1,326 Elo+
Party 2
Thor
Thor
DS2099
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,394 Elo+
Solo
Ymir
Ymir
ExtinctPanda
Ymir
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Laharian
Jing Wei
Level 17
God Stats
6W - 6L
1,539 SR
Queue Stats
31W - 38L
1,135 Elo+
Solo
Cupid
Cupid
elmebajosmacska
Cupid
Level 13
God Stats
2W - 0L
1,711 SR
Queue Stats
52W - 102L
1,094 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 6 / 0
4,125
344
54
4,955
1,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Khepri
Stémôn
Khepri
8
0 / 3 / 1
4,858
405
2,376
7,346
3,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 3 / 1
6,373
531
5,058
6,498
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
9
1 / 6 / 0
5,583
465
1,115
7,530
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
yaboyghost
Serqet
9
0 / 3 / 0
5,275
440
750
7,203
2,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,176
515
508
8,092
5,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
DS2099
Thor
11
5 / 2 / 5
7,153
596
5,949
5,182
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
3 / 0 / 2
7,372
614
3,138
3,737
2,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Laharian
Jing Wei
12
8 / 0 / 5
7,522
627
6,527
3,532
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 4 / 3
6,051
504
3,136
5,834
1,665
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
20
21
Deaths
7
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Thor
DS2099
Thor
5
2
5
3.75
W
3
0
2
4
L
0
6
0
0
W
Jing Wei
Laharian
Jing Wei
8
0
5
10.5
L
Khepri
Stémôn
Khepri
0
3
1
0.17
L
3
3
1
1.17
W
2
4
3
0.88
L
Olorun
1
6
0
0.17
L
Serqet
yaboyghost
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,353
Damage
19,258
33,532
Taken
26,377
11,753
Mitigated
11,830
4,969
Healing
5,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
508
34
0
1,960
8,092
5,075
236
820
7,272
10,730
0
W
Thor
DS2099
Thor
5,949
2,139
0
593
5,182
1,579
869
453
4,729
0
25,712
W
3,138
763
0
1,879
3,737
2,368
1,387
222
3,515
34,613
0
L
54
54
0
24
4,955
1,733
0
1,090
3,815
4,545
0
W
Jing Wei
Laharian
Jing Wei
6,527
4,630
0
430
3,532
1,143
2,354
1,094
2,192
0
26,558
L
Khepri
Stémôn
Khepri
2,376
0
0
0
7,346
3,475
33
1,189
6,107
14,130
0
L
5,058
2,125
0
1,847
6,498
1,991
369
55
6,443
0
33,041
W
3,136
1,756
309
403
5,834
1,665
768
956
4,878
0
21,701
L
Olorun
1,115
616
0
1,792
7,530
2,248
723
102
7,428
15,673
0
L
Serqet
yaboyghost
Serqet
750
77
0
1,306
7,203
2,306
612
1,035
6,093
0
20,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,214
Gold Earned
34,274
160
Minions Killed
213
0
Camps Cleared
0
1,044,321
Distance Traveled
1,171,474
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,176
515
24
2
0
213,420
0
W
Thor
7,153
596
34
3
0
260,875
0
W
Ymir
7,372
614
65
5
0
240,368
0
L
Ymir
4,125
344
4
0
0
125,684
0
W
Jing Wei
7,522
627
45
4
0
251,586
0
L
Khepri
4,858
405
22
2
0
273,834
1
L
Neith
6,373
531
52
4
0
204,230
3
W
Cupid
6,051
504
45
4
0
205,225
0
L
Olorun
5,583
465
33
3
0
167,835
5
L
Serqet
5,275
440
49
4
0
272,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role